Player Matchup

Jormungandr
Jormungandr
ImJAVS-
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,375 Elo+
Party 1
Hachiman
Hachiman
ImminentGore314
Hachiman
Level 43
God Stats
10W - 16L
1,418 SR
Queue Stats
169W - 155L
1,484 Elo+
Solo
Vamana
Vamana
Ishaha
Vamana
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 1
Chronos
Chronos
ohLP
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 1
Ravana
Ravana
wrtsy-
Ravana
Level 128
God Stats
1W - 1L
1,727 SR
Queue Stats
10W - 19L
1,380 Elo+
Party 1
Team Averages
Level 65
1,529 SR
1,418 Elo+

VS

Team Averages
Level 97
1,534 SR
1,469 Elo+
Janus
Janus
CR8ZY_gordo2
Janus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,630 Elo+
Party 2
Cernunnos
Cernunnos
Hardoom99
Cernunnos
Level 122
God Stats
3W - 2L
1,602 SR
Queue Stats
37W - 50L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
ItzEzio09
Guan Yu
Level 171
God Stats
1W - 1L
1,332 SR
Queue Stats
229W - 263L
1,487 Elo+
Party 2
Ratatoskr
Ratatoskr
Skawid
Ratatoskr
Level 38
God Stats
2W - 0L
1,521 SR
Queue Stats
11W - 16L
1,309 Elo+
Solo
Charon
Charon
gonzalollanes
Charon
Level 147
God Stats
5W - 3L
1,715 SR
Queue Stats
227W - 269L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ImJAVS-
Jormungandr
9
0 / 2 / 1
5,483
498
4,180
10,174
6,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
10
0 / 2 / 0
6,108
555
1,569
5,206
1,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Ishaha
Vamana
11
0 / 0 / 0
5,786
526
3,121
8,678
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
ohLP
Chronos
9
1 / 2 / 0
5,203
473
5,418
5,587
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
wrtsy-
Ravana
9
0 / 3 / 0
5,204
473
2,707
7,152
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,000
636
5,542
3,653
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Hardoom99
Cernunnos
12
2 / 1 / 5
6,636
603
8,595
5,838
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Guan Yu
ItzEzio09
Guan Yu
10
2 / 0 / 4
6,589
599
3,300
8,207
5,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Skawid
Ratatoskr
12
2 / 0 / 4
6,322
575
4,660
9,605
3,410
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 0 / 0
7,081
644
6,036
7,737
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Cernunnos
Hardoom99
Cernunnos
2
1
5
4.5
L
Jormungandr
ImJAVS-
Jormungandr
0
2
1
0.25
L
Hachiman
0
2
0
0
L
Vamana
Ishaha
Vamana
0
0
0
0
W
Guan Yu
ItzEzio09
Guan Yu
2
0
4
4
W
Ratatoskr
Skawid
Ratatoskr
2
0
4
4
W
0
0
0
0
L
Chronos
ohLP
Chronos
1
2
0
0.5
L
Ravana
wrtsy-
Ravana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,995
Damage
28,133
36,797
Taken
35,040
15,290
Mitigated
16,525
8,852
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,542
72
0
1,077
3,653
994
0
266
3,387
44,825
1,550
W
Cernunnos
Hardoom99
Cernunnos
8,595
3,375
0
2,087
5,838
2,078
698
3,163
2,675
0
51,081
L
Jormungandr
ImJAVS-
Jormungandr
4,180
798
0
1,910
10,174
6,172
0
355
9,801
20,473
0
L
Hachiman
1,569
722
0
416
5,206
1,516
0
2,832
2,048
0
29,178
L
Vamana
Ishaha
Vamana
3,121
881
0
2,810
8,678
4,305
0
5,061
2,874
329
33,430
W
Guan Yu
ItzEzio09
Guan Yu
3,300
405
1,418
4,234
8,207
5,840
231
4,166
4,041
0
20,704
W
Ratatoskr
Skawid
Ratatoskr
4,660
1,260
0
2,226
9,605
3,410
0
2,076
7,529
0
44,385
W
6,036
651
0
3,909
7,737
4,203
0
329
7,408
48,341
3,249
L
Chronos
ohLP
Chronos
5,418
2,125
0
1,956
5,587
1,415
0
229
5,340
29,784
1,767
L
Ravana
wrtsy-
Ravana
2,707
691
0
1,760
7,152
1,882
0
1,486
5,586
0
34,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
33,628
292
Minions Killed
369
0
Camps Cleared
0
1,075,294
Distance Traveled
1,227,886
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,000
636
101
9
0
245,406
4
W
Cernunnos
6,636
603
83
8
0
222,965
2
L
Jormungandr
5,483
498
33
3
0
218,226
0
L
Hachiman
6,108
555
61
6
0
208,826
0
L
Vamana
5,786
526
64
6
0
221,386
4
W
Guan Yu
6,589
599
25
2
0
260,607
0
W
Ratatoskr
6,322
575
70
6
0
295,328
0
W
Charon
7,081
644
90
8
0
203,580
0
L
Chronos
5,203
473
62
6
0
203,560
0
L
Ravana
5,204
473
72
7
0
223,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role