Player Matchup

Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum III
 
Yu Huang
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold I
DRPHlL
Ares
Gold I
Level 56
God Stats
1W - 1L
1,285 SR
Queue Stats
40W - 43L
1,676 MMR
Solo
Awilix
Awilix
Gold III
F0URAPHR0S1BAKA
Awilix
Gold III
Level 76
God Stats
2W - 1L
1,614 SR
Queue Stats
26W - 19L
1,705 MMR
Solo
Mulan
Mulan
Platinum V
copeシ
Mulan
Platinum V
Level 102
God Stats
5W - 0L
1,500 SR
Queue Stats
180W - 167L
1,695 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,480 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,625 SR
1,695 MMR
Agni
Agni
Gold IV
AudacityHD
Agni
Gold IV
Level 128
God Stats
6W - 4L
1,632 SR
Queue Stats
21W - 14L
1,700 MMR
Solo
Artemis
Artemis
Platinum V
HeDaMan936
Artemis
Platinum V
Level 156
God Stats
1W - 2L
1,619 SR
Queue Stats
115W - 104L
1,700 MMR
Solo
Serqet
Serqet
Gold IV
Jimmyshelton
Serqet
Gold IV
Level 156
God Stats
3W - 3L
1,817 SR
Queue Stats
31W - 33L
1,701 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Tanman567
Zhong Kui
Gold II
Level 176
God Stats
177W - 161L
1,641 SR
Queue Stats
254W - 275L
1,713 MMR
Solo
Geb
Geb
Platinum V
uNick5040
Geb
Platinum V
Level 161
God Stats
15W - 23L
1,417 SR
Queue Stats
218W - 226L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 1 / 3
10,094
673
5,940
7,615
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
 
Yu Huang
14
1 / 2 / 8
8,334
556
6,234
5,780
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
DRPHlL
Ares
14
1 / 1 / 10
7,823
522
5,370
12,207
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
12 / 0 / 7
10,635
709
10,854
11,180
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
copeシ
Mulan
16
5 / 0 / 4
10,203
680
5,675
11,108
6,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
OdinRavanaThor

VS

Bans
Chang'eBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,077
472
8,440
10,410
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
HeDaMan936
Artemis
12
0 / 4 / 1
6,977
465
5,244
8,179
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
12
3 / 3 / 0
6,976
465
4,196
9,972
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Tanman567
Zhong Kui
12
0 / 3 / 0
6,863
458
2,162
6,420
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 4 / 0
6,541
436
3,906
11,542
6,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
21
Kills
4
4
Deaths
21
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
3
3.5
W
Yu Huang
 
Yu Huang
1
2
8
2.5
L
1
7
0
0.14
W
Ares
DRPHlL
Ares
1
1
10
6
W
12
0
7
15.5
L
Artemis
HeDaMan936
Artemis
0
4
1
0.13
L
Serqet
3
3
0
1
L
Zhong Kui
Tanman567
Zhong Kui
0
3
0
0
W
Mulan
copeシ
Mulan
5
0
4
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,073
Damage
23,948
47,890
Taken
46,523
20,589
Mitigated
19,262
20,568
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,940
1,066
0
4,650
7,615
2,829
0
383
7,066
0
70,860
W
Yu Huang
 
Yu Huang
6,234
160
0
1,270
5,780
1,626
102
2,711
2,783
56,675
0
L
8,440
390
0
724
10,410
2,891
0
4,099
6,164
50,151
1,537
W
Ares
DRPHlL
Ares
5,370
610
0
3,508
12,207
5,338
57
4,719
7,131
33,939
0
W
10,854
4,089
0
5,876
11,180
3,826
0
2,501
8,293
0
94,344
L
Artemis
HeDaMan936
Artemis
5,244
1,074
0
795
8,179
2,327
0
412
7,767
0
42,664
L
Serqet
4,196
1,439
0
1,474
9,972
3,750
0
1,667
8,305
0
56,372
L
Zhong Kui
Tanman567
Zhong Kui
2,162
715
0
2,331
6,420
3,865
0
0
6,080
40,133
772
W
Mulan
copeシ
Mulan
5,675
442
0
5,264
11,108
6,970
217
4,364
6,614
0
75,504
L
3,906
339
1,648
2,113
11,542
6,429
0
5,426
6,116
16,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,089
Gold Earned
34,434
538
Minions Killed
404
0
Camps Cleared
0
1,542,660
Distance Traveled
1,383,438
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,094
673
153
10
0
284,276
2
W
Yu Huang
8,334
556
87
6
0
304,258
4
L
Agni
7,077
472
104
7
0
288,529
1
W
Ares
7,823
522
45
3
0
306,750
0
W
Awilix
10,635
709
119
8
0
360,437
0
L
Artemis
6,977
465
89
6
0
253,237
3
L
Serqet
6,976
465
90
6
0
331,743
0
L
Zhong Kui
6,863
458
94
6
0
231,646
0
W
Mulan
10,203
680
134
9
0
286,939
0
L
Geb
6,541
436
27
2
0
278,283
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role