Player Matchup

Hercules
Hercules
Maarsh US
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 1
Neith
Neith
PandarkHD
Neith
Level 89
God Stats
1W - 2L
1,557 SR
Queue Stats
179W - 198L
1,503 Elo+
Solo
Anubis
Anubis
kamikazwIBR
Anubis
Level 127
God Stats
0W - 1L
1,745 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 1
Team Averages
Level 102
1,601 SR
1,367 Elo+

VS

Team Averages
Level 128
1,489 SR
1,570 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IronAidenZ
Cerberus
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 123L
1,487 Elo+
Solo
Camazotz
Camazotz
Rich19z
Camazotz
Level 126
God Stats
10W - 2L
1,467 SR
Queue Stats
78W - 21L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Maarsh US
Hercules
11
2 / 3 / 2
6,911
691
4,498
9,165
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
PandarkHD
Neith
12
2 / 3 / 2
7,399
740
9,155
8,982
2,598
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
0 / 6 / 3
6,569
657
5,616
7,196
2,625
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 3 / 6
7,963
796
9,149
8,185
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
IronAidenZ
Cerberus
14
4 / 0 / 8
8,845
885
6,654
11,233
11,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Rich19z
Camazotz
13
5 / 1 / 5
8,165
817
6,638
10,616
7,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
6
2
W
Cerberus
IronAidenZ
Cerberus
4
0
8
8
L
Hercules
Maarsh US
Hercules
2
3
2
1
L
Neith
PandarkHD
Neith
2
3
2
1
W
Camazotz
Rich19z
Camazotz
5
1
5
7.5
L
Anubis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,269
Damage
22,441
25,343
Taken
30,034
13,100
Mitigated
21,091
3,935
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,149
202
0
1,195
8,185
2,138
408
2,773
5,379
32,282
0
W
Cerberus
IronAidenZ
Cerberus
6,654
126
0
2,969
11,233
11,844
0
1,249
9,649
26,840
4,863
L
Hercules
Maarsh US
Hercules
4,498
985
0
1,620
9,165
7,877
0
5,455
3,247
0
12,180
L
Neith
PandarkHD
Neith
9,155
3,003
0
1,828
8,982
2,598
0
4,026
4,559
0
29,398
W
Camazotz
Rich19z
Camazotz
6,638
890
0
3,645
10,616
7,109
440
1,600
8,878
0
23,737
L
Anubis
5,616
120
0
487
7,196
2,625
0
4,885
2,039
24,691
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,879
Gold Earned
24,973
120
Minions Killed
146
0
Camps Cleared
0
526,130
Distance Traveled
563,126
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,963
796
57
6
0
166,577
0
W
Cerberus
8,845
885
66
7
0
204,367
1
L
Hercules
6,911
691
21
2
0
187,303
0
L
Neith
7,399
740
49
5
0
171,493
2
W
Camazotz
8,165
817
23
2
0
192,182
0
L
Anubis
6,569
657
50
5
0
167,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role