Player Matchup

Xbalanque
Xbalanque
Gunshys
Xbalanque
Level 29
God Stats
7W - 2L
1,686 SR
Queue Stats
209W - 190L
1,476 Elo+
Party 2
Scylla
Scylla
Kinlinn
Scylla
Level 60
God Stats
4W - 3L
1,398 SR
Queue Stats
49W - 43L
1,520 Elo+
Party 3
Shiva
Shiva
KyleDuggerDPOY
Shiva
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,527 Elo+
Party 3
Mulan
Mulan
Mrpando495
Mulan
Level 62
God Stats
5W - 2L
1,171 SR
Queue Stats
49W - 43L
1,520 Elo+
Party 3
Surtr
Surtr
xmatt9293x
Surtr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 141L
1,447 Elo+
Party 2
Team Averages
Level 47
1,451 SR
1,498 Elo+

VS

Team Averages
Level 62
1,440 SR
1,364 Elo+
Gilgamesh
Gilgamesh
HollidaySavage29
Gilgamesh
Level 68
God Stats
0W - 1L
1,306 SR
Queue Stats
14W - 25L
1,309 Elo+
Party 1
Neith
Neith
Huckleberryw2921
Neith
Level 22
God Stats
1W - 3L
1,469 SR
Queue Stats
55W - 47L
1,415 Elo+
Party 1
Cerberus
Cerberus
Huntjng
Cerberus
Level 86
God Stats
2W - 1L
1,359 SR
Queue Stats
37W - 39L
1,394 Elo+
Party 1
Poseidon
Poseidon
MikeyGBoomin
Poseidon
Level 68
God Stats
0W - 1L
1,388 SR
Queue Stats
6W - 14L
1,257 Elo+
Solo
Hun Batz
Hun Batz
Takjng
Hun Batz
Level 68
God Stats
2W - 3L
1,677 SR
Queue Stats
107W - 105L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gunshys
Xbalanque
14
1 / 4 / 1
7,660
547
8,603
9,148
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Kinlinn
Scylla
15
7 / 1 / 4
9,011
644
10,037
4,334
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 4
7,122
509
3,042
11,739
7,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
15
6 / 2 / 1
8,319
594
5,407
10,653
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
13
1 / 2 / 1
7,817
558
4,633
10,414
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
3 / 1 / 0
7,030
502
4,566
8,904
6,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 2 / 5
7,261
519
8,622
8,024
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
Huntjng
Cerberus
11
3 / 0 / 5
7,489
535
5,021
9,850
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
MikeyGBoomin
Poseidon
11
0 / 8 / 2
6,302
450
4,118
8,951
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Takjng
Hun Batz
13
2 / 4 / 4
7,209
515
5,174
12,259
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
15
Kills
12
12
Deaths
15
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Gunshys
Xbalanque
1
4
1
0.38
L
Gilgamesh
3
1
0
3
L
4
2
5
3.25
L
Cerberus
Huntjng
Cerberus
3
0
5
5.5
W
Scylla
Kinlinn
Scylla
7
1
4
9
W
0
3
4
0.67
L
Poseidon
MikeyGBoomin
Poseidon
0
8
2
0.13
W
Mulan
6
2
1
3.25
L
Hun Batz
Takjng
Hun Batz
2
4
4
1
W
Surtr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
27,501
46,288
Taken
47,988
21,161
Mitigated
21,088
15,730
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Gunshys
Xbalanque
8,603
5,590
0
4,181
9,148
2,604
760
1,016
8,132
0
63,883
L
Gilgamesh
4,566
1,252
0
1,287
8,904
6,126
0
1,366
7,005
0
35,004
L
8,622
2,782
0
1,841
8,024
2,133
325
1,362
6,614
0
53,707
L
Cerberus
Huntjng
Cerberus
5,021
214
0
3,334
9,850
7,617
0
725
9,065
18,835
2,231
W
Scylla
Kinlinn
Scylla
10,037
1,336
0
514
4,334
1,300
201
2,288
2,046
61,767
0
W
3,042
444
112
2,493
11,739
7,623
0
2,844
8,895
0
19,157
L
Poseidon
MikeyGBoomin
Poseidon
4,118
1,069
0
1,014
8,951
1,484
0
5,439
3,045
42,623
796
W
Mulan
5,407
1,105
0
4,947
10,653
4,267
142
2,415
8,238
0
66,974
L
Hun Batz
Takjng
Hun Batz
5,174
1,597
0
4,811
12,259
3,728
0
770
11,413
0
50,834
W
Surtr
4,633
1,758
0
3,483
10,414
5,367
288
0
10,414
707
40,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
35,291
431
Minions Killed
387
0
Camps Cleared
0
1,356,796
Distance Traveled
1,394,157
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,660
547
108
8
0
251,911
0
L
Gilgamesh
7,030
502
87
6
0
281,733
6
L
Neith
7,261
519
94
7
0
249,928
1
L
Cerberus
7,489
535
44
3
0
284,628
2
W
Scylla
9,011
644
109
8
0
276,064
0
W
Shiva
7,122
509
22
2
0
278,009
1
L
Poseidon
6,302
450
74
5
0
259,369
2
W
Mulan
8,319
594
113
8
0
308,914
0
L
Hun Batz
7,209
515
88
6
0
318,499
0
W
Surtr
7,817
558
79
6
0
241,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role