Player Matchup

Mulan
Mulan
Platinum V
Gearofwar41
Mulan
Platinum V
Level 119
God Stats
26W - 11L
1,774 SR
Queue Stats
104W - 102L
1,536 MMR
Solo
Artemis
Artemis
Gold III
Hybrid UO
Artemis
Gold III
Level 178
God Stats
11W - 11L
1,513 SR
Queue Stats
122W - 121L
1,461 MMR
Party 1
Discordia
Discordia
Gold II
l Vamped l
Discordia
Gold II
Level 158
God Stats
11W - 12L
1,573 SR
Queue Stats
197W - 197L
1,651 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,620 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,506 SR
1,550 MMR
Hercules
Hercules
Gold V
BigZoomy
Hercules
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,498 MMR
Party 2
Hou Yi
Hou Yi
Gold III
TheEternalGrim
Hou Yi
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,631 MMR
Party 2
Hera
Hera
Gold V
krethen
Hera
Gold V
Level 200
God Stats
1W - 2L
1,519 SR
Queue Stats
139W - 173L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 10
11,187
861
15,649
14,220
16,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Hybrid UO
Artemis
14
2 / 2 / 16
10,119
778
6,537
10,436
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
l Vamped l
Discordia
17
9 / 1 / 10
12,089
930
13,418
7,298
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothVulcanNe ZhaKuzenboAchilles

VS

Bans
MedusaAthenaCerberusCthulhuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigZoomy
Hercules
13
0 / 5 / 2
7,907
608
1,687
14,258
14,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 1
9,985
768
7,386
14,046
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
krethen
Hera
14
2 / 11 / 2
9,649
742
7,082
10,943
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
22
Kills
5
5
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigZoomy
Hercules
0
5
2
0.2
W
11
2
10
8
W
Artemis
Hybrid UO
Artemis
2
2
16
5
L
3
6
1
0.58
L
Hera
krethen
Hera
2
11
2
0.27
W
Discordia
l Vamped l
Discordia
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,604
Damage
16,155
31,954
Taken
39,247
22,337
Mitigated
21,937
11,895
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigZoomy
Hercules
1,687
552
0
1,352
14,258
14,234
0
4,208
9,527
516
10,523
W
15,649
2,147
0
5,647
14,220
16,062
130
2,078
11,909
764
36,680
W
Artemis
Hybrid UO
Artemis
6,537
2,272
0
4,623
10,436
3,845
1,184
2,163
8,068
0
55,758
L
7,386
2,820
0
838
14,046
4,516
54
5,543
7,985
0
29,395
L
Hera
krethen
Hera
7,082
1,285
0
80
10,943
3,187
146
3,978
6,486
26,950
0
W
Discordia
l Vamped l
Discordia
13,418
161
0
1,625
7,298
2,430
644
2,819
4,195
52,518
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,395
Gold Earned
27,541
195
Minions Killed
119
0
Camps Cleared
0
716,150
Distance Traveled
619,626
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,907
608
19
1
0
236,174
0
W
Mulan
11,187
861
36
3
0
256,360
0
W
Artemis
10,119
778
63
5
0
213,160
0
L
Hou Yi
9,985
768
51
4
0
209,037
4
L
Hera
9,649
742
49
4
0
174,415
0
W
Discordia
12,089
930
96
7
0
246,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role