Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Adisuan
Kuzenbo
Level 74
God Stats
1W - 3L
1,281 SR
Queue Stats
25W - 13L
1,594 Elo+
Party 3
Kukulkan
Kukulkan
Silver_Pixie24
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Awilix
Awilix
angelmartinez16
Awilix
Level 148
God Stats
4W - 1L
1,873 SR
Queue Stats
37W - 36L
1,513 Elo+
Party 3
Charybdis
Charybdis
richydate5
Charybdis
Level 129
God Stats
11W - 10L
1,460 SR
Queue Stats
466W - 431L
1,427 Elo+
Solo
Team Averages
Level 104
1,523 SR
1,507 Elo+

VS

Team Averages
Level 83
1,566 SR
1,486 Elo+
Freya
Freya
 
Freya
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BuckrayTFM
Surtr
Level 69
God Stats
1W - 0L
1,367 SR
Queue Stats
38W - 35L
1,509 Elo+
Party 1
Fenrir
Fenrir
MonkeySlave3021
Fenrir
Level 13
God Stats
3W - 0L
1,939 SR
Queue Stats
13W - 13L
1,481 Elo+
Party 2
Ravana
Ravana
Strictly-503
Ravana
Level 86
God Stats
4W - 1L
1,537 SR
Queue Stats
71W - 78L
1,457 Elo+
Party 1
The Morrigan
The Morrigan
alcoholiczac
The Morrigan
Level 117
God Stats
1W - 0L
1,486 SR
Queue Stats
286W - 272L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 7 / 0
6,350
577
6,701
11,245
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
Adisuan
Kuzenbo
8
0 / 4 / 2
5,367
488
3,381
11,332
7,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
10
0 / 4 / 1
5,705
519
554
3,903
1,024
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 4 / 1
5,366
488
5,398
9,459
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
richydate5
Charybdis
8
0 / 5 / 1
4,945
450
4,717
7,868
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
3 / 2 / 2
5,527
502
3,386
5,828
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Surtr
12
5 / 2 / 2
7,464
679
8,302
9,156
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 1 / 9
5,879
534
5,843
7,756
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
13
5 / 1 / 4
6,987
635
4,093
5,557
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
alcoholiczac
The Morrigan
11
8 / 0 / 4
6,540
595
9,317
4,994
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
24
24
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
0
0.29
W
Freya
 
Freya
3
2
2
2
L
Kuzenbo
Adisuan
Kuzenbo
0
4
2
0.25
W
Surtr
5
2
2
3
W
3
1
9
7.5
L
Kukulkan
0
4
1
0.13
W
Ravana
5
1
4
7
W
The Morrigan
alcoholiczac
The Morrigan
8
0
4
10
L
3
4
1
0.88
L
Charybdis
richydate5
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,751
Damage
30,941
43,807
Taken
33,291
22,339
Mitigated
15,397
7,479
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,701
1,919
0
1,733
11,245
8,276
0
571
10,233
156
35,573
W
Freya
 
Freya
3,386
979
26
893
5,828
1,631
0
607
5,221
14,646
0
L
Kuzenbo
Adisuan
Kuzenbo
3,381
1,325
0
2,559
11,332
7,965
0
3,639
6,962
17,219
0
W
Surtr
8,302
3,503
0
3,193
9,156
6,709
0
51
8,751
1,373
46,261
W
5,843
919
236
2,059
7,756
3,745
0
2,161
5,595
0
13,737
L
Kukulkan
554
0
0
0
3,903
1,024
72
1,596
2,067
21,700
733
W
Ravana
4,093
632
0
2,417
5,557
1,843
0
143
5,316
0
45,762
W
The Morrigan
alcoholiczac
The Morrigan
9,317
1,950
203
899
4,994
1,469
0
1,009
3,985
35,201
1,210
L
5,398
1,867
0
968
9,459
3,026
0
2,613
6,517
0
31,284
L
Charybdis
richydate5
Charybdis
4,717
1,874
0
2,219
7,868
2,048
0
2,602
4,600
0
35,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
32,397
241
Minions Killed
271
0
Camps Cleared
0
1,053,855
Distance Traveled
1,180,522
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,350
577
63
6
0
219,708
0
W
Freya
5,527
502
20
2
0
231,512
0
L
Kuzenbo
5,367
488
20
2
0
232,647
2
W
Surtr
7,464
679
88
8
0
219,050
2
W
Fenrir
5,879
534
20
2
0
234,324
0
L
Kukulkan
5,705
519
56
5
0
177,523
0
W
Ravana
6,987
635
80
7
0
258,692
1
W
The Morrigan
6,540
595
63
6
0
236,944
0
L
Awilix
5,366
488
40
4
0
258,835
0
L
Charybdis
4,945
450
62
6
0
165,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role