Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Itzjohn5491
Merlin
Level 59
God Stats
1W - 4L
1,272 SR
Queue Stats
198W - 228L
1,452 Elo+
Solo
Charon
Charon
Mofuggy
Charon
Level 49
God Stats
1W - 4L
1,242 SR
Queue Stats
8W - 9L
1,327 Elo+
Solo
Xing Tian
Xing Tian
RedPopRanger
Xing Tian
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 30L
1,337 Elo+
Party 1
Medusa
Medusa
xHaRdCoRexGaMeR
Medusa
Level 80
God Stats
14W - 8L
1,554 SR
Queue Stats
118W - 120L
1,411 Elo+
Party 1
Team Averages
Level 58
1,414 SR
1,405 Elo+

VS

Team Averages
Level 100
1,515 SR
1,442 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AD903
Ares
Level 104
God Stats
115W - 138L
1,431 SR
Queue Stats
316W - 331L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Baron Samedi365
Cthulhu
Level 122
God Stats
65W - 41L
1,653 SR
Queue Stats
306W - 299L
1,460 Elo+
Solo
Anubis
Anubis
BigCake34
Anubis
Level 113
God Stats
2W - 3L
1,252 SR
Queue Stats
67W - 58L
1,433 Elo+
Solo
Thor
Thor
Daltonnnd
Thor
Level 54
God Stats
8W - 1L
1,741 SR
Queue Stats
154W - 154L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 3 / 0
4,784
532
2,551
7,335
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
7
0 / 3 / 1
4,386
487
1,573
3,275
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
Mofuggy
Charon
8
0 / 4 / 0
4,664
518
2,619
8,881
2,327
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
RedPopRanger
Xing Tian
7
1 / 2 / 1
4,724
525
1,570
5,960
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 1
4,571
508
3,964
6,918
1,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 1 / 1
5,987
665
4,016
4,734
1,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
AD903
Ares
9
0 / 1 / 5
5,627
625
2,298
5,716
3,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
4 / 0 / 1
6,314
702
6,786
6,299
3,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
BigCake34
Anubis
11
3 / 1 / 1
6,181
687
2,508
3,328
1,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thor
10
5 / 0 / 1
5,972
664
2,424
6,543
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
16
16
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
W
Danzaburou
 
Danzaburou
4
1
1
4.5
W
Ares
AD903
Ares
0
1
5
2.5
W
4
0
1
4.5
W
Anubis
BigCake34
Anubis
3
1
1
3.5
W
Thor
5
0
1
5.5
L
Merlin
0
3
1
0.17
L
Charon
Mofuggy
Charon
0
4
0
0
L
Xing Tian
RedPopRanger
Xing Tian
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,277
Damage
18,032
32,369
Taken
26,620
10,437
Mitigated
11,334
7,739
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,551
1,480
0
1,455
7,335
2,418
0
2,168
5,167
0
25,013
W
Danzaburou
 
Danzaburou
4,016
1,865
0
1,683
4,734
1,462
557
414
4,320
0
37,642
W
Ares
AD903
Ares
2,298
122
1,202
1,299
5,716
3,151
275
996
4,720
17,336
2,140
W
6,786
204
0
3,048
6,299
3,454
0
2,054
4,245
34,913
4,243
W
Anubis
BigCake34
Anubis
2,508
175
79
1,884
3,328
1,391
266
1,465
1,863
39,298
1,825
W
Thor
2,424
821
0
3,622
6,543
1,876
0
692
5,851
0
31,785
L
Merlin
1,573
165
0
602
3,275
496
0
2,147
1,128
17,477
0
L
Charon
Mofuggy
Charon
2,619
615
0
2,664
8,881
2,327
0
4,450
4,431
20,480
629
L
Xing Tian
RedPopRanger
Xing Tian
1,570
335
0
1,237
5,960
3,311
0
1,472
4,488
10,523
0
L
3,964
1,453
112
1,669
6,918
1,885
0
678
6,240
0
26,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,129
Gold Earned
30,081
170
Minions Killed
280
0
Camps Cleared
0
780,004
Distance Traveled
935,556
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,784
532
40
4
0
179,001
0
W
Danzaburou
5,987
665
62
7
0
180,080
0
W
Ares
5,627
625
29
3
0
185,566
4
W
Cthulhu
6,314
702
61
7
0
192,777
0
W
Anubis
6,181
687
70
8
0
160,826
0
W
Thor
5,972
664
58
6
0
216,307
0
L
Merlin
4,386
487
40
4
0
117,348
0
L
Charon
4,664
518
47
5
0
155,058
0
L
Xing Tian
4,724
525
10
1
0
155,980
0
L
Medusa
4,571
508
33
4
0
172,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role