Player Matchup

Scylla
Scylla
Platinum IV
Boogie the OG
Scylla
Platinum IV
Level 148
God Stats
52W - 49L
1,644 SR
Queue Stats
132W - 128L
1,659 MMR
Party 1
Medusa
Medusa
Platinum III
Chiefó
Medusa
Platinum III
Level 159
God Stats
17W - 9L
1,870 SR
Queue Stats
131W - 124L
1,683 MMR
Party 1
Bacchus
Bacchus
Platinum IV
KazuyaGodFist
Bacchus
Platinum IV
Level 230
God Stats
36W - 32L
1,596 SR
Queue Stats
131W - 124L
1,683 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 179
1,703 SR
1,675 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,522 SR
1,459 MMR
Ravana
Ravana
Gold IV
DBCFamishedVi
Ravana
Gold IV
Level 128
God Stats
9W - 5L
1,704 SR
Queue Stats
47W - 50L
1,459 MMR
Party 2
Odin
Odin
Gold IV
DrMladjo
Odin
Gold IV
Level 88
God Stats
2W - 2L
1,517 SR
Queue Stats
47W - 50L
1,459 MMR
Party 2
Zeus
Zeus
Gold IV
REZBUBBLY
Zeus
Gold IV
Level 119
God Stats
3W - 3L
1,347 SR
Queue Stats
47W - 50L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,131
913
6,633
2,102
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Chiefó
Medusa
13
4 / 2 / 5
8,640
864
9,542
8,946
2,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
12
0 / 2 / 8
7,225
723
4,072
8,822
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AchillesDiscordiaNe ZhaJormungandrThoth

VS

Bans
UllrHorusAgniMulanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,013
701
6,104
6,381
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
12
0 / 4 / 3
6,704
670
3,621
9,410
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
12
4 / 3 / 0
7,581
758
5,841
6,711
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Medusa
Chiefó
Medusa
4
2
5
3.25
L
0
3
4
0.67
L
Odin
0
4
3
0.38
W
Bacchus
0
2
8
2
L
Zeus
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
15,566
19,870
Taken
22,502
10,261
Mitigated
9,186
5,837
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,633
515
0
630
2,102
675
200
222
1,738
35,056
0
W
Medusa
Chiefó
Medusa
9,542
4,799
0
3,512
8,946
2,897
946
2,224
6,150
0
51,052
L
6,104
1,399
0
678
6,381
3,065
0
1,622
4,539
0
26,929
L
Odin
3,621
474
0
1,216
9,410
4,418
0
5,276
4,069
0
15,701
W
Bacchus
4,072
428
0
1,695
8,822
6,689
116
2,812
5,254
8,481
1,181
L
Zeus
5,841
679
0
1,443
6,711
1,703
0
3,122
3,409
22,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
21,298
154
Minions Killed
127
0
Camps Cleared
0
610,643
Distance Traveled
606,388
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,131
913
68
7
0
207,373
0
W
Medusa
8,640
864
73
7
0
194,700
0
L
Ravana
7,013
701
37
4
0
218,422
0
L
Odin
6,704
670
32
3
0
203,102
0
W
Bacchus
7,225
723
13
1
0
208,570
3
L
Zeus
7,581
758
58
6
0
184,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role