Player Matchup

Pele
Pele
AbyssalAkuma
Pele
Level 68
God Stats
26W - 32L
1,444 SR
Queue Stats
122W - 123L
1,468 Elo+
Solo
Neith
Neith
ThaSickest-_-
Neith
Level 137
God Stats
5W - 0L
1,814 SR
Queue Stats
33W - 18L
1,392 Elo+
Party 1
Ishtar
Ishtar
TheManOfDay
Ishtar
Level 84
God Stats
3W - 0L
1,263 SR
Queue Stats
16W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
gangster9876
Cthulhu
Level 66
God Stats
2W - 3L
1,572 SR
Queue Stats
43W - 46L
1,439 Elo+
Solo
Discordia
Discordia
shadowbud-420
Discordia
Level 143
God Stats
4W - 0L
1,514 SR
Queue Stats
24W - 11L
1,547 Elo+
Party 1
Team Averages
Level 100
1,522 SR
1,469 Elo+

VS

Team Averages
Level 86
1,438 SR
1,424 Elo+
Morgan Le Fay
Morgan Le Fay
ApexRoman5417
Morgan Le Fay
Level 88
God Stats
7W - 7L
1,510 SR
Queue Stats
682W - 724L
1,398 Elo+
Solo
Sol
Sol
CosmicLotus504
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,438 Elo+
Solo
Nike
Nike
Jenny9541
Nike
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,450 Elo+
Solo
Camazotz
Camazotz
Shorttech BR
Camazotz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,421 Elo+
Solo
Odin
Odin
rickastleyRED
Odin
Level 47
God Stats
0W - 4L
1,178 SR
Queue Stats
93W - 90L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,088
1,418
4,064
4,209
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
4 / 0 / 4
7,740
1,548
3,054
2,230
732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
11
0 / 0 / 7
6,041
1,208
2,261
2,134
675
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
gangster9876
Cthulhu
12
3 / 0 / 8
6,676
1,335
7,123
4,044
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
shadowbud-420
Discordia
12
1 / 0 / 7
6,438
1,288
6,931
1,055
349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

402

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ApexRoman5417
Morgan Le Fay
11
1 / 3 / 0
6,151
1,230
1,465
6,830
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 4 / 0
5,826
1,165
2,971
5,866
1,655
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
10
0 / 3 / 1
5,797
1,159
3,561
9,608
3,788
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
Shorttech BR
Camazotz
9
0 / 0 / 0
3,762
752
0
0
0
10
0 / 3 / 1
5,778
1,156
3,393
7,063
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
13
Kills
1
1
Deaths
13
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Morgan Le Fay
ApexRoman5417
Morgan Le Fay
1
3
0
0.33
L
0
4
0
0
L
Nike
0
3
1
0.17
L
Camazotz
Shorttech BR
Camazotz
0
0
0
0
W
4
0
4
6
W
Ishtar
0
0
7
3.5
W
Cthulhu
gangster9876
Cthulhu
3
0
8
7
L
0
3
1
0.17
W
Discordia
shadowbud-420
Discordia
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
11,390
13,672
Taken
29,367
4,448
Mitigated
13,513
2,225
Healing
1,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,064
1,249
0
474
4,209
1,273
0
1,214
2,927
0
11,247
L
Morgan Le Fay
ApexRoman5417
Morgan Le Fay
1,465
99
0
785
6,830
2,903
0
3,895
2,935
14,430
0
L
2,971
1,276
0
453
5,866
1,655
0
2,602
3,264
12,320
0
L
Nike
3,561
849
0
290
9,608
3,788
0
4,477
5,131
0
9,788
L
Camazotz
Shorttech BR
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
3,054
701
0
851
2,230
732
0
510
1,681
0
19,052
W
Ishtar
2,261
1,475
0
139
2,134
675
0
836
1,190
0
10,603
W
Cthulhu
gangster9876
Cthulhu
7,123
100
0
647
4,044
1,419
0
1,511
2,362
9,671
0
L
3,393
1,118
0
194
7,063
5,167
0
3,055
4,008
0
13,356
W
Discordia
shadowbud-420
Discordia
6,931
164
0
114
1,055
349
0
365
690
13,319
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,983
Gold Earned
27,314
101
Minions Killed
73
5
Camps Cleared
3
532,044
Distance Traveled
363,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,088
1,418
19
4
1
107,755
0
L
Morgan Le Fay
6,151
1,230
25
5
0
73,471
0
L
Sol
5,826
1,165
18
4
0
89,763
0
L
Nike
5,797
1,159
15
3
1
100,018
0
L
Camazotz
3,762
752
0
0
0
0
0
W
Neith
7,740
1,548
36
7
1
100,177
0
W
Ishtar
6,041
1,208
21
4
1
89,334
0
W
Cthulhu
6,676
1,335
14
3
2
116,252
0
L
Odin
5,778
1,156
15
3
2
100,640
0
W
Discordia
6,438
1,288
11
2
0
118,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role