Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KIRCHNERlSTA
Medusa
Level 175
God Stats
0W - 1L
1,494 SR
Queue Stats
36W - 26L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Kirchnerista
Baron Samedi
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 37L
1,515 Elo+
Party 1
Team Averages
Level 139
1,498 SR
1,515 Elo+

VS

Team Averages
Level 101
1,453 SR
1,503 Elo+
Sun Wukong
Sun Wukong
Gilb3rtAngel
Sun Wukong
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 23L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
dfbdfbdf
Ah Puch
Level 105
God Stats
2W - 3L
1,460 SR
Queue Stats
27W - 30L
1,419 Elo+
Solo
Hun Batz
Hun Batz
zTroxic
Hun Batz
Level 180
God Stats
6W - 4L
1,398 SR
Queue Stats
80W - 66L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 2 / 1
8,034
670
1,597
5,778
2,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
14
1 / 5 / 2
8,666
722
8,116
11,850
4,250
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
Kirchnerista
Baron Samedi
13
3 / 8 / 1
9,265
772
6,587
10,805
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gilb3rtAngel
Sun Wukong
17
4 / 2 / 10
10,640
887
7,376
10,389
8,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
dfbdfbdf
Ah Puch
15
2 / 2 / 9
9,464
789
6,366
6,125
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
zTroxic
Hun Batz
16
9 / 2 / 5
10,867
906
11,272
12,474
4,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
15
15
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
W
Sun Wukong
Gilb3rtAngel
Sun Wukong
4
2
10
4.5
L
Medusa
1
5
2
0.4
L
Baron Samedi
Kirchnerista
Baron Samedi
3
8
1
0.44
W
Ah Puch
dfbdfbdf
Ah Puch
2
2
9
3.25
W
Hun Batz
zTroxic
Hun Batz
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,300
Damage
25,014
28,433
Taken
28,988
11,522
Mitigated
15,038
3,435
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,597
866
0
1,333
5,778
2,279
0
1,159
4,596
0
11,198
W
Sun Wukong
Gilb3rtAngel
Sun Wukong
7,376
706
0
1,171
10,389
8,261
799
2,964
7,425
0
36,592
L
Medusa
8,116
3,120
0
1,421
11,850
4,250
0
2,764
8,949
0
46,067
L
Baron Samedi
Kirchnerista
Baron Samedi
6,587
126
183
498
10,805
4,993
0
2,536
8,217
23,476
0
W
Ah Puch
dfbdfbdf
Ah Puch
6,366
40
0
956
6,125
2,060
435
864
5,261
37,242
0
W
Hun Batz
zTroxic
Hun Batz
11,272
2,679
0
2,989
12,474
4,717
704
2,834
9,484
0
36,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
30,971
150
Minions Killed
176
0
Camps Cleared
0
556,870
Distance Traveled
705,032
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,034
670
19
2
0
159,066
0
W
Sun Wukong
10,640
887
56
5
0
241,791
0
L
Medusa
8,666
722
82
7
0
215,656
1
L
Baron Samedi
9,265
772
49
4
0
182,148
0
W
Ah Puch
9,464
789
74
6
0
220,583
4
W
Hun Batz
10,867
906
46
4
0
242,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role