Player Matchup

Nut
Nut
ImDaCrotchGoblin
Nut
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 23L
1,560 Elo+
Solo
Awilix
Awilix
PE_SLEVIN
Awilix
Level 107
God Stats
98W - 73L
1,547 SR
Queue Stats
273W - 268L
1,511 Elo+
Solo
Bacchus
Bacchus
Silentdurhead
Bacchus
Level 39
God Stats
68W - 47L
1,480 SR
Queue Stats
130W - 114L
1,390 Elo+
Party 1
Surtr
Surtr
coletrain1129
Surtr
Level 54
God Stats
3W - 0L
1,420 SR
Queue Stats
11W - 11L
1,401 Elo+
Solo
Sol
Sol
nimrod655
Sol
Level 121
God Stats
1W - 0L
1,168 SR
Queue Stats
216W - 211L
1,404 Elo+
Party 1
Team Averages
Level 93
1,423 SR
1,453 Elo+

VS

Team Averages
Level 105
1,329 SR
1,376 Elo+
Aphrodite
Aphrodite
Chahhhh
Aphrodite
Level 68
God Stats
7W - 3L
1,201 SR
Queue Stats
9W - 16L
1,044 Elo+
Party 2
Loki
Loki
GeCoHundo
Loki
Level 119
God Stats
0W - 4L
1,152 SR
Queue Stats
55W - 56L
1,481 Elo+
Solo
Janus
Janus
MrWhiteFoxx
Janus
Level 93
God Stats
5W - 19L
1,504 SR
Queue Stats
173W - 198L
1,438 Elo+
Party 3
King Arthur
King Arthur
Muddy Chaw
King Arthur
Level 114
God Stats
5W - 5L
1,321 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
ferryzenda
Bake Kujira
Level 129
God Stats
82W - 76L
1,469 SR
Queue Stats
421W - 454L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,549
637
2,486
5,415
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
PE_SLEVIN
Awilix
16
11 / 2 / 6
9,983
666
11,933
11,252
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
13
2 / 1 / 14
9,123
608
6,315
9,539
8,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 4 / 3
7,327
488
4,686
11,985
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
11 / 2 / 8
10,100
673
15,300
9,821
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chahhhh
Aphrodite
9
0 / 7 / 2
6,244
416
3,504
13,241
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
12
2 / 6 / 1
6,928
462
4,245
11,133
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 5 / 2
7,748
517
8,034
7,394
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Muddy Chaw
King Arthur
9
0 / 8 / 2
5,617
374
3,633
13,132
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bake Kujira
ferryzenda
Bake Kujira
14
5 / 3 / 0
8,877
592
9,247
11,562
13,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
29
Kills
9
10
Deaths
29
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chahhhh
Aphrodite
0
7
2
0.14
L
Loki
2
6
1
0.42
W
5
1
4
7
L
2
5
2
0.6
L
King Arthur
Muddy Chaw
King Arthur
0
8
2
0.13
W
Awilix
PE_SLEVIN
Awilix
11
2
6
7
W
Bacchus
2
1
14
9
W
0
4
3
0.38
L
Bake Kujira
ferryzenda
Bake Kujira
5
3
0
1.67
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,720
Damage
28,663
48,012
Taken
56,462
24,416
Mitigated
32,921
17,064
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chahhhh
Aphrodite
3,504
617
1,018
3,487
13,241
8,493
0
8,074
5,167
20,334
0
L
Loki
4,245
978
0
3,737
11,133
3,071
0
1,577
9,556
0
42,554
W
2,486
696
257
2,343
5,415
1,658
1,541
1,619
3,572
0
50,346
L
8,034
95
0
820
7,394
2,403
0
1,454
5,940
55,577
1,709
L
King Arthur
Muddy Chaw
King Arthur
3,633
338
0
1,819
13,132
5,688
0
8,489
4,643
0
18,401
W
Awilix
PE_SLEVIN
Awilix
11,933
5,307
0
5,082
11,252
3,590
534
4,009
6,923
0
72,695
W
Bacchus
6,315
553
0
2,692
9,539
8,813
348
3,148
6,303
24,535
2,005
W
4,686
2,203
0
1,882
11,985
7,121
211
7,345
4,601
621
34,558
L
Bake Kujira
ferryzenda
Bake Kujira
9,247
4,921
0
2,254
11,562
13,266
83
1,133
9,884
59,699
6,979
W
15,300
7,357
0
4,808
9,821
3,234
2,769
3,649
6,144
70,144
6,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
35,414
414
Minions Killed
357
0
Camps Cleared
0
1,400,938
Distance Traveled
1,403,568
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,244
416
22
1
0
286,032
5
L
Loki
6,928
462
79
5
0
323,990
2
W
Nut
9,549
637
104
7
0
256,055
0
L
Janus
7,748
517
95
6
0
263,598
0
L
King Arthur
5,617
374
34
2
0
262,801
1
W
Awilix
9,983
666
102
7
0
346,857
0
W
Bacchus
9,123
608
33
2
0
287,511
5
W
Surtr
7,327
488
62
4
0
246,874
0
L
Bake Kujira
8,877
592
127
8
0
267,147
0
W
Sol
10,100
673
113
8
0
263,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role