Player Matchup

Geb
Geb
CobaltDysprosium
Geb
Level 129
God Stats
1W - 2L
1,549 SR
Queue Stats
94W - 96L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
DrKillshot92
Erlang Shen
Level 155
God Stats
4W - 5L
1,419 SR
Queue Stats
233W - 217L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
GamerMena
Ne Zha
Level 145
God Stats
7W - 12L
1,477 SR
Queue Stats
74W - 70L
1,467 Elo+
Solo
Nu Wa
Nu Wa
TheBearJew1027
Nu Wa
Level 95
God Stats
2W - 1L
1,469 SR
Queue Stats
45W - 56L
1,432 Elo+
Party 1
Neith
Neith
robonite
Neith
Level 89
God Stats
3W - 2L
1,572 SR
Queue Stats
50W - 63L
1,435 Elo+
Party 1
Team Averages
Level 123
1,497 SR
1,455 Elo+

VS

Team Averages
Level 125
1,604 SR
1,469 Elo+
Medusa
Medusa
Arturo_Plateado4
Medusa
Level 107
God Stats
34W - 27L
1,637 SR
Queue Stats
218W - 263L
1,454 Elo+
Party 2
The Morrigan
The Morrigan
Imaperson2567
The Morrigan
Level 106
God Stats
15W - 13L
1,606 SR
Queue Stats
138W - 169L
1,474 Elo+
Party 2
Geb
Geb
Ty-REX30
Geb
Level 101
God Stats
13W - 6L
1,747 SR
Queue Stats
137W - 190L
1,426 Elo+
Party 2
Hou Yi
Hou Yi
kiddeath1991
Hou Yi
Level 158
God Stats
1W - 2L
1,537 SR
Queue Stats
105W - 122L
1,518 Elo+
Party 2
Poseidon
Poseidon
wyd_stepbro699
Poseidon
Level 153
God Stats
79W - 71L
1,491 SR
Queue Stats
1,088W - 1,073L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
4,836
605
1,530
4,473
2,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
DrKillshot92
Erlang Shen
10
2 / 1 / 0
5,828
729
3,791
6,783
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ne Zha
GamerMena
Ne Zha
10
4 / 1 / 1
5,548
694
2,961
6,759
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
4,645
581
1,427
2,391
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
robonite
Neith
7
1 / 0 / 2
4,619
577
4,695
3,840
1,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,113
514
819
4,294
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Morrigan
Imaperson2567
The Morrigan
10
2 / 1 / 0
5,400
675
1,539
3,076
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 3 / 0
4,235
529
1,603
5,468
2,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
8
0 / 1 / 1
4,390
549
1,536
4,927
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
8
1 / 1 / 0
4,680
585
1,840
3,957
619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
3
4
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
4
2
W
Erlang Shen
DrKillshot92
Erlang Shen
2
1
0
2
W
Ne Zha
GamerMena
Ne Zha
4
1
1
4.5
L
The Morrigan
Imaperson2567
The Morrigan
2
1
0
2
W
0
2
1
0.25
L
0
3
0
0
L
Hou Yi
0
1
1
0.5
W
Neith
robonite
Neith
1
0
2
2
L
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,404
Damage
7,337
24,246
Taken
21,722
8,167
Mitigated
6,727
9,173
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
819
378
0
2,266
4,294
1,021
0
344
3,902
0
21,974
W
1,530
172
0
1,288
4,473
2,315
0
1,035
3,420
11,746
0
W
Erlang Shen
DrKillshot92
Erlang Shen
3,791
1,356
0
2,170
6,783
2,461
0
1,855
4,910
0
35,666
W
Ne Zha
GamerMena
Ne Zha
2,961
713
0
4,228
6,759
1,775
0
400
6,359
0
32,211
L
The Morrigan
Imaperson2567
The Morrigan
1,539
0
0
686
3,076
837
0
658
2,370
37,767
1,157
W
1,427
171
56
140
2,391
580
0
1,029
1,344
26,842
817
L
1,603
168
0
811
5,468
2,974
0
935
4,493
10,225
2,846
L
Hou Yi
1,536
1,103
0
2,522
4,927
1,276
0
576
4,303
0
25,488
W
Neith
robonite
Neith
4,695
2,010
0
1,291
3,840
1,036
0
368
3,463
0
27,235
L
Poseidon
1,840
409
0
1,272
3,957
619
0
212
3,697
19,694
2,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
22,818
231
Minions Killed
236
0
Camps Cleared
0
823,146
Distance Traveled
780,359
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,113
514
49
6
0
181,557
1
W
Geb
4,836
605
17
2
0
163,001
1
W
Erlang Shen
5,828
729
53
7
0
157,492
0
W
Ne Zha
5,548
694
58
7
0
202,583
0
L
The Morrigan
5,400
675
71
9
0
165,051
0
W
Nu Wa
4,645
581
61
8
0
160,121
0
L
Geb
4,235
529
21
3
0
174,313
3
L
Hou Yi
4,390
549
47
6
0
137,680
0
W
Neith
4,619
577
42
5
0
139,949
0
L
Poseidon
4,680
585
48
6
0
121,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role