Player Matchup

Ne Zha
Ne Zha
AlgoreRhythm481
Ne Zha
Level 126
God Stats
9W - 11L
1,421 SR
Queue Stats
265W - 266L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Blerples
Cu Chulainn
Level 106
God Stats
8W - 11L
1,390 SR
Queue Stats
901W - 878L
1,434 Elo+
Party 1
Medusa
Medusa
THE MARK 25
Medusa
Level 170
God Stats
68W - 64L
1,581 SR
Queue Stats
307W - 306L
1,518 Elo+
Solo
Agni
Agni
deathrtopper
Agni
Level 88
God Stats
3W - 5L
1,359 SR
Queue Stats
493W - 472L
1,397 Elo+
Party 1
Bacchus
Bacchus
jackbeauregard
Bacchus
Level 61
God Stats
27W - 25L
1,562 SR
Queue Stats
405W - 427L
1,432 Elo+
Party 1
Team Averages
Level 110
1,462 SR
1,449 Elo+

VS

Team Averages
Level 111
1,474 SR
1,420 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
IamKlorbo
Atlas
Level 89
God Stats
4W - 6L
1,473 SR
Queue Stats
30W - 37L
1,392 Elo+
Party 2
Amaterasu
Amaterasu
KshortesTTV
Amaterasu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stegopoor
Tsukuyomi
Level 158
God Stats
2W - 2L
1,761 SR
Queue Stats
73W - 92L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
YOUNG CEE187
Danzaburou
Level 126
God Stats
0W - 4L
1,138 SR
Queue Stats
52W - 63L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,290
572
3,766
6,379
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Blerples
Cu Chulainn
12
2 / 0 / 0
6,938
631
5,959
6,645
5,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
12
6 / 0 / 0
6,963
633
5,709
3,930
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 0 / 3
7,030
639
4,704
4,253
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 3
6,018
547
3,211
6,320
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 4 / 0
5,128
466
1,154
9,554
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Atlas
IamKlorbo
Atlas
8
0 / 2 / 0
4,855
441
2,338
8,358
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
KshortesTTV
Amaterasu
8
0 / 2 / 0
5,062
460
2,949
8,481
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Stegopoor
Tsukuyomi
10
1 / 2 / 0
5,465
497
3,664
6,764
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
YOUNG CEE187
Danzaburou
9
0 / 3 / 0
4,801
436
827
6,485
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
1
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
0
0
W
2
1
3
3.5
W
Cu Chulainn
Blerples
Cu Chulainn
2
0
0
2
L
Atlas
IamKlorbo
Atlas
0
2
0
0
L
Amaterasu
KshortesTTV
Amaterasu
0
2
0
0
L
Tsukuyomi
Stegopoor
Tsukuyomi
1
2
0
0.5
W
Medusa
6
0
0
6
L
Danzaburou
YOUNG CEE187
Danzaburou
0
3
0
0
W
3
0
3
4.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
10,932
27,527
Taken
39,642
15,872
Mitigated
16,554
10,227
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,154
68
0
2,345
9,554
2,650
0
3,529
5,551
30,899
0
W
3,766
633
0
2,157
6,379
2,409
284
645
5,734
0
36,790
W
Cu Chulainn
Blerples
Cu Chulainn
5,959
1,242
0
2,223
6,645
5,756
0
0
6,645
11,733
32,668
L
Atlas
IamKlorbo
Atlas
2,338
638
0
1,197
8,358
4,148
0
1,580
6,778
16,609
0
L
Amaterasu
KshortesTTV
Amaterasu
2,949
1,394
0
1,886
8,481
6,029
0
1,479
7,002
0
23,937
L
Tsukuyomi
Stegopoor
Tsukuyomi
3,664
820
0
3,321
6,764
2,048
0
959
5,563
0
31,704
W
Medusa
5,709
1,293
0
1,671
3,930
1,354
206
454
3,476
0
58,847
L
Danzaburou
YOUNG CEE187
Danzaburou
827
91
0
1,636
6,485
1,679
0
1,225
5,260
0
29,539
W
4,704
120
0
1,690
4,253
1,188
216
643
3,610
38,581
660
W
3,211
269
0
2,486
6,320
5,165
0
1,750
4,570
11,773
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
25,311
333
Minions Killed
235
0
Camps Cleared
0
1,131,700
Distance Traveled
1,093,290
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,128
466
60
5
0
220,197
0
W
Ne Zha
6,290
572
54
5
0
267,314
3
W
Cu Chulainn
6,938
631
86
8
0
199,684
0
L
Atlas
4,855
441
26
2
0
209,851
2
L
Amaterasu
5,062
460
49
4
0
203,875
0
L
Tsukuyomi
5,465
497
60
5
0
247,536
0
W
Medusa
6,963
633
92
8
0
221,190
2
L
Danzaburou
4,801
436
40
4
0
211,831
0
W
Agni
7,030
639
79
7
0
225,766
0
W
Bacchus
6,018
547
22
2
0
217,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role