Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Cloncho
Tiamat
Level 180
God Stats
100W - 106L
1,509 SR
Queue Stats
445W - 410L
1,514 Elo+
Solo
Xbalanque
Xbalanque
Köwalski
Xbalanque
Level 194
God Stats
0W - 2L
1,767 SR
Queue Stats
99W - 107L
1,507 Elo+
Party 2
Fenrir
Fenrir
MaxPowers123
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,516 Elo+
Party 3
Sylvanus
Sylvanus
NoShame0515
Sylvanus
Level 129
God Stats
3W - 1L
1,911 SR
Queue Stats
144W - 133L
1,548 Elo+
Party 3
Team Averages
Level 159
1,637 SR
1,517 Elo+

VS

Team Averages
Level 161
1,570 SR
1,465 Elo+
Charybdis
Charybdis
AG InFernaL
Charybdis
Level 149
God Stats
1W - 4L
1,547 SR
Queue Stats
139W - 205L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
TG xCreations
Nu Wa
Level 141
God Stats
8W - 8L
1,540 SR
Queue Stats
58W - 72L
1,537 Elo+
Party 1
Ratatoskr
Ratatoskr
TG xZpiriT
Ratatoskr
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 151L
1,417 Elo+
Party 1
Ares
Ares
lPerfectionz
Ares
Level 153
God Stats
3W - 2L
1,998 SR
Queue Stats
94W - 156L
1,434 Elo+
Party 1
Bastet
Bastet
xEcchilifex
Bastet
Level 213
God Stats
1W - 2L
1,264 SR
Queue Stats
466W - 448L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 4 / 1
4,612
461
3,539
8,733
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Cloncho
Tiamat
11
0 / 0 / 0
5,260
526
2,604
3,277
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
Köwalski
Xbalanque
10
1 / 3 / 2
5,796
580
5,575
7,581
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
9
0 / 3 / 1
5,086
509
1,630
8,668
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
NoShame0515
Sylvanus
11
2 / 2 / 0
6,460
646
5,206
9,074
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AG InFernaL
Charybdis
11
3 / 1 / 2
6,313
631
3,720
5,318
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 3
6,800
680
4,516
3,498
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
TG xZpiriT
Ratatoskr
14
4 / 0 / 3
6,685
669
1,729
6,162
2,441
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 6
6,291
629
6,600
8,699
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
11
2 / 2 / 0
6,074
607
6,447
9,969
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
W
Charybdis
AG InFernaL
Charybdis
3
1
2
4
L
Tiamat
Cloncho
Tiamat
0
0
0
0
L
Xbalanque
Köwalski
Xbalanque
1
3
2
0.67
L
Fenrir
0
3
1
0.17
L
Sylvanus
NoShame0515
Sylvanus
2
2
0
1
W
1
0
3
2.5
W
Ratatoskr
TG xZpiriT
Ratatoskr
4
0
3
5.5
W
2
1
6
5
W
Bastet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,554
Damage
23,012
37,333
Taken
33,646
14,466
Mitigated
13,449
13,075
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,539
1,236
0
2,294
8,733
4,141
0
2,791
5,818
0
18,501
W
Charybdis
AG InFernaL
Charybdis
3,720
1,870
0
2,515
5,318
1,594
836
0
5,252
0
47,746
L
Tiamat
Cloncho
Tiamat
2,604
357
0
1,778
3,277
1,331
0
1,531
1,591
40,696
0
L
Xbalanque
Köwalski
Xbalanque
5,575
2,375
0
1,070
7,581
2,146
0
2,878
4,635
0
41,893
L
Fenrir
1,630
173
0
3,683
8,668
2,422
0
2,962
5,593
0
31,734
L
Sylvanus
NoShame0515
Sylvanus
5,206
1,591
60
4,190
9,074
4,426
0
212
8,794
29,481
9,514
W
4,516
1,668
0
790
3,498
1,096
0
1,711
1,787
56,500
1,373
W
Ratatoskr
TG xZpiriT
Ratatoskr
1,729
405
0
703
6,162
2,441
0
1,096
5,066
0
53,906
W
6,600
649
0
3,220
8,699
5,144
129
404
8,055
14,878
1,484
W
Bastet
6,447
1,147
0
3,834
9,969
3,174
0
4,150
5,751
0
41,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,214
Gold Earned
32,163
312
Minions Killed
397
0
Camps Cleared
0
1,095,841
Distance Traveled
1,129,052
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,612
461
24
2
0
230,672
3
W
Charybdis
6,313
631
86
9
0
196,362
0
L
Tiamat
5,260
526
69
7
0
227,550
1
L
Xbalanque
5,796
580
72
7
0
221,615
0
L
Fenrir
5,086
509
62
6
0
251,669
0
L
Sylvanus
6,460
646
85
9
0
164,335
0
W
Nu Wa
6,800
680
127
13
0
210,024
2
W
Ratatoskr
6,685
669
96
10
0
254,933
0
W
Ares
6,291
629
25
3
0
231,415
7
W
Bastet
6,074
607
63
6
0
236,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role