Player Matchup

Poseidon
Poseidon
Combsl3ryson
Poseidon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,563 Elo+
Party 2
Skadi
Skadi
Daviwoo
Skadi
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,230 Elo+
Party 4
Bellona
Bellona
MEECHIE122
Bellona
Level 18
God Stats
9W - 3L
1,736 SR
Queue Stats
29W - 14L
1,586 Elo+
Party 2
Anubis
Anubis
Mytholis
Anubis
Level 49
God Stats
1W - 4L
1,160 SR
Queue Stats
2W - 7L
1,230 Elo+
Party 4
Nemesis
Nemesis
Ranqom1232
Nemesis
Level 20
God Stats
5W - 4L
1,612 SR
Queue Stats
25W - 14L
1,569 Elo+
Party 2
Team Averages
Level 59
1,502 SR
1,436 Elo+

VS

Team Averages
Level 74
1,569 SR
1,511 Elo+
Ah Puch
Ah Puch
Intcon
Ah Puch
Level 68
God Stats
2W - 1L
1,747 SR
Queue Stats
257W - 243L
1,589 Elo+
Party 3
Sun Wukong
Sun Wukong
MissBoujee
Sun Wukong
Level 48
God Stats
0W - 5L
1,500 SR
Queue Stats
123W - 161L
1,430 Elo+
Party 3
Arachne
Arachne
MonkeySlave3021
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,501 Elo+
Party 1
Ravana
Ravana
StanKHo
Ravana
Level 123
God Stats
5W - 3L
1,726 SR
Queue Stats
143W - 148L
1,544 Elo+
Party 3
Janus
Janus
alcoholiczac
Janus
Level 117
God Stats
0W - 1L
1,372 SR
Queue Stats
275W - 258L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Combsl3ryson
Poseidon
16
2 / 4 / 3
9,957
622
5,703
10,102
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Daviwoo
Skadi
16
5 / 2 / 5
9,339
584
8,706
7,642
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
MEECHIE122
Bellona
15
4 / 0 / 4
9,565
598
12,205
14,290
13,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Mytholis
Anubis
13
4 / 5 / 5
8,272
517
11,613
12,298
4,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ranqom1232
Nemesis
16
11 / 0 / 6
9,989
624
11,255
13,593
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Intcon
Ah Puch
14
1 / 6 / 3
8,037
502
9,353
11,284
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MissBoujee
Sun Wukong
12
1 / 4 / 1
7,209
451
4,928
14,439
6,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 3 / 3
7,074
442
7,432
13,248
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
StanKHo
Ravana
13
4 / 4 / 2
7,965
498
7,049
10,111
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 9 / 3
6,907
432
8,162
13,539
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
26
Kills
11
11
Deaths
26
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Combsl3ryson
Poseidon
2
4
3
0.88
W
Skadi
Daviwoo
Skadi
5
2
5
3.75
L
Ah Puch
Intcon
Ah Puch
1
6
3
0.42
W
Bellona
MEECHIE122
Bellona
4
0
4
6
L
Sun Wukong
MissBoujee
Sun Wukong
1
4
1
0.38
L
3
3
3
1.5
W
Anubis
Mytholis
Anubis
4
5
5
1.3
W
Nemesis
Ranqom1232
Nemesis
11
0
6
14
L
Ravana
StanKHo
Ravana
4
4
2
1.25
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,482
Damage
36,924
57,925
Taken
62,621
27,846
Mitigated
21,543
15,876
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Combsl3ryson
Poseidon
5,703
1,137
0
780
10,102
2,421
1,090
4,268
5,620
72,246
1,210
W
Skadi
Daviwoo
Skadi
8,706
1,956
0
1,401
7,642
2,309
0
3,055
4,159
0
75,211
L
Ah Puch
Intcon
Ah Puch
9,353
195
0
2,033
11,284
3,459
0
2,986
8,036
52,588
0
W
Bellona
MEECHIE122
Bellona
12,205
2,969
0
5,707
14,290
13,421
106
1,815
12,296
3,335
68,664
L
Sun Wukong
MissBoujee
Sun Wukong
4,928
1,028
0
3,698
14,439
6,694
0
1,335
13,074
0
34,271
L
7,432
6,139
207
4,424
13,248
4,299
0
5,399
7,787
0
19,940
W
Anubis
Mytholis
Anubis
11,613
649
0
4,051
12,298
4,750
558
3,332
8,508
50,765
0
W
Nemesis
Ranqom1232
Nemesis
11,255
5,571
0
3,937
13,593
4,945
0
3,420
9,827
0
73,599
L
Ravana
StanKHo
Ravana
7,049
1,401
0
3,461
10,111
2,955
0
4,362
5,547
0
48,237
L
8,162
163
135
1,747
13,539
4,136
269
3,242
10,297
40,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
37,192
576
Minions Killed
360
0
Camps Cleared
0
1,563,279
Distance Traveled
1,610,298
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,957
622
155
10
0
312,488
4
W
Skadi
9,339
584
132
8
0
298,370
1
L
Ah Puch
8,037
502
116
7
0
313,201
1
W
Bellona
9,565
598
100
6
0
289,502
4
L
Sun Wukong
7,209
451
65
4
0
290,037
4
L
Arachne
7,074
442
30
2
0
338,322
0
W
Anubis
8,272
517
85
5
0
277,036
0
W
Nemesis
9,989
624
104
7
0
385,883
1
L
Ravana
7,965
498
89
6
0
368,940
0
L
Janus
6,907
432
60
4
0
299,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role