Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Gymbus
Aphrodite
Level 129
God Stats
0W - 2L
1,167 SR
Queue Stats
25W - 33L
1,415 Elo+
Party 1
Fenrir
Fenrir
SpoofyPistachio
Fenrir
Level 86
God Stats
0W - 1L
1,680 SR
Queue Stats
23W - 28L
1,407 Elo+
Party 1
Neith
Neith
StudMuffiin22
Neith
Level 49
God Stats
1W - 2L
1,480 SR
Queue Stats
22W - 29L
1,394 Elo+
Party 1
Cliodhna
Cliodhna
UN MANCO 8v
Cliodhna
Level 140
God Stats
7W - 7L
1,566 SR
Queue Stats
484W - 467L
1,424 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,428 Elo+

VS

Team Averages
Level 122
1,521 SR
1,468 Elo+
Amaterasu
Amaterasu
ChEeToCoRn69
Amaterasu
Level 204
God Stats
1W - 1L
1,317 SR
Queue Stats
38W - 43L
1,458 Elo+
Solo
Pele
Pele
Charcoals
Pele
Level 117
God Stats
70W - 55L
1,541 SR
Queue Stats
110W - 108L
1,420 Elo+
Solo
Nu Wa
Nu Wa
NAGINI_REXY
Nu Wa
Level 101
God Stats
4W - 1L
1,534 SR
Queue Stats
8W - 4L
1,559 Elo+
Solo
Neith
Neith
Shamyko
Neith
Level 99
God Stats
26W - 21L
1,566 SR
Queue Stats
257W - 247L
1,438 Elo+
Solo
Cthulhu
Cthulhu
SlipperyGouda
Cthulhu
Level 89
God Stats
23W - 15L
1,647 SR
Queue Stats
108W - 102L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 0
4,785
479
1,891
3,282
598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Gymbus
Aphrodite
10
0 / 5 / 0
5,257
526
4,976
8,629
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
4,989
499
2,324
7,572
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 1
5,018
502
4,208
6,945
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cliodhna
UN MANCO 8v
Cliodhna
11
1 / 3 / 0
5,341
534
2,112
11,115
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChEeToCoRn69
Amaterasu
12
4 / 0 / 0
7,190
719
4,409
9,130
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
12
6 / 0 / 3
6,982
698
6,225
5,646
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 3
6,239
624
2,130
3,370
840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
Shamyko
Neith
9
2 / 2 / 2
5,528
553
4,807
6,034
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
9
2 / 0 / 1
5,762
576
5,046
4,222
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
15
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Amaterasu
ChEeToCoRn69
Amaterasu
4
0
0
4
W
Pele
6
0
3
7.5
L
Aphrodite
Gymbus
Aphrodite
0
5
0
0
W
1
1
3
2.5
W
Neith
Shamyko
Neith
2
2
2
1.5
W
Cthulhu
2
0
1
2.5
L
1
3
1
0.5
L
1
2
1
0.75
L
Cliodhna
UN MANCO 8v
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,511
Damage
22,617
37,543
Taken
28,402
10,944
Mitigated
10,798
13,033
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,891
877
0
578
3,282
598
0
312
2,970
21,904
1,267
W
Amaterasu
ChEeToCoRn69
Amaterasu
4,409
1,785
0
6,044
9,130
3,954
0
5,069
4,061
0
43,004
W
Pele
6,225
1,909
0
1,351
5,646
1,945
0
695
4,951
0
46,693
L
Aphrodite
Gymbus
Aphrodite
4,976
862
0
4,204
8,629
1,797
0
0
8,629
32,439
0
W
2,130
417
0
730
3,370
840
730
954
2,416
34,387
0
W
Neith
Shamyko
Neith
4,807
1,750
0
889
6,034
1,772
155
0
6,034
0
26,188
W
Cthulhu
5,046
35
166
1,215
4,222
2,287
235
101
4,121
26,685
184
L
2,324
263
0
1,551
7,572
3,630
0
2,375
4,751
0
10,621
L
4,208
1,304
0
1,609
6,945
1,948
0
1,704
4,904
0
32,587
L
Cliodhna
UN MANCO 8v
Cliodhna
2,112
421
0
5,091
11,115
2,971
0
1,696
9,297
0
48,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
31,701
255
Minions Killed
315
0
Camps Cleared
0
976,234
Distance Traveled
1,004,618
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,785
479
36
4
0
212,600
4
W
Amaterasu
7,190
719
68
7
0
191,528
0
W
Pele
6,982
698
81
8
0
242,014
0
L
Aphrodite
5,257
526
57
6
0
164,815
1
W
Nu Wa
6,239
624
64
6
0
170,735
0
W
Neith
5,528
553
51
5
0
176,967
0
W
Cthulhu
5,762
576
51
5
0
223,374
3
L
Fenrir
4,989
499
15
2
0
212,809
2
L
Neith
5,018
502
59
6
0
185,496
0
L
Cliodhna
5,341
534
88
9
0
200,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role