Player Matchup

Janus
Janus
GoOnKaz
Janus
Level 140
God Stats
3W - 0L
1,383 SR
Queue Stats
64W - 39L
1,577 Elo+
Party 2
Pele
Pele
Rivalthor
Pele
Level 145
God Stats
2W - 0L
1,741 SR
Queue Stats
21W - 10L
1,602 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The NAC Attack
Cu Chulainn
Level 146
God Stats
6W - 2L
1,705 SR
Queue Stats
12W - 8L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
deiviscougar1983
Cthulhu
Level 105
God Stats
6W - 6L
1,474 SR
Queue Stats
315W - 311L
1,482 Elo+
Solo
Sylvanus
Sylvanus
dooziex
Sylvanus
Level 115
God Stats
27W - 9L
1,617 SR
Queue Stats
52W - 30L
1,574 Elo+
Party 2
Team Averages
Level 130
1,584 SR
1,541 Elo+

VS

Team Averages
Level 80
1,605 SR
1,587 Elo+
Guan Yu
Guan Yu
CanceIIed
Guan Yu
Level 67
God Stats
1W - 1L
1,754 SR
Queue Stats
17W - 12L
1,587 Elo+
Party 1
Xing Tian
Xing Tian
KAP A BIGF00T
Xing Tian
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Persephone
Persephone
Lunacysp
Persephone
Level 59
God Stats
1W - 2L
1,656 SR
Queue Stats
32W - 22L
1,587 Elo+
Party 1
Charybdis
Charybdis
UnbendingWig7
Charybdis
Level 74
God Stats
2W - 2L
1,535 SR
Queue Stats
120W - 115L
1,483 Elo+
Solo
Hera
Hera
theDRAGON 786
Hera
Level 65
God Stats
3W - 4L
1,582 SR
Queue Stats
9W - 12L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GoOnKaz
Janus
13
7 / 2 / 1
7,933
661
6,242
6,619
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
13
2 / 1 / 4
6,912
576
3,137
7,231
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
The NAC Attack
Cu Chulainn
11
2 / 3 / 1
6,132
511
3,431
12,140
7,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 1 / 13
7,313
609
5,136
9,046
5,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
dooziex
Sylvanus
11
9 / 2 / 8
7,292
608
6,573
7,654
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CanceIIed
Guan Yu
12
3 / 2 / 0
7,514
626
8,142
8,976
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
KAP A BIGF00T
Xing Tian
7
0 / 7 / 2
5,083
424
1,535
6,854
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Lunacysp
Persephone
11
3 / 5 / 0
6,811
568
5,874
7,319
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
UnbendingWig7
Charybdis
9
2 / 5 / 0
6,032
503
3,595
6,333
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
1 / 4 / 0
5,479
457
4,818
5,160
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
23
Kills
9
9
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CanceIIed
Guan Yu
3
2
0
1.5
W
Janus
GoOnKaz
Janus
7
2
1
3.75
L
Xing Tian
KAP A BIGF00T
Xing Tian
0
7
2
0.14
L
Persephone
Lunacysp
Persephone
3
5
0
0.6
W
Pele
2
1
4
4
W
Cu Chulainn
The NAC Attack
Cu Chulainn
2
3
1
0.83
L
Charybdis
UnbendingWig7
Charybdis
2
5
0
0.4
W
3
1
13
9.5
W
Sylvanus
dooziex
Sylvanus
9
2
8
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
23,964
42,690
Taken
34,642
20,762
Mitigated
15,040
14,078
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CanceIIed
Guan Yu
8,142
999
0
2,342
8,976
6,759
0
2,333
6,521
0
49,175
W
Janus
GoOnKaz
Janus
6,242
852
0
880
6,619
1,819
720
3,162
3,151
46,240
883
L
Xing Tian
KAP A BIGF00T
Xing Tian
1,535
67
0
244
6,854
3,837
0
5,017
1,797
6,456
0
L
Persephone
Lunacysp
Persephone
5,874
342
0
1,009
7,319
1,713
0
3,348
3,674
33,902
0
W
Pele
3,137
1,010
0
2,044
7,231
2,560
0
723
6,398
0
55,766
W
Cu Chulainn
The NAC Attack
Cu Chulainn
3,431
476
103
2,803
12,140
7,879
0
806
11,334
600
32,623
L
Charybdis
UnbendingWig7
Charybdis
3,595
1,556
0
903
6,333
1,454
0
4,074
2,219
0
21,443
W
5,136
649
2,008
2,991
9,046
5,277
0
3,640
5,374
22,721
0
W
Sylvanus
dooziex
Sylvanus
6,573
1,861
1,395
1,854
7,654
3,227
588
3,276
4,206
25,298
5,196
L
4,818
1,342
0
0
5,160
1,277
51
2,363
2,715
31,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
30,919
325
Minions Killed
247
0
Camps Cleared
0
1,213,220
Distance Traveled
1,107,863
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,514
626
97
8
0
236,954
0
W
Janus
7,933
661
94
8
0
272,361
2
L
Xing Tian
5,083
424
8
1
0
225,929
6
L
Persephone
6,811
568
61
5
0
253,293
0
W
Pele
6,912
576
101
8
0
252,458
3
W
Cu Chulainn
6,132
511
48
4
0
222,235
0
L
Charybdis
6,032
503
39
3
0
155,197
0
W
Cthulhu
7,313
609
28
2
0
240,755
0
W
Sylvanus
7,292
608
54
5
0
225,411
0
L
Hera
5,479
457
42
4
0
236,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role