Player Matchup

Odin
Odin
CURLY_03_
Odin
Level 69
God Stats
1W - 3L
1,267 SR
Queue Stats
44W - 54L
1,532 Elo+
Party 1
Camazotz
Camazotz
Lgacyyy
Camazotz
Level 106
God Stats
1W - 2L
1,572 SR
Queue Stats
65W - 69L
1,585 Elo+
Party 1
Discordia
Discordia
Taisaka
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,597 Elo+
Party 1
Kuzenbo
Kuzenbo
illestthief
Kuzenbo
Level 92
God Stats
8W - 7L
1,560 SR
Queue Stats
364W - 325L
1,553 Elo+
Solo
Cerberus
Cerberus
liftedgeg
Cerberus
Level 154
God Stats
1W - 3L
1,523 SR
Queue Stats
91W - 97L
1,512 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,556 Elo+

VS

Team Averages
Level 144
1,462 SR
1,542 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Pastime420
Freya
Level 112
God Stats
4W - 8L
1,372 SR
Queue Stats
417W - 411L
1,505 Elo+
Solo
Odin
Odin
ProAndGodly
Odin
Level 159
God Stats
3W - 2L
1,504 SR
Queue Stats
240W - 223L
1,638 Elo+
Solo
Artemis
Artemis
Saerox
Artemis
Level 145
God Stats
2W - 1L
1,558 SR
Queue Stats
286W - 308L
1,492 Elo+
Solo
Nike
Nike
cptblackbush
Nike
Level 148
God Stats
3W - 5L
1,374 SR
Queue Stats
155W - 150L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 6 / 4
5,072
845
1,657
8,499
7,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
Lgacyyy
Camazotz
10
2 / 5 / 4
5,806
968
4,810
8,291
3,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Taisaka
Discordia
6
1 / 1 / 1
4,848
808
1,857
1,046
245
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
illestthief
Kuzenbo
11
1 / 3 / 5
5,810
968
2,860
7,621
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
liftedgeg
Cerberus
10
2 / 5 / 4
5,658
943
6,165
10,124
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 1 / 13
8,375
1,396
8,670
6,235
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
12
1 / 2 / 17
6,722
1,120
6,041
5,379
2,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
5 / 2 / 13
7,733
1,289
4,828
4,474
3,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Artemis
Saerox
Artemis
12
4 / 2 / 14
7,251
1,209
8,512
3,561
1,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 16
7,048
1,175
5,412
5,718
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
6
Kills
20
20
Deaths
8
18
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
13
13.5
L
Odin
0
6
4
0.33
L
Camazotz
Lgacyyy
Camazotz
2
5
4
0.8
W
Freya
1
2
17
4.75
W
5
2
13
5.75
W
Artemis
Saerox
Artemis
4
2
14
5.5
L
Discordia
Taisaka
Discordia
1
1
1
1.5
W
3
1
16
11
L
Kuzenbo
illestthief
Kuzenbo
1
3
5
1.17
L
Cerberus
liftedgeg
Cerberus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
33,463
35,581
Taken
25,367
29,301
Mitigated
16,772
5,503
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,670
465
1,504
900
6,235
5,597
528
1,956
4,114
19,549
0
L
Odin
1,657
191
0
893
8,499
7,795
0
3,794
4,705
0
4,745
L
Camazotz
Lgacyyy
Camazotz
4,810
319
13
1,553
8,291
3,969
0
2,418
5,873
0
7,652
W
Freya
6,041
2,044
403
685
5,379
2,270
1,003
2,742
2,374
10,710
0
W
4,828
1,355
0
247
4,474
3,083
754
1,197
3,244
0
9,857
W
Artemis
Saerox
Artemis
8,512
4,372
129
454
3,561
1,382
1,126
2,132
1,357
0
17,399
L
Discordia
Taisaka
Discordia
1,857
34
0
129
1,046
245
0
533
513
3,681
0
W
5,412
153
1,174
1,136
5,718
4,440
91
1,626
3,846
1,185
9,317
L
Kuzenbo
illestthief
Kuzenbo
2,860
668
375
775
7,621
8,782
0
3,490
4,131
10,428
0
L
Cerberus
liftedgeg
Cerberus
6,165
85
204
1,561
10,124
8,510
0
5,375
4,749
8,194
939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
37,129
35
Minions Killed
86
0
Camps Cleared
0
473,717
Distance Traveled
588,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,375
1,396
35
6
0
121,236
0
L
Odin
5,072
845
7
1
0
106,158
0
L
Camazotz
5,806
968
7
1
0
113,283
0
W
Freya
6,722
1,120
10
2
0
103,284
0
W
Odin
7,733
1,289
14
2
0
116,358
0
W
Artemis
7,251
1,209
19
3
0
119,333
0
L
Discordia
4,848
808
2
0
0
43,042
0
W
Nike
7,048
1,175
8
1
0
127,918
0
L
Kuzenbo
5,810
968
7
1
0
98,396
0
L
Cerberus
5,658
943
12
2
0
112,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role