Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chuquee
Thanatos
Level 146
God Stats
2W - 9L
1,243 SR
Queue Stats
375W - 372L
1,547 Elo+
Solo
Khepri
Khepri
NeWBANTCC
Khepri
Level 102
God Stats
4W - 4L
1,639 SR
Queue Stats
199W - 199L
1,560 Elo+
Solo
Charybdis
Charybdis
RIVANILDO179
Charybdis
Level 126
God Stats
26W - 43L
1,397 SR
Queue Stats
459W - 470L
1,477 Elo+
Solo
Loki
Loki
elpapadiabolico
Loki
Level 49
God Stats
31W - 15L
1,842 SR
Queue Stats
89W - 59L
1,693 Elo+
Solo
Team Averages
Level 117
1,524 SR
1,555 Elo+

VS

Team Averages
Level 141
1,550 SR
1,543 Elo+
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AzaKre
Hun Batz
Level 140
God Stats
1W - 0L
1,750 SR
Queue Stats
39W - 23L
1,565 Elo+
Party 1
Nox
Nox
Marne1bobTTV
Nox
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 94L
1,515 Elo+
Solo
Maui
Maui
Nagatorosama
Maui
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 52L
1,570 Elo+
Party 1
Rama
Rama
Turroнn
Rama
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 1
5,649
514
6,620
5,030
1,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Chuquee
Thanatos
10
1 / 5 / 0
5,674
516
4,616
10,367
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
NeWBANTCC
Khepri
7
0 / 1 / 2
5,409
492
2,779
7,260
2,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
RIVANILDO179
Charybdis
9
1 / 4 / 1
5,224
475
3,685
8,503
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 0
6,754
614
6,195
9,627
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 2 / 0
7,913
719
7,248
11,137
7,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
AzaKre
Hun Batz
13
3 / 1 / 1
7,088
644
3,422
8,462
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 6
6,761
615
5,629
6,051
1,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
4 / 0 / 6
7,259
660
5,024
9,293
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
13
4 / 1 / 1
8,111
737
6,373
7,897
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Surtr
 
Surtr
2
2
0
1
W
Hun Batz
AzaKre
Hun Batz
3
1
1
3.5
L
Thanatos
Chuquee
Thanatos
1
5
0
0.2
W
0
0
6
3
W
4
0
6
7
L
Khepri
NeWBANTCC
Khepri
0
1
2
1
L
Charybdis
RIVANILDO179
Charybdis
1
4
1
0.38
W
Rama
4
1
1
4.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
27,696
40,787
Taken
42,840
15,672
Mitigated
21,250
10,684
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,620
2,550
0
1,326
5,030
1,428
0
2,843
2,187
41,261
0
W
Surtr
 
Surtr
7,248
2,746
0
4,477
11,137
7,116
503
233
10,904
2,202
51,122
W
Hun Batz
AzaKre
Hun Batz
3,422
902
0
4,732
8,462
2,929
0
1,428
7,034
0
61,086
L
Thanatos
Chuquee
Thanatos
4,616
1,397
0
4,001
10,367
3,886
0
2,534
7,753
0
32,556
W
5,629
446
0
2,497
6,051
1,946
285
3,909
2,142
50,395
0
W
5,024
1,405
0
2,369
9,293
6,663
66
2,689
6,604
18,449
0
L
Khepri
NeWBANTCC
Khepri
2,779
438
1,466
1,420
7,260
2,959
0
3,103
4,157
8,819
0
L
Charybdis
RIVANILDO179
Charybdis
3,685
1,221
0
1,474
8,503
4,317
6
2,240
6,263
0
27,292
W
Rama
6,373
5,108
0
4,020
7,897
2,596
2,746
1,822
6,075
0
67,489
L
6,195
1,795
0
997
9,627
3,082
0
451
8,681
0
53,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,710
Gold Earned
37,132
297
Minions Killed
425
0
Camps Cleared
0
1,143,650
Distance Traveled
1,188,717
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,649
514
82
7
0
227,409
1
W
Surtr
7,913
719
93
8
0
233,563
0
W
Hun Batz
7,088
644
109
10
0
263,075
0
L
Thanatos
5,674
516
56
5
0
245,816
0
W
Nox
6,761
615
83
8
0
219,898
0
W
Maui
7,259
660
23
2
0
260,378
2
L
Khepri
5,409
492
12
1
0
236,481
2
L
Charybdis
5,224
475
47
4
0
200,445
0
W
Rama
8,111
737
117
11
0
211,803
0
L
Loki
6,754
614
100
9
0
233,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role