Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FancyTuxChicken
Heimdallr
Level 157
God Stats
2W - 1L
1,868 SR
Queue Stats
107W - 99L
1,577 Elo+
Party 1
Anubis
Anubis
Hoggiebearz
Anubis
Level 117
God Stats
17W - 8L
1,708 SR
Queue Stats
66W - 60L
1,555 Elo+
Party 1
Kuzenbo
Kuzenbo
PapaAres
Kuzenbo
Level 104
God Stats
10W - 11L
1,602 SR
Queue Stats
110W - 96L
1,577 Elo+
Party 1
Osiris
Osiris
Pnug
Osiris
Level 157
God Stats
0W - 1L
1,302 SR
Queue Stats
41W - 43L
1,515 Elo+
Party 2
Team Averages
Level 147
1,596 SR
1,545 Elo+

VS

Team Averages
Level 135
1,496 SR
1,555 Elo+
Hercules
Hercules
 
Hercules
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GokenM
Cliodhna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,780 Elo+
Solo
Kuzenbo
Kuzenbo
Whitehammerbich
Kuzenbo
Level 107
God Stats
2W - 3L
1,434 SR
Queue Stats
16W - 17L
1,484 Elo+
Solo
Kukulkan
Kukulkan
iDunedain
Kukulkan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,506 Elo+
Party 3
Heimdallr
Heimdallr
mithraηdir
Heimdallr
Level 84
God Stats
3W - 1L
1,547 SR
Queue Stats
150W - 122L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 3 / 2
8,261
590
7,895
14,118
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Heimdallr
FancyTuxChicken
Heimdallr
12
2 / 5 / 0
6,777
484
6,810
9,830
2,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
3 / 6 / 0
7,051
504
6,348
10,071
4,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
PapaAres
Kuzenbo
10
0 / 5 / 4
6,494
464
4,768
11,633
10,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Pnug
Osiris
14
2 / 0 / 1
8,147
582
11,345
14,204
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 3 / 1
8,126
580
7,993
16,354
14,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
GokenM
Cliodhna
15
14 / 3 / 1
9,495
678
15,978
14,024
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 10
7,666
548
6,071
12,450
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
iDunedain
Kukulkan
13
1 / 4 / 6
7,711
551
5,275
7,505
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
mithraηdir
Heimdallr
15
2 / 2 / 5
8,373
598
6,650
9,653
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
14
Kills
19
19
Deaths
14
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
7
3
2
2.67
W
Hercules
 
Hercules
0
3
1
0.17
L
Heimdallr
FancyTuxChicken
Heimdallr
2
5
0
0.4
W
Cliodhna
GokenM
Cliodhna
14
3
1
4.83
L
Anubis
3
6
0
0.5
L
Kuzenbo
PapaAres
Kuzenbo
0
5
4
0.4
L
Osiris
Pnug
Osiris
2
0
1
2.5
W
2
2
10
3.5
W
Kukulkan
iDunedain
Kukulkan
1
4
6
1
W
Heimdallr
mithraηdir
Heimdallr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,166
Damage
41,967
59,856
Taken
59,986
35,648
Mitigated
35,723
16,833
Healing
23,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,895
936
0
6,275
14,118
4,495
0
2,136
11,945
0
60,339
W
Hercules
 
Hercules
7,993
1,601
0
7,670
16,354
14,544
0
0
15,139
16,737
54,000
L
Heimdallr
FancyTuxChicken
Heimdallr
6,810
4,076
0
2,069
9,830
2,898
0
854
8,976
0
48,592
W
Cliodhna
GokenM
Cliodhna
15,978
3,378
0
6,652
14,024
4,309
0
2,110
11,914
0
67,722
L
Anubis
6,348
244
0
2,863
10,071
4,665
115
5,735
4,336
51,477
0
L
Kuzenbo
PapaAres
Kuzenbo
4,768
1,660
0
1,300
11,633
10,674
0
2,302
9,331
18,878
0
L
Osiris
Pnug
Osiris
11,345
4,321
0
4,326
14,204
12,916
0
2,753
10,498
0
65,710
W
6,071
2,083
154
4,398
12,450
11,466
0
4,327
8,087
18,615
0
W
Kukulkan
iDunedain
Kukulkan
5,275
768
0
698
7,505
1,595
0
3,770
3,735
49,538
1,447
W
Heimdallr
mithraηdir
Heimdallr
6,650
3,719
0
3,434
9,653
3,809
0
1,693
7,960
0
77,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
41,371
420
Minions Killed
466
0
Camps Cleared
0
1,357,305
Distance Traveled
1,455,948
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,261
590
99
7
0
302,145
4
W
Hercules
8,126
580
126
9
0
274,733
3
L
Heimdallr
6,777
484
87
6
0
270,076
0
W
Cliodhna
9,495
678
101
7
0
328,560
0
L
Anubis
7,051
504
95
7
0
241,094
0
L
Kuzenbo
6,494
464
29
2
0
281,559
0
L
Osiris
8,147
582
110
8
0
262,431
4
W
Kuzenbo
7,666
548
19
1
0
323,204
2
W
Kukulkan
7,711
551
84
6
0
256,289
0
W
Heimdallr
8,373
598
136
10
0
273,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role