Player Matchup

Thor
Thor
Bronze III
NeedGank
Thor
Bronze III
Level 47
God Stats
6W - 2L
1,760 SR
Queue Stats
8W - 7L
1,346 MMR
Party 1
Ganesha
Ganesha
Bronze III
TDubx
Ganesha
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,450 MMR
Party 1
Janus
Janus
Silver II
francis 2222
Janus
Silver II
Level 141
God Stats
6W - 12L
1,396 SR
Queue Stats
67W - 79L
1,459 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,552 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,458 SR
1,468 MMR
Baron Samedi
Baron Samedi
Silver IV
BhrisDaGod
Baron Samedi
Silver IV
Level 107
God Stats
0W - 1L
1,441 SR
Queue Stats
4W - 5L
1,403 MMR
Party 2
Tyr
Tyr
Gold III
Phat Guido69
Tyr
Gold III
Level 56
God Stats
0W - 2L
1,285 SR
Queue Stats
237W - 267L
1,377 MMR
Solo
Chaac
Chaac
Gold I
XxWoLf Hun9erxX
Chaac
Gold I
Level 157
God Stats
12W - 11L
1,649 SR
Queue Stats
67W - 57L
1,625 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
8 / 0 / 6
10,359
797
11,325
8,048
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ganesha
TDubx
Ganesha
14
0 / 0 / 12
8,894
684
6,875
8,774
10,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 6
10,828
833
14,531
4,732
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesPersephoneAresKuzenboAthena

VS

Bans
The MorriganCerberusGebBastetSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BhrisDaGod
Baron Samedi
11
0 / 6 / 0
7,563
582
3,620
8,057
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 0
7,488
576
5,144
12,314
7,270
13
0 / 3 / 0
7,659
589
5,555
15,887
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BhrisDaGod
Baron Samedi
0
6
0
0
W
Thor
8
0
6
11
L
0
5
0
0
W
Ganesha
TDubx
Ganesha
0
0
12
6
L
0
3
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,731
Damage
14,319
21,554
Taken
36,258
16,356
Mitigated
18,162
3,188
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BhrisDaGod
Baron Samedi
3,620
126
703
605
8,057
1,604
0
3,478
4,161
22,062
132
W
Thor
11,325
2,023
0
1,347
8,048
4,146
1,094
859
6,985
0
36,844
L
5,144
387
0
257
12,314
7,270
0
7,266
4,116
0
17,528
W
Ganesha
TDubx
Ganesha
6,875
1,214
0
1,841
8,774
10,203
156
1,970
6,317
18,054
2,319
L
5,555
756
0
5,150
15,887
9,288
0
8,983
5,927
0
28,254
W
14,531
447
0
0
4,732
2,007
466
667
3,951
59,910
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
22,710
177
Minions Killed
115
0
Camps Cleared
0
754,293
Distance Traveled
640,024
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,563
582
46
4
0
174,442
0
W
Thor
10,359
797
46
4
0
273,395
0
L
Tyr
7,488
576
21
2
0
226,307
1
W
Ganesha
8,894
684
5
0
0
234,150
0
L
Chaac
7,659
589
48
4
0
239,275
0
W
Janus
10,828
833
126
10
0
246,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role