Player Matchup

Sol
Sol
AkenShadowsbane
Sol
Level 155
God Stats
2W - 0L
1,842 SR
Queue Stats
114W - 109L
1,535 Elo+
Party 4
Cerberus
Cerberus
CEE BONEZ2
Cerberus
Level 154
God Stats
14W - 9L
1,654 SR
Queue Stats
415W - 426L
1,450 Elo+
Party 2
Xbalanque
Xbalanque
RuZa2
Xbalanque
Level 211
God Stats
14W - 12L
1,673 SR
Queue Stats
366W - 405L
1,409 Elo+
Party 2
Zeus
Zeus
Savage D0CT0R
Zeus
Level 156
God Stats
10W - 4L
1,536 SR
Queue Stats
166W - 159L
1,445 Elo+
Party 2
Achilles
Achilles
St Zord Slayer
Achilles
Level 156
God Stats
2W - 1L
1,176 SR
Queue Stats
115W - 110L
1,534 Elo+
Party 4
Team Averages
Level 166
1,576 SR
1,475 Elo+

VS

Team Averages
Level 112
1,521 SR
1,400 Elo+
Kuzenbo
Kuzenbo
HannahBanana23
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,127 Elo+
Party 3
Cernunnos
Cernunnos
JN1010
Cernunnos
Level 140
God Stats
1W - 2L
1,532 SR
Queue Stats
148W - 156L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
NonDairyPaper
Ao Kuang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 123L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
RENFR33ZY
Xbalanque
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 178L
1,523 Elo+
Solo
Amaterasu
Amaterasu
bigty83
Amaterasu
Level 128
God Stats
0W - 1L
1,574 SR
Queue Stats
10W - 20L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
8,886
889
10,678
6,875
2,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
CEE BONEZ2
Cerberus
12
2 / 4 / 11
7,712
771
7,093
13,717
12,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
RuZa2
Xbalanque
14
2 / 1 / 10
8,112
811
6,501
3,074
1,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 9
9,003
900
17,067
5,927
2,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
16
4 / 0 / 8
8,665
867
6,930
10,917
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
7,119
712
2,922
10,595
10,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
JN1010
Cernunnos
13
2 / 3 / 2
7,051
705
9,531
10,898
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
NonDairyPaper
Ao Kuang
12
1 / 5 / 6
6,840
684
4,354
10,588
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
RENFR33ZY
Xbalanque
13
2 / 3 / 3
6,763
676
7,099
8,690
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
bigty83
Amaterasu
15
2 / 3 / 4
7,145
715
5,431
11,766
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
17
Kills
7
7
Deaths
17
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Cerberus
CEE BONEZ2
Cerberus
2
4
11
1.88
L
0
3
5
0.83
L
Cernunnos
JN1010
Cernunnos
2
3
2
1
L
Ao Kuang
NonDairyPaper
Ao Kuang
1
5
6
0.8
L
Xbalanque
RENFR33ZY
Xbalanque
2
3
3
1.17
W
Xbalanque
RuZa2
Xbalanque
2
1
10
7
W
3
1
9
7.5
W
Achilles
4
0
8
8
L
Amaterasu
bigty83
Amaterasu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,269
Damage
29,337
40,510
Taken
52,537
29,638
Mitigated
32,375
17,429
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,678
1,000
1,742
3,131
6,875
2,423
635
1,115
5,678
21,945
953
W
Cerberus
CEE BONEZ2
Cerberus
7,093
143
822
4,420
13,717
12,887
0
1,738
11,584
13,124
249
L
2,922
1,544
3,111
3,150
10,595
10,022
0
7,096
3,144
9,366
0
L
Cernunnos
JN1010
Cernunnos
9,531
4,728
0
2,775
10,898
3,714
0
7,151
3,387
0
23,288
L
Ao Kuang
NonDairyPaper
Ao Kuang
4,354
1,478
0
1,142
10,588
8,212
0
6,042
4,241
9,794
0
L
Xbalanque
RENFR33ZY
Xbalanque
7,099
4,443
674
2,181
8,690
2,785
0
4,710
3,791
0
11,380
W
Xbalanque
RuZa2
Xbalanque
6,501
2,190
1,366
492
3,074
1,126
1,242
657
2,298
0
18,619
W
17,067
636
206
356
5,927
2,202
544
1,103
4,622
36,538
463
W
Achilles
6,930
425
1,555
3,339
10,917
11,000
378
2,051
8,645
0
11,288
L
Amaterasu
bigty83
Amaterasu
5,431
442
1,551
4,372
11,766
7,642
0
8,883
2,701
0
9,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
34,918
152
Minions Killed
80
0
Camps Cleared
0
917,970
Distance Traveled
911,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,886
889
32
3
0
208,436
0
W
Cerberus
7,712
771
25
3
0
196,873
0
L
Kuzenbo
7,119
712
13
1
0
179,634
0
L
Cernunnos
7,051
705
31
3
0
186,091
0
L
Ao Kuang
6,840
684
7
1
0
158,038
0
L
Xbalanque
6,763
676
17
2
0
163,716
0
W
Xbalanque
8,112
811
27
3
0
119,577
0
W
Zeus
9,003
900
52
5
0
168,799
0
W
Achilles
8,665
867
16
2
0
224,285
0
L
Amaterasu
7,145
715
12
1
0
223,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role