Player Matchup

Yemoja
Yemoja
InitiateToast70
Yemoja
Level 107
God Stats
0W - 2L
1,318 SR
Queue Stats
20W - 23L
1,557 Elo+
Party 3
Thor
Thor
SilverBackWild
Thor
Level 123
God Stats
4W - 6L
1,764 SR
Queue Stats
64W - 60L
1,574 Elo+
Solo
Hachiman
Hachiman
StoopetShark172
Hachiman
Level 132
God Stats
1W - 1L
1,673 SR
Queue Stats
46W - 39L
1,610 Elo+
Party 3
Merlin
Merlin
nikwitnoc
Merlin
Level 124
God Stats
1W - 4L
1,464 SR
Queue Stats
57W - 47L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
vrosalem
Gilgamesh
Level 103
God Stats
0W - 1L
1,721 SR
Queue Stats
39W - 32L
1,559 Elo+
Party 2
Team Averages
Level 118
1,588 SR
1,568 Elo+

VS

Team Averages
Level 123
1,600 SR
1,545 Elo+
Cu Chulainn
Cu Chulainn
DaddyHusbando-
Cu Chulainn
Level 65
God Stats
5W - 3L
1,719 SR
Queue Stats
37W - 24L
1,620 Elo+
Party 1
Agni
Agni
ObeyKali
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,615 Elo+
Party 1
Neith
Neith
iAphrodisiac
Neith
Level 188
God Stats
1W - 0L
1,546 SR
Queue Stats
39W - 42L
1,545 Elo+
Party 1
Kali
Kali
xllHashi
Kali
Level 107
God Stats
6W - 2L
1,705 SR
Queue Stats
284W - 272L
1,514 Elo+
Party 1
Atlas
Atlas
zMuRd3R_4L
Atlas
Level 148
God Stats
3W - 2L
1,532 SR
Queue Stats
83W - 104L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,582
506
4,252
10,239
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 2 / 2
7,689
591
5,956
10,461
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
10
0 / 7 / 1
6,230
479
5,084
10,916
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
nikwitnoc
Merlin
12
0 / 2 / 3
6,711
516
4,973
6,107
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gilgamesh
vrosalem
Gilgamesh
11
2 / 5 / 1
6,515
501
7,678
16,471
14,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaddyHusbando-
Cu Chulainn
15
7 / 2 / 1
9,223
709
14,342
12,931
8,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
12
1 / 3 / 0
6,919
532
4,083
6,130
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 5
8,042
619
9,296
8,431
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
14
4 / 1 / 4
7,817
601
5,447
12,951
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
12
1 / 0 / 7
7,079
545
6,873
8,525
6,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
18
18
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DaddyHusbando-
Cu Chulainn
7
2
1
3.75
L
1
2
1
0.75
W
Agni
1
3
0
0.33
L
5
2
2
3
L
Hachiman
0
7
1
0.07
W
5
2
5
3.75
L
Merlin
nikwitnoc
Merlin
0
2
3
0.75
L
Gilgamesh
vrosalem
Gilgamesh
2
5
1
0.5
W
Kali
4
1
4
6
W
Atlas
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,943
Damage
40,041
54,194
Taken
48,968
29,905
Mitigated
25,582
14,403
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DaddyHusbando-
Cu Chulainn
14,342
2,719
0
3,093
12,931
8,987
0
2,227
9,817
9,160
56,454
L
4,252
1,139
2,719
2,654
10,239
5,922
0
4,401
5,838
15,890
0
W
Agni
4,083
460
0
847
6,130
1,876
0
2,184
3,706
41,893
964
L
5,956
3,034
0
2,423
10,461
4,302
0
1,673
8,788
0
62,361
L
Hachiman
5,084
2,845
0
1,636
10,916
3,041
104
1,350
9,566
0
44,853
W
9,296
3,784
0
2,157
8,431
2,950
810
914
7,517
0
61,519
L
Merlin
nikwitnoc
Merlin
4,973
232
0
1,301
6,107
2,114
0
2,397
3,710
43,746
0
L
Gilgamesh
vrosalem
Gilgamesh
7,678
1,886
0
3,670
16,471
14,526
0
3,180
13,291
2,122
34,329
W
Kali
5,447
2,518
0
8,390
12,951
5,109
0
1,514
11,176
0
59,225
W
Atlas
6,873
2,290
0
1,816
8,525
6,660
0
3,076
5,255
20,119
1,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
39,080
372
Minions Killed
404
0
Camps Cleared
0
1,302,988
Distance Traveled
1,412,015
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,223
709
109
8
0
268,813
3
L
Yemoja
6,582
506
28
2
0
266,575
1
W
Agni
6,919
532
91
7
0
281,226
0
L
Thor
7,689
591
99
8
0
292,131
0
L
Hachiman
6,230
479
80
6
0
237,735
0
W
Neith
8,042
619
90
7
0
247,506
4
L
Merlin
6,711
516
96
7
0
261,324
0
L
Gilgamesh
6,515
501
69
5
0
245,223
0
W
Kali
7,817
601
94
7
0
319,568
0
W
Atlas
7,079
545
20
2
0
294,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role