Player Matchup

Hercules
Hercules
Astrobunz
Hercules
Level 129
God Stats
0W - 3L
1,361 SR
Queue Stats
167W - 183L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
MisterSoupMan
Sylvanus
Level 35
God Stats
10W - 8L
1,607 SR
Queue Stats
111W - 104L
1,564 Elo+
Party 2
Medusa
Medusa
Oda Cruze Jr
Medusa
Level 151
God Stats
9W - 5L
1,595 SR
Queue Stats
43W - 53L
1,405 Elo+
Party 3
Zhong Kui
Zhong Kui
TrueAtIas
Zhong Kui
Level 136
God Stats
2W - 2L
1,905 SR
Queue Stats
197W - 188L
1,637 Elo+
Party 2
Mercury
Mercury
XxKILLPIGxX
Mercury
Level 158
God Stats
3W - 3L
1,502 SR
Queue Stats
38W - 44L
1,490 Elo+
Party 3
Team Averages
Level 122
1,594 SR
1,525 Elo+

VS

Team Averages
Level 118
1,556 SR
1,596 Elo+
Sol
Sol
Hyp3rSh4dow
Sol
Level 111
God Stats
7W - 1L
1,500 SR
Queue Stats
203W - 131L
1,598 Elo+
Party 1
Geb
Geb
JaviCtSaurio
Geb
Level 124
God Stats
36W - 20L
1,659 SR
Queue Stats
126W - 113L
1,538 Elo+
Solo
Loki
Loki
JustAnotherTTV
Loki
Level 127
God Stats
6W - 1L
1,619 SR
Queue Stats
56W - 21L
1,664 Elo+
Party 1
Vulcan
Vulcan
Perpendiqular
Vulcan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 177L
1,553 Elo+
Solo
Mulan
Mulan
PookieDookie
Mulan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Astrobunz
Hercules
9
0 / 4 / 0
5,292
529
4,274
9,294
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
MisterSoupMan
Sylvanus
8
0 / 2 / 2
4,866
487
3,081
9,559
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
10
0 / 1 / 1
5,255
526
3,165
5,259
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
TrueAtIas
Zhong Kui
10
1 / 2 / 1
5,508
551
6,261
8,083
5,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
XxKILLPIGxX
Mercury
11
3 / 3 / 0
5,696
570
3,301
9,553
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,824
682
6,806
5,578
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 6
5,859
586
4,445
7,692
5,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 0 / 6
5,565
557
4,548
5,928
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 0
6,430
643
3,927
4,386
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 1
6,872
687
8,716
10,445
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Astrobunz
Hercules
0
4
0
0
W
4
0
0
4
W
0
1
6
3
W
1
0
6
4
L
Sylvanus
MisterSoupMan
Sylvanus
0
2
2
0.5
L
Medusa
0
1
1
0.5
W
3
2
0
1.5
W
4
1
1
4.5
L
Zhong Kui
TrueAtIas
Zhong Kui
1
2
1
0.75
L
Mercury
XxKILLPIGxX
Mercury
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,082
Damage
28,442
41,748
Taken
34,029
25,796
Mitigated
14,897
18,451
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Astrobunz
Hercules
4,274
1,923
0
3,480
9,294
8,192
0
335
8,959
0
32,595
W
6,806
3,127
0
4,421
5,578
1,450
522
510
5,068
50,795
3,323
W
4,445
760
0
2,436
7,692
5,101
0
2,386
5,306
20,204
0
W
4,548
1,349
0
3,032
5,928
1,738
0
1,006
4,883
0
34,485
L
Sylvanus
MisterSoupMan
Sylvanus
3,081
836
1,549
4,536
9,559
6,826
0
5,836
3,658
11,957
785
L
Medusa
3,165
1,300
0
1,013
5,259
1,781
0
3,764
1,495
0
41,163
W
3,927
139
60
1,018
4,386
1,397
0
2,477
1,909
36,646
1,046
W
8,716
1,727
0
4,326
10,445
5,211
0
2,690
7,464
0
50,964
L
Zhong Kui
TrueAtIas
Zhong Kui
6,261
1,290
0
3,483
8,083
5,830
0
2,950
4,884
38,929
170
L
Mercury
XxKILLPIGxX
Mercury
3,301
931
0
4,390
9,553
3,167
0
1,872
7,681
0
35,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
31,550
323
Minions Killed
340
0
Camps Cleared
0
1,066,532
Distance Traveled
1,080,153
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,292
529
74
7
0
192,937
1
W
Sol
6,824
682
90
9
0
193,819
3
W
Geb
5,859
586
21
2
0
209,828
2
W
Loki
5,565
557
57
6
0
259,279
0
L
Sylvanus
4,866
487
15
2
0
212,849
1
L
Medusa
5,255
526
76
8
0
214,292
1
W
Vulcan
6,430
643
88
9
0
212,292
1
W
Mulan
6,872
687
84
8
0
204,935
4
L
Zhong Kui
5,508
551
87
9
0
202,048
0
L
Mercury
5,696
570
71
7
0
244,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role