Player Matchup

Sun Wukong
Sun Wukong
BATBAKE
Sun Wukong
Level 167
God Stats
6W - 5L
1,710 SR
Queue Stats
561W - 605L
1,513 Elo+
Solo
Sobek
Sobek
PurplePeach1795
Sobek
Level 159
God Stats
1W - 1L
1,293 SR
Queue Stats
97W - 91L
1,502 Elo+
Party 1
Pele
Pele
RedQueen_10
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SaritaPapita
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
maleficentMeeker
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,593 Elo+
Party 1
Team Averages
Level 140
1,501 SR
1,522 Elo+

VS

Team Averages
Level 143
1,460 SR
1,477 Elo+
Charybdis
Charybdis
 
Charybdis
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AJ2212
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 196L
1,457 Elo+
Solo
Skadi
Skadi
Allthati5man
Skadi
Level 140
God Stats
14W - 13L
1,642 SR
Queue Stats
595W - 654L
1,508 Elo+
Solo
Artio
Artio
RENFR33ZY
Artio
Level 64
God Stats
2W - 2L
1,397 SR
Queue Stats
172W - 178L
1,520 Elo+
Solo
Artemis
Artemis
Spaderman
Artemis
Level 155
God Stats
1W - 2L
1,260 SR
Queue Stats
11W - 16L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BATBAKE
Sun Wukong
10
0 / 1 / 5
6,202
1,240
4,612
9,767
5,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 3 / 2
6,335
1,267
1,612
6,779
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 2 / 3
6,146
1,229
2,675
5,225
1,992
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SaritaPapita
Zhong Kui
11
0 / 0 / 1
5,835
1,167
1,251
1,723
1,408
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

12
1 / 0 / 3
6,382
1,276
4,237
3,330
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
1
0 / 0 / 0
1,416
283
0
0
0
Freya
AJ2212
Freya
9
1 / 1 / 3
5,271
1,054
2,846
2,985
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 4
5,855
1,171
7,113
3,264
1,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
RENFR33ZY
Artio
11
1 / 1 / 4
5,431
1,086
3,904
6,295
4,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Spaderman
Artemis
11
2 / 2 / 3
5,908
1,182
5,068
3,666
1,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
5
Kills
6
6
Deaths
5
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
L
Freya
AJ2212
Freya
1
1
3
2.5
L
2
1
4
4
W
Sun Wukong
BATBAKE
Sun Wukong
0
1
5
2.5
W
2
3
2
1
L
Artio
RENFR33ZY
Artio
1
1
4
3
W
2
2
3
1.75
W
Zhong Kui
SaritaPapita
Zhong Kui
0
0
1
0.5
L
Artemis
Spaderman
Artemis
2
2
3
1.75
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,387
Damage
18,931
26,824
Taken
16,210
17,490
Mitigated
8,382
9,422
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Freya
AJ2212
Freya
2,846
989
144
679
2,985
1,040
0
1,874
1,111
3,981
0
L
7,113
2,717
521
673
3,264
1,143
0
916
2,348
0
15,097
W
Sun Wukong
BATBAKE
Sun Wukong
4,612
319
879
4,799
9,767
5,877
0
2,036
7,403
0
13,039
W
1,612
0
69
720
6,779
6,872
0
1,357
5,274
2,115
0
L
Artio
RENFR33ZY
Artio
3,904
296
1,020
3,615
6,295
4,901
0
2,590
3,705
5,420
0
W
2,675
245
162
335
5,225
1,992
0
948
4,202
0
8,831
W
Zhong Kui
SaritaPapita
Zhong Kui
1,251
235
82
265
1,723
1,408
739
518
1,168
5,519
0
L
Artemis
Spaderman
Artemis
5,068
2,205
0
488
3,666
1,298
0
1,643
2,023
0
14,222
W
4,237
1,063
969
1,142
3,330
1,341
48
1,230
2,027
13,050
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
23,881
62
Minions Killed
42
0
Camps Cleared
0
528,780
Distance Traveled
425,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
1,416
283
0
0
0
0
0
L
Freya
5,271
1,054
3
1
0
96,481
0
L
Skadi
5,855
1,171
16
3
0
112,960
0
W
Sun Wukong
6,202
1,240
9
2
0
118,316
0
W
Sobek
6,335
1,267
0
0
0
83,039
0
L
Artio
5,431
1,086
5
1
0
119,961
0
W
Pele
6,146
1,229
12
2
0
125,719
0
W
Zhong Kui
5,835
1,167
17
3
0
104,569
0
L
Artemis
5,908
1,182
18
4
0
95,811
0
W
Olorun
6,382
1,276
24
5
0
97,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role