Player Matchup

Janus
Janus
ImJAVS-
Janus
Level 129
God Stats
2W - 1L
1,807 SR
Queue Stats
9W - 19L
1,389 Elo+
Party 1
Surtr
Surtr
Ishaha
Surtr
Level 8
God Stats
3W - 4L
1,552 SR
Queue Stats
7W - 6L
1,587 Elo+
Party 1
Fafnir
Fafnir
WinterihsSumo9
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,421 Elo+
Solo
Hou Yi
Hou Yi
ohLP
Hou Yi
Level 15
God Stats
1W - 2L
1,516 SR
Queue Stats
1W - 3L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
wrtsy-
Ne Zha
Level 128
God Stats
1W - 1L
1,736 SR
Queue Stats
10W - 19L
1,395 Elo+
Party 1
Team Averages
Level 81
1,622 SR
1,443 Elo+

VS

Team Averages
Level 116
1,426 SR
1,492 Elo+
Ishtar
Ishtar
DJTato
Ishtar
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
63W - 61L
1,544 Elo+
Solo
Thanatos
Thanatos
Jesposi1
Thanatos
Level 146
God Stats
15W - 18L
1,393 SR
Queue Stats
91W - 90L
1,479 Elo+
Party 2
Apollo
Apollo
Turn_Up169
Apollo
Level 80
God Stats
9W - 7L
1,626 SR
Queue Stats
45W - 43L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
firehawk-_99
Sylvanus
Level 118
God Stats
6W - 4L
1,258 SR
Queue Stats
92W - 72L
1,469 Elo+
Solo
Janus
Janus
zachraz32
Janus
Level 109
God Stats
6W - 5L
1,565 SR
Queue Stats
81W - 82L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ImJAVS-
Janus
11
3 / 4 / 0
6,271
570
2,636
5,561
1,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Ishaha
Surtr
11
1 / 1 / 0
6,582
598
3,767
8,226
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,515
501
2,732
8,599
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
ohLP
Hou Yi
10
0 / 3 / 1
5,547
504
4,522
7,924
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
wrtsy-
Ne Zha
12
2 / 4 / 2
6,225
566
3,882
10,154
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DJTato
Ishtar
12
2 / 1 / 0
6,895
627
4,784
7,248
2,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Jesposi1
Thanatos
13
4 / 1 / 6
7,063
642
6,060
7,883
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Turn_Up169
Apollo
12
3 / 0 / 0
6,927
630
4,806
5,445
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
firehawk-_99
Sylvanus
11
2 / 1 / 2
6,530
594
4,443
7,092
5,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
zachraz32
Janus
12
2 / 3 / 3
7,057
642
4,125
4,690
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DJTato
Ishtar
2
1
0
2
L
Janus
ImJAVS-
Janus
3
4
0
0.75
L
Surtr
Ishaha
Surtr
1
1
0
1
W
Thanatos
Jesposi1
Thanatos
4
1
6
7
W
Apollo
Turn_Up169
Apollo
3
0
0
3
L
0
1
1
0.5
W
Sylvanus
firehawk-_99
Sylvanus
2
1
2
3
L
Hou Yi
ohLP
Hou Yi
0
3
1
0.17
L
Ne Zha
wrtsy-
Ne Zha
2
4
2
0.75
W
Janus
zachraz32
Janus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,539
Damage
24,218
40,464
Taken
32,358
17,446
Mitigated
12,849
12,701
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DJTato
Ishtar
4,784
2,450
0
2,321
7,248
2,276
0
186
7,062
0
45,002
L
Janus
ImJAVS-
Janus
2,636
98
0
1,060
5,561
1,028
0
2,392
3,009
40,447
0
L
Surtr
Ishaha
Surtr
3,767
1,278
0
2,175
8,226
4,959
0
0
8,226
589
39,338
W
Thanatos
Jesposi1
Thanatos
6,060
1,785
0
9,046
7,883
2,477
0
796
7,087
0
51,228
W
Apollo
Turn_Up169
Apollo
4,806
3,154
0
2,590
5,445
1,512
116
1,232
4,213
0
46,179
L
2,732
503
0
2,276
8,599
6,392
0
1,907
6,612
15,102
0
W
Sylvanus
firehawk-_99
Sylvanus
4,443
1,702
815
2,834
7,092
5,306
0
911
6,181
23,913
780
L
Hou Yi
ohLP
Hou Yi
4,522
2,276
0
2,746
7,924
2,036
0
1,567
6,357
0
40,860
L
Ne Zha
wrtsy-
Ne Zha
3,882
1,313
0
4,444
10,154
3,031
0
2,112
7,948
0
45,929
W
Janus
zachraz32
Janus
4,125
272
0
750
4,690
1,278
0
2,588
2,102
53,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
34,472
332
Minions Killed
414
0
Camps Cleared
0
1,164,947
Distance Traveled
1,179,969
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,895
627
98
9
0
231,397
0
L
Janus
6,271
570
73
7
0
244,943
2
L
Surtr
6,582
598
78
7
0
218,855
4
W
Thanatos
7,063
642
90
8
0
277,601
0
W
Apollo
6,927
630
87
8
0
228,117
0
L
Fafnir
5,515
501
25
2
0
240,814
0
W
Sylvanus
6,530
594
40
4
0
211,514
0
L
Hou Yi
5,547
504
72
7
0
200,385
0
L
Ne Zha
6,225
566
84
8
0
259,950
1
W
Janus
7,057
642
99
9
0
231,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role