Player Matchup

Olorun
Olorun
 
Olorun
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AlCev
Ne Zha
Level 171
God Stats
2W - 3L
1,386 SR
Queue Stats
56W - 46L
1,607 Elo+
Party 3
Hera
Hera
Cybernet1cTiger
Hera
Level 195
God Stats
3W - 6L
1,499 SR
Queue Stats
251W - 248L
1,519 Elo+
Party 2
Cerberus
Cerberus
Kímg
Cerberus
Level 194
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,521 Elo+
Party 3
Medusa
Medusa
ŖεαLΠεgrö
Medusa
Level 149
God Stats
3W - 4L
1,407 SR
Queue Stats
73W - 82L
1,567 Elo+
Party 2
Team Averages
Level 188
1,458 SR
1,543 Elo+

VS

Team Averages
Level 151
1,644 SR
1,543 Elo+
Da Ji
Da Ji
Amοtti
Da Ji
Level 166
God Stats
2W - 1L
1,717 SR
Queue Stats
98W - 100L
1,553 Elo+
Party 1
Bacchus
Bacchus
Bd0nmaster
Bacchus
Level 146
God Stats
1W - 0L
1,487 SR
Queue Stats
261W - 230L
1,518 Elo+
Solo
Odin
Odin
ImBarson
Odin
Level 147
God Stats
1W - 0L
1,827 SR
Queue Stats
27W - 42L
1,474 Elo+
Party 1
Medusa
Medusa
Miyoѕhi
Medusa
Level 164
God Stats
9W - 6L
1,765 SR
Queue Stats
75W - 50L
1,694 Elo+
Party 1
Yu Huang
Yu Huang
Xanthrax1
Yu Huang
Level 130
God Stats
1W - 2L
1,427 SR
Queue Stats
256W - 243L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 5 / 1
6,111
611
4,686
7,363
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
AlCev
Ne Zha
12
3 / 5 / 0
6,460
646
4,130
9,422
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 4 / 2
6,160
616
4,957
5,989
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Kímg
Cerberus
9
1 / 5 / 2
5,641
564
3,966
9,986
6,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 4 / 1
5,215
522
2,356
5,970
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amοtti
Da Ji
12
9 / 1 / 4
6,938
694
8,446
9,173
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Bd0nmaster
Bacchus
11
4 / 3 / 7
6,412
641
4,418
8,995
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
11
2 / 1 / 4
6,445
645
3,809
7,226
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Miyoѕhi
Medusa
13
7 / 0 / 3
7,414
741
8,846
7,287
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Xanthrax1
Yu Huang
12
1 / 0 / 5
6,545
655
3,195
3,802
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
23
23
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
5
1
0.1
L
Ne Zha
AlCev
Ne Zha
3
5
0
0.6
W
Da Ji
Amοtti
Da Ji
9
1
4
11
W
Bacchus
Bd0nmaster
Bacchus
4
3
7
2.5
L
1
4
2
0.5
W
Odin
2
1
4
4
L
Cerberus
Kímg
Cerberus
1
5
2
0.4
W
Medusa
Miyoѕhi
Medusa
7
0
3
8.5
W
Yu Huang
Xanthrax1
Yu Huang
1
0
5
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,095
Damage
28,714
38,730
Taken
36,483
15,025
Mitigated
16,349
9,739
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,686
1,212
0
2,144
7,363
2,758
406
0
6,957
38,295
1,823
L
Ne Zha
AlCev
Ne Zha
4,130
2,137
0
3,389
9,422
2,811
0
429
8,962
0
32,637
W
Da Ji
Amοtti
Da Ji
8,446
2,694
0
3,663
9,173
3,086
0
1,735
7,369
0
40,773
W
Bacchus
Bd0nmaster
Bacchus
4,418
579
0
1,863
8,995
6,356
0
4,469
4,526
21,574
2,716
L
4,957
1,268
0
1,328
5,989
1,765
0
2,461
3,528
47,259
0
W
Odin
3,809
946
0
2,094
7,226
3,492
0
3,281
3,398
0
37,032
L
Cerberus
Kímg
Cerberus
3,966
305
0
2,383
9,986
6,303
0
3,435
6,551
17,097
0
W
Medusa
Miyoѕhi
Medusa
8,846
4,285
0
4,249
7,287
2,441
1,031
1,867
5,420
0
58,530
W
Yu Huang
Xanthrax1
Yu Huang
3,195
314
0
1,163
3,802
974
0
1,585
2,217
44,557
0
L
2,356
534
0
495
5,970
1,388
0
1,017
4,953
0
29,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,587
Gold Earned
33,754
348
Minions Killed
348
0
Camps Cleared
0
1,046,074
Distance Traveled
1,072,121
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,111
611
78
8
0
165,187
0
L
Ne Zha
6,460
646
69
7
0
237,705
4
W
Da Ji
6,938
694
63
6
0
242,732
0
W
Bacchus
6,412
641
26
3
0
222,488
0
L
Hera
6,160
616
105
11
0
208,994
3
W
Odin
6,445
645
65
7
0
205,793
0
L
Cerberus
5,641
564
42
4
0
223,300
0
W
Medusa
7,414
741
99
10
0
191,656
0
W
Yu Huang
6,545
655
95
10
0
209,452
1
L
Medusa
5,215
522
54
5
0
210,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role