Player Matchup

Hera
Hera
Bronze V
 
Hera
Bronze V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze V
DARK-UMBRA-
Apollo
Bronze V
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 27L
987 MMR
Solo
Nemesis
Nemesis
Silver III
Doctordabz0126
Nemesis
Silver III
Level 98
God Stats
4W - 3L
1,595 SR
Queue Stats
94W - 131L
1,046 MMR
Solo
Ravana
Ravana
Silver III
Eyyy4Effort
Ravana
Silver III
Level 101
God Stats
63W - 59L
1,609 SR
Queue Stats
252W - 285L
950 MMR
Solo
Olorun
Olorun
Silver III
WailedCrawdad64
Olorun
Silver III
Level 147
God Stats
17W - 11L
1,608 SR
Queue Stats
164W - 177L
936 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,562 SR
1,084 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,563 SR
983 MMR
Medusa
Medusa
Silver II
EliteBotts
Medusa
Silver II
Level 78
God Stats
25W - 18L
1,486 SR
Queue Stats
305W - 319L
982 MMR
Party 1
Artio
Artio
Silver II
TyrellTheWise1
Artio
Silver II
Level 241
God Stats
6W - 0L
1,761 SR
Queue Stats
161W - 168L
1,000 MMR
Solo
Surtr
Surtr
Silver IV
XD wrld8307
Surtr
Silver IV
Level 88
God Stats
2W - 4L
1,519 SR
Queue Stats
149W - 167L
764 MMR
Party 1
Cabrakan
Cabrakan
Gold V
YoiKokoromi
Cabrakan
Gold V
Level 106
God Stats
30W - 24L
1,524 SR
Queue Stats
227W - 235L
1,162 MMR
Party 2
Anubis
Anubis
Silver III
YoooImBad
Anubis
Silver III
Level 75
God Stats
2W - 0L
1,526 SR
Queue Stats
57W - 77L
1,006 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
0 / 4 / 0
5,825
343
399
3,364
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
8
0 / 20 / 1
6,080
358
1,885
21,270
5,558
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 7 / 2
7,359
433
3,005
14,073
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
10
0 / 7 / 1
6,907
406
2,415
8,684
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 8 / 1
8,205
483
14,560
16,325
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
AgniBellonaGeb

VS

Bans
Hou YiKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EliteBotts
Medusa
16
13 / 0 / 7
10,412
612
11,218
9,738
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 11
9,746
573
5,674
15,239
14,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
15 / 0 / 7
11,194
658
16,108
13,010
11,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
YoiKokoromi
Cabrakan
14
6 / 1 / 5
8,917
525
6,447
8,829
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
YoooImBad
Anubis
15
5 / 0 / 11
9,996
588
6,868
4,662
1,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
85
3
Kills
44
46
Deaths
3
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
L
Apollo
0
20
1
0.03
L
1
7
2
0.29
W
Medusa
EliteBotts
Medusa
13
0
7
16.5
L
Ravana
0
7
1
0.07
W
5
2
11
5.25
L
2
8
1
0.31
W
15
0
7
18.5
W
Cabrakan
YoiKokoromi
Cabrakan
6
1
5
8.5
W
Anubis
YoooImBad
Anubis
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,264
Damage
46,315
63,716
Taken
51,478
18,145
Mitigated
37,693
7,612
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
399
0
0
179
3,364
428
0
2,495
869
16,112
1,303
L
Apollo
1,885
811
0
220
21,270
5,558
0
2,636
18,634
0
17,154
L
3,005
240
0
556
14,073
4,187
0
5,751
8,322
0
44,881
W
Medusa
EliteBotts
Medusa
11,218
3,756
0
2,441
9,738
3,796
5,479
3,520
6,218
0
77,778
L
Ravana
2,415
347
0
592
8,684
2,296
0
3,310
5,374
0
29,551
W
5,674
938
200
3,343
15,239
14,734
399
4,675
10,564
24,598
3,190
L
14,560
5,974
170
5,895
16,325
5,676
0
5,849
10,476
69,636
10,477
W
16,108
6,821
0
5,162
13,010
11,249
1,917
3,464
9,546
3,284
69,355
W
Cabrakan
YoiKokoromi
Cabrakan
6,447
779
0
1,302
8,829
5,984
457
1,335
7,494
52,038
1,062
W
Anubis
YoooImBad
Anubis
6,868
250
0
2,407
4,662
1,930
3,007
1,000
3,662
62,664
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
50,265
320
Minions Killed
449
0
Camps Cleared
0
1,240,198
Distance Traveled
1,525,673
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,825
343
25
1
0
96,762
0
L
Apollo
6,080
358
16
1
0
285,454
0
L
Nemesis
7,359
433
94
6
0
342,699
0
W
Medusa
10,412
612
98
6
0
308,170
0
L
Ravana
6,907
406
62
4
0
257,079
0
W
Artio
9,746
573
47
3
0
349,438
10
L
Olorun
8,205
483
123
7
0
258,204
4
W
Surtr
11,194
658
105
6
0
325,891
0
W
Cabrakan
8,917
525
79
5
0
254,431
0
W
Anubis
9,996
588
120
7
0
287,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role