Player Matchup

Neith
Neith
PGShadow
Neith
Level 24
God Stats
3W - 0L
1,798 SR
Queue Stats
105W - 101L
1,498 Elo+
Solo
Jormungandr
Jormungandr
PR_WILDBOI89
Jormungandr
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,376 Elo+
Solo
Ymir
Ymir
Rockbellina
Ymir
Level 103
God Stats
1W - 0L
1,612 SR
Queue Stats
32W - 20L
1,565 Elo+
Party 2
Thor
Thor
gabox_949
Thor
Level 140
God Stats
1W - 0L
1,574 SR
Queue Stats
32W - 21L
1,557 Elo+
Party 2
Raijin
Raijin
guyver123
Raijin
Level 102
God Stats
12W - 2L
1,982 SR
Queue Stats
782W - 821L
1,444 Elo+
Solo
Team Averages
Level 92
1,693 SR
1,488 Elo+

VS

Team Averages
Level 104
1,424 SR
1,461 Elo+
Loki
Loki
Captain Gogeta
Loki
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 97L
1,429 Elo+
Party 1
Tiamat
Tiamat
ELPeeta
Tiamat
Level 126
God Stats
9W - 6L
1,561 SR
Queue Stats
103W - 114L
1,474 Elo+
Solo
Lancelot
Lancelot
SPICELER
Lancelot
Level 115
God Stats
0W - 1L
1,277 SR
Queue Stats
70W - 67L
1,431 Elo+
Party 1
Hachiman
Hachiman
XFrostTacticsX
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,414 Elo+
Party 1
Kali
Kali
XMisterBertX
Kali
Level 87
God Stats
0W - 3L
1,280 SR
Queue Stats
187W - 163L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PGShadow
Neith
15
8 / 2 / 7
8,922
892
12,278
8,367
4,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
PR_WILDBOI89
Jormungandr
15
2 / 2 / 13
8,816
882
7,188
11,263
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 2 / 13
8,218
822
4,297
12,834
14,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
14
4 / 2 / 11
7,876
788
12,539
12,794
8,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
guyver123
Raijin
14
4 / 2 / 6
8,709
871
6,760
5,811
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 1
9,505
951
9,635
7,444
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
ELPeeta
Tiamat
15
2 / 4 / 3
8,451
845
10,989
10,316
7,983
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
SPICELER
Lancelot
13
0 / 4 / 2
7,354
735
4,742
10,960
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
14
2 / 4 / 1
7,875
788
6,781
7,403
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 4 / 2
7,259
726
6,740
12,925
12,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
19
Kills
10
10
Deaths
19
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
L
Tiamat
ELPeeta
Tiamat
2
4
3
0.88
W
Neith
PGShadow
Neith
8
2
7
5.75
W
Jormungandr
PR_WILDBOI89
Jormungandr
2
2
13
4.25
W
1
2
13
3.75
L
Lancelot
SPICELER
Lancelot
0
4
2
0.25
L
Hachiman
2
4
1
0.63
L
0
4
2
0.25
W
Thor
4
2
11
4.75
W
Raijin
guyver123
Raijin
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,062
Damage
38,887
51,069
Taken
49,048
41,049
Mitigated
36,378
13,350
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,635
280
466
628
7,444
3,101
147
2,717
4,727
0
28,497
L
Tiamat
ELPeeta
Tiamat
10,989
810
547
3,762
10,316
7,983
376
2,990
7,326
20,503
0
W
Neith
PGShadow
Neith
12,278
4,331
114
1,219
8,367
4,156
239
1,838
6,143
0
31,161
W
Jormungandr
PR_WILDBOI89
Jormungandr
7,188
2,184
463
1,612
11,263
11,762
78
1,672
8,815
18,416
1,631
W
4,297
548
2,149
2,902
12,834
14,120
117
2,766
9,480
7,597
0
L
Lancelot
SPICELER
Lancelot
4,742
111
714
1,614
10,960
9,687
207
4,410
6,550
0
8,408
L
Hachiman
6,781
3,826
161
241
7,403
2,772
218
2,716
4,687
0
15,068
L
6,740
1,344
1,325
4,869
12,925
12,835
275
4,995
7,930
0
10,734
W
Thor
12,539
943
1,803
1,654
12,794
8,079
0
2,348
9,785
0
18,426
W
Raijin
guyver123
Raijin
6,760
682
934
500
5,811
2,932
85
938
4,732
16,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
40,444
137
Minions Killed
109
0
Camps Cleared
0
886,635
Distance Traveled
992,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,505
951
42
4
0
219,692
0
L
Tiamat
8,451
845
30
3
0
180,767
0
W
Neith
8,922
892
51
5
0
188,701
0
W
Jormungandr
8,816
882
35
4
0
188,661
0
W
Ymir
8,218
822
5
1
0
192,189
0
L
Lancelot
7,354
735
8
1
0
217,995
0
L
Hachiman
7,875
788
21
2
0
177,183
0
L
Kali
7,259
726
8
1
0
196,378
0
W
Thor
7,876
788
18
2
0
186,394
0
W
Raijin
8,709
871
28
3
0
130,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role