Player Matchup

Charon
Charon
Platinum III
BowDownToPutin
Charon
Platinum III
Level 65
God Stats
4W - 4L
1,901 SR
Queue Stats
58W - 41L
1,974 MMR
Party 3
Scylla
Scylla
Diamond IV
K3ttle
Scylla
Diamond IV
Level 148
God Stats
19W - 10L
1,766 SR
Queue Stats
72W - 50L
2,144 MMR
Party 4
Apollo
Apollo
Platinum I
WHIT3HAMM3R322
Apollo
Platinum I
Level 141
God Stats
6W - 5L
1,601 SR
Queue Stats
144W - 133L
1,939 MMR
Party 4
Nut
Nut
Platinum III
Yákuzá
Nut
Platinum III
Level 128
God Stats
5W - 2L
1,654 SR
Queue Stats
38W - 17L
2,164 MMR
Party 3
Janus
Janus
Platinum I
onfoenem2217
Janus
Platinum I
Level 101
God Stats
77W - 90L
1,578 SR
Queue Stats
336W - 321L
2,026 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,700 SR
2,049 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,594 SR
1,960 MMR
Chronos
Chronos
Platinum III
 
Chronos
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Diamond V
DesertGardener
Awilix
Diamond V
Level 230
God Stats
1W - 3L
1,459 SR
Queue Stats
290W - 272L
2,036 MMR
Solo
Horus
Horus
Diamond V
Ho_Chi_Mang
Horus
Diamond V
Level 168
God Stats
55W - 41L
1,712 SR
Queue Stats
112W - 104L
2,106 MMR
Party 2
Sobek
Sobek
Diamond IV
Selkeys
Sobek
Diamond IV
Level 87
God Stats
5W - 6L
1,684 SR
Queue Stats
322W - 316L
2,068 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
l Vargr l
Morgan Le Fay
Diamond IV
Level 131
God Stats
7W - 10L
1,614 SR
Queue Stats
219W - 213L
2,089 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,146
615
4,538
5,270
3,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Scylla
K3ttle
Scylla
12
4 / 0 / 2
6,601
660
6,638
3,948
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 2
6,882
688
6,252
7,690
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 2
6,355
636
7,422
4,326
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
5 / 0 / 2
6,326
633
4,421
5,226
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaAresMulanCamazotz

VS

Bans
TsukuyomiChang'eMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 1 / 1
5,329
533
3,952
6,681
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 4 / 0
5,170
517
1,971
8,698
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,436
544
3,205
9,534
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Sobek
Selkeys
Sobek
10
0 / 3 / 1
5,302
530
4,118
9,838
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
l Vargr l
Morgan Le Fay
10
0 / 4 / 0
5,420
542
2,950
6,184
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
1
0.5
W
2
0
5
4.5
L
2
4
0
0.5
L
1
3
0
0.33
W
Scylla
K3ttle
Scylla
4
0
2
5
L
Sobek
Selkeys
Sobek
0
3
1
0.17
W
2
2
2
1.5
W
2
1
2
3
L
Morgan Le Fay
l Vargr l
Morgan Le Fay
0
4
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
16,196
26,460
Taken
40,935
8,864
Mitigated
16,630
10,943
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,952
1,301
0
2,229
6,681
1,759
0
1,591
5,090
37,844
2,728
W
4,538
1,122
0
2,164
5,270
3,144
0
1,565
3,683
17,971
0
L
1,971
337
0
964
8,698
2,288
0
4,506
4,070
0
28,821
L
3,205
1,617
416
3,188
9,534
5,784
8
4,089
5,439
0
14,905
W
Scylla
K3ttle
Scylla
6,638
721
0
526
3,948
1,010
0
1,905
1,765
46,577
606
L
Sobek
Selkeys
Sobek
4,118
184
0
3,385
9,838
5,571
0
520
9,318
27,931
1,643
W
6,252
4,028
0
3,257
7,690
2,237
0
2,906
4,341
0
48,319
W
7,422
5,844
0
2,881
4,326
1,208
0
1,697
2,629
0
55,709
L
Morgan Le Fay
l Vargr l
Morgan Le Fay
2,950
91
0
768
6,184
1,228
0
4,463
1,421
38,338
0
W
4,421
351
0
2,115
5,226
1,265
598
1,620
3,480
40,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
26,657
377
Minions Killed
286
0
Camps Cleared
0
1,056,307
Distance Traveled
1,052,554
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,329
533
70
7
0
207,182
2
W
Charon
6,146
615
10
1
0
217,183
1
L
Awilix
5,170
517
48
5
0
231,766
0
L
Horus
5,436
544
21
2
0
220,607
5
W
Scylla
6,601
660
96
10
0
221,954
1
L
Sobek
5,302
530
54
5
0
194,983
4
W
Apollo
6,882
688
86
9
0
193,345
1
W
Nut
6,355
636
107
11
0
186,258
2
L
Morgan Le Fay
5,420
542
93
9
0
198,016
0
W
Janus
6,326
633
78
8
0
237,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role