Player Matchup

Cliodhna
Cliodhna
EmperialSage
Cliodhna
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
KronosZen6293
Cthulhu
Level 80
God Stats
597W - 428L
1,649 SR
Queue Stats
927W - 991L
1,603 Elo+
Solo
Janus
Janus
unpoeticc
Janus
Level 144
God Stats
3W - 2L
1,492 SR
Queue Stats
62W - 48L
1,685 Elo+
Party 1
Team Averages
Level 121
1,547 SR
1,640 Elo+

VS

Team Averages
Level 100
1,692 SR
1,738 Elo+
Cabrakan
Cabrakan
FormerlyGood
Cabrakan
Level 122
God Stats
26W - 18L
1,637 SR
Queue Stats
100W - 93L
1,530 Elo+
Solo
Janus
Janus
SARS2
Janus
Level 59
God Stats
14W - 4L
1,700 SR
Queue Stats
1,032W - 265L
1,902 Elo+
Party 2
Ishtar
Ishtar
toemucher
Ishtar
Level 119
God Stats
81W - 40L
1,740 SR
Queue Stats
479W - 318L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EmperialSage
Cliodhna
18
6 / 0 / 6
11,653
777
12,501
9,282
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
17
5 / 2 / 4
11,634
776
11,332
16,807
13,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
unpoeticc
Janus
17
2 / 2 / 9
11,475
765
10,139
9,847
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FormerlyGood
Cabrakan
13
1 / 4 / 0
8,830
589
4,624
14,271
15,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
SARS2
Janus
17
2 / 4 / 1
11,180
745
10,435
10,606
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
toemucher
Ishtar
15
1 / 5 / 2
9,784
652
13,237
13,164
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
4
4
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
EmperialSage
Cliodhna
6
0
6
9
L
Cabrakan
FormerlyGood
Cabrakan
1
4
0
0.25
W
Cthulhu
5
2
4
3.5
L
Janus
SARS2
Janus
2
4
1
0.63
L
Ishtar
toemucher
Ishtar
1
5
2
0.4
W
Janus
unpoeticc
Janus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,972
Damage
28,296
35,936
Taken
38,041
19,282
Mitigated
22,917
6,442
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
EmperialSage
Cliodhna
12,501
1,420
0
2,722
9,282
3,451
0
3,192
5,918
0
43,280
L
Cabrakan
FormerlyGood
Cabrakan
4,624
1,310
0
1,788
14,271
15,273
0
7,285
6,479
11,514
0
W
Cthulhu
11,332
511
526
1,391
16,807
13,103
803
5,353
11,150
32,114
2,892
L
Janus
SARS2
Janus
10,435
429
0
919
10,606
3,322
0
6,605
3,623
75,615
308
L
Ishtar
toemucher
Ishtar
13,237
6,430
0
3,061
13,164
4,322
0
5,520
7,055
0
38,453
W
Janus
unpoeticc
Janus
10,139
478
0
1,803
9,847
2,728
1,381
5,838
3,732
60,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
29,794
218
Minions Killed
213
0
Camps Cleared
0
898,974
Distance Traveled
803,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,653
777
53
4
0
328,564
0
L
Cabrakan
8,830
589
10
1
0
225,367
0
W
Cthulhu
11,634
776
43
3
0
303,221
1
L
Janus
11,180
745
142
9
0
293,565
0
L
Ishtar
9,784
652
61
4
0
285,047
0
W
Janus
11,475
765
122
8
0
267,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role