Player Matchup

Janus
Janus
BustaNuttiner
Janus
Level 124
God Stats
2W - 1L
1,458 SR
Queue Stats
73W - 48L
1,585 Elo+
Party 1
Skadi
Skadi
KhaosSpilogastre
Skadi
Level 102
God Stats
3W - 0L
1,873 SR
Queue Stats
4W - 3L
1,626 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MoiBoi
Cu Chulainn
Level 140
God Stats
4W - 1L
1,694 SR
Queue Stats
131W - 90L
1,641 Elo+
Party 1
Ullr
Ullr
Whitedangler54
Ullr
Level 157
God Stats
25W - 17L
1,750 SR
Queue Stats
280W - 210L
1,679 Elo+
Solo
Bacchus
Bacchus
phachina
Bacchus
Level 68
God Stats
3W - 0L
1,916 SR
Queue Stats
22W - 19L
1,543 Elo+
Party 1
Team Averages
Level 118
1,738 SR
1,615 Elo+

VS

Team Averages
Level 158
1,546 SR
1,526 Elo+
Hachiman
Hachiman
 
Hachiman
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CranBussySauce
Xing Tian
Level 128
God Stats
8W - 6L
1,454 SR
Queue Stats
219W - 200L
1,505 Elo+
Solo
Hades
Hades
FrostyG96
Hades
Level 166
God Stats
29W - 19L
1,582 SR
Queue Stats
360W - 340L
1,543 Elo+
Solo
Thor
Thor
LtK-Killaz
Thor
Level 159
God Stats
5W - 4L
1,606 SR
Queue Stats
188W - 166L
1,549 Elo+
Solo
Atlas
Atlas
t5uba5a
Atlas
Level 167
God Stats
9W - 5L
1,588 SR
Queue Stats
514W - 493L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
9,104
536
9,561
14,518
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 4 / 2
10,274
604
13,121
11,709
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
MoiBoi
Cu Chulainn
17
3 / 2 / 2
10,438
614
14,458
15,649
12,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 3
10,022
590
9,823
10,965
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
phachina
Bacchus
12
0 / 2 / 6
7,957
468
4,692
12,850
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 7 / 2
10,426
613
14,055
17,692
6,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
CranBussySauce
Xing Tian
13
4 / 1 / 4
8,619
507
6,453
16,383
12,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
FrostyG96
Hades
17
0 / 4 / 0
9,036
532
8,278
13,426
7,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 0 / 0
4,993
294
0
0
0
Atlas
t5uba5a
Atlas
17
5 / 3 / 2
9,629
566
12,985
19,324
19,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
15
Kills
14
15
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
7
2
0.86
W
2
6
3
0.58
L
Xing Tian
CranBussySauce
Xing Tian
4
1
4
6
L
Hades
FrostyG96
Hades
0
4
0
0
W
7
4
2
2
L
0
0
0
0
W
Cu Chulainn
MoiBoi
Cu Chulainn
3
2
2
2
W
3
1
3
4.5
W
Bacchus
phachina
Bacchus
0
2
6
1.5
L
Atlas
t5uba5a
Atlas
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,655
Damage
41,771
65,691
Taken
66,825
36,032
Mitigated
46,326
14,540
Healing
23,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,055
7,303
0
5,490
17,692
6,944
0
4,548
13,095
0
95,952
W
9,561
1,829
0
5,060
14,518
4,839
0
4,922
9,462
77,670
0
L
Xing Tian
CranBussySauce
Xing Tian
6,453
962
1,909
3,721
16,383
12,098
0
4,918
11,249
19,707
0
L
Hades
FrostyG96
Hades
8,278
119
91
5,920
13,426
7,327
0
1,755
11,554
81,280
0
W
13,121
5,326
0
338
11,709
4,052
2,040
2,799
8,910
0
61,833
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
MoiBoi
Cu Chulainn
14,458
2,536
0
5,933
15,649
12,210
0
8,295
6,501
0
80,870
W
9,823
3,977
0
2,249
10,965
3,762
379
6,022
4,816
0
76,893
W
Bacchus
phachina
Bacchus
4,692
814
0
960
12,850
11,169
396
4,234
8,555
19,148
1,448
L
Atlas
t5uba5a
Atlas
12,985
4,521
0
6,234
19,324
19,957
0
2,940
15,404
76,601
2,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,795
Gold Earned
42,703
531
Minions Killed
465
0
Camps Cleared
0
1,626,028
Distance Traveled
1,258,747
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,426
613
150
9
0
282,050
0
W
Janus
9,104
536
124
7
0
310,387
0
L
Xing Tian
8,619
507
21
1
0
342,985
4
L
Hades
9,036
532
158
9
0
309,346
5
W
Skadi
10,274
604
98
6
0
314,555
0
L
Thor
4,993
294
0
0
0
0
0
W
Cu Chulainn
10,438
614
140
8
0
325,678
2
W
Ullr
10,022
590
141
8
0
327,134
0
W
Bacchus
7,957
468
28
2
0
348,274
0
L
Atlas
9,629
566
136
8
0
324,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role