Player Matchup

Medusa
Medusa
Bronze III
TReidy18
Medusa
Bronze III
Level 155
God Stats
2W - 1L
1,459 SR
Queue Stats
2W - 1L
1,528 MMR
Party 1
Merlin
Merlin
Bronze III
cousyj23
Merlin
Bronze III
Level 157
God Stats
2W - 1L
1,615 SR
Queue Stats
2W - 1L
1,600 MMR
Party 1
Nike
Nike
Bronze III
galvinx10
Nike
Bronze III
Level 125
God Stats
1W - 1L
1,614 SR
Queue Stats
2W - 1L
1,528 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,562 SR
1,552 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 68
1,576 SR
1,544 MMR
Hera
Hera
Bronze III
ElTiranoRK
Hera
Bronze III
Level 49
God Stats
0W - 1L
1,683 SR
Queue Stats
3W - 8L
1,545 MMR
Solo
Charybdis
Charybdis
Gold III
Surphee
Charybdis
Gold III
Level 88
God Stats
18W - 11L
1,545 SR
Queue Stats
47W - 35L
1,556 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
WhyGladShield
Cu Chulainn
Gold IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,531 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TReidy18
Medusa
17
9 / 1 / 7
11,973
921
12,094
9,810
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
cousyj23
Merlin
17
4 / 2 / 9
11,132
856
8,331
7,653
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
15
4 / 2 / 11
10,396
800
10,760
13,606
13,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThanatosNe ZhaKukulkanAchillesPoseidon

VS

Bans
ThothHerculesChang'eSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,909
685
7,616
7,798
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Surphee
Charybdis
15
3 / 5 / 1
9,569
736
6,380
10,740
3,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
WhyGladShield
Cu Chulainn
13
2 / 7 / 1
9,247
711
10,802
18,238
11,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
5
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Charybdis
Surphee
Charybdis
3
5
1
0.7
W
Medusa
TReidy18
Medusa
9
1
7
12.5
L
Cu Chulainn
WhyGladShield
Cu Chulainn
2
7
1
0.36
W
Merlin
cousyj23
Merlin
4
2
9
4.25
W
Nike
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,185
Damage
24,798
31,069
Taken
36,776
19,855
Mitigated
17,078
10,090
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,616
2,205
0
250
7,798
2,348
0
2,648
4,949
29,146
0
L
Charybdis
Surphee
Charybdis
6,380
3,185
0
2,032
10,740
3,157
0
2,219
8,037
0
32,767
W
Medusa
TReidy18
Medusa
12,094
4,416
0
4,079
9,810
3,875
1,741
2,045
7,765
0
71,149
L
Cu Chulainn
WhyGladShield
Cu Chulainn
10,802
1,384
0
1,568
18,238
11,573
0
3,165
14,607
0
38,138
W
Merlin
cousyj23
Merlin
8,331
652
0
2,116
7,653
2,742
943
2,068
5,585
48,608
1,546
W
Nike
10,760
740
0
3,895
13,606
13,238
339
4,113
9,493
0
27,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
27,725
202
Minions Killed
157
0
Camps Cleared
0
790,006
Distance Traveled
689,882
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,909
685
45
3
0
220,928
0
L
Charybdis
9,569
736
74
6
0
210,318
0
W
Medusa
11,973
921
103
8
0
261,066
3
L
Cu Chulainn
9,247
711
38
3
0
258,636
4
W
Merlin
11,132
856
70
5
0
256,965
3
W
Nike
10,396
800
29
2
0
271,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role