Player Matchup

Danzaburou
Danzaburou
Black Monk qC
Danzaburou
Level 99
God Stats
2W - 2L
1,711 SR
Queue Stats
6W - 9L
1,414 Elo+
Party 2
Zhong Kui
Zhong Kui
J_Killer321
Zhong Kui
Level 109
God Stats
0W - 1L
1,609 SR
Queue Stats
8W - 17L
1,322 Elo+
Party 2
Lancelot
Lancelot
ShmackedOG
Lancelot
Level 107
God Stats
0W - 1L
1,488 SR
Queue Stats
8W - 18L
1,313 Elo+
Party 2
Erlang Shen
Erlang Shen
YurDawgWater
Erlang Shen
Level 80
God Stats
0W - 1L
1,413 SR
Queue Stats
8W - 18L
1,313 Elo+
Party 2
Achilles
Achilles
suarkmas96
Achilles
Level 47
God Stats
0W - 3L
1,188 SR
Queue Stats
2W - 13L
1,212 Elo+
Party 2
Team Averages
Level 88
1,482 SR
1,315 Elo+

VS

Team Averages
Level 97
1,622 SR
1,507 Elo+
Danzaburou
Danzaburou
BulemicBully
Danzaburou
Level 142
God Stats
7W - 1L
1,657 SR
Queue Stats
103W - 101L
1,472 Elo+
Party 1
Fafnir
Fafnir
Joemomma12
Fafnir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 152L
1,464 Elo+
Party 1
Nemesis
Nemesis
Juhstihno
Nemesis
Level 55
God Stats
7W - 2L
1,689 SR
Queue Stats
91W - 80L
1,527 Elo+
Solo
Nike
Nike
dontbanmeimbased
Nike
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 121L
1,506 Elo+
Party 1
Zeus
Zeus
nicos-042398
Zeus
Level 129
God Stats
4W - 1L
1,762 SR
Queue Stats
260W - 252L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Black Monk qC
Danzaburou
15
0 / 5 / 2
9,594
505
8,209
12,776
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
J_Killer321
Zhong Kui
15
2 / 5 / 6
8,892
468
10,274
19,241
12,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
ShmackedOG
Lancelot
14
5 / 8 / 3
8,916
469
12,907
19,063
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
YurDawgWater
Erlang Shen
14
2 / 5 / 3
9,240
486
8,257
26,158
21,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
suarkmas96
Achilles
13
2 / 7 / 1
8,761
461
6,953
23,163
20,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BulemicBully
Danzaburou
19
7 / 2 / 10
13,024
685
16,198
13,089
5,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Joemomma12
Fafnir
16
1 / 1 / 16
11,083
583
6,226
14,068
17,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
Juhstihno
Nemesis
20
6 / 3 / 9
11,620
612
10,452
17,340
8,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 1 / 16
12,233
644
24,343
22,824
21,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 4 / 7
12,172
641
24,156
13,479
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
11
Kills
30
30
Deaths
11
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Black Monk qC
Danzaburou
0
5
2
0.2
W
Danzaburou
BulemicBully
Danzaburou
7
2
10
6
L
Zhong Kui
J_Killer321
Zhong Kui
2
5
6
1
W
Fafnir
Joemomma12
Fafnir
1
1
16
9
W
Nemesis
Juhstihno
Nemesis
6
3
9
3.5
L
Lancelot
ShmackedOG
Lancelot
5
8
3
0.81
L
Erlang Shen
YurDawgWater
Erlang Shen
2
5
3
0.7
W
5
1
16
13
W
11
4
7
3.63
L
Achilles
suarkmas96
Achilles
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,600
Damage
81,375
100,401
Taken
80,800
66,738
Mitigated
58,056
24,497
Healing
31,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Black Monk qC
Danzaburou
8,209
3,872
0
4,141
12,776
4,668
2,763
1,297
11,378
0
74,258
W
Danzaburou
BulemicBully
Danzaburou
16,198
11,139
0
7,934
13,089
5,687
7,502
800
12,289
0
113,719
L
Zhong Kui
J_Killer321
Zhong Kui
10,274
522
0
6,377
19,241
12,565
0
9,181
9,810
55,427
997
W
Fafnir
Joemomma12
Fafnir
6,226
2,627
0
5,073
14,068
17,635
421
1,846
12,222
32,010
0
W
Nemesis
Juhstihno
Nemesis
10,452
4,351
0
4,341
17,340
8,963
215
2,064
15,276
0
108,844
L
Lancelot
ShmackedOG
Lancelot
12,907
2,284
0
1,117
19,063
7,491
0
7,226
11,658
0
52,986
L
Erlang Shen
YurDawgWater
Erlang Shen
8,257
4,997
0
9,050
26,158
21,873
0
2,489
22,593
0
40,968
W
24,343
2,978
0
7,370
22,824
21,121
957
1,483
21,341
0
94,467
W
24,156
2,568
0
6,350
13,479
4,650
2,040
5,188
8,291
85,597
1,122
L
Achilles
suarkmas96
Achilles
6,953
1,387
0
3,812
23,163
20,141
0
9,882
13,139
0
24,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,403
Gold Earned
60,132
437
Minions Killed
612
0
Camps Cleared
0
1,848,051
Distance Traveled
1,885,599
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,594
505
131
7
0
353,546
0
W
Danzaburou
13,024
685
179
9
0
361,636
4
L
Zhong Kui
8,892
468
100
5
0
348,453
0
W
Fafnir
11,083
583
35
2
0
384,455
2
W
Nemesis
11,620
612
148
8
0
434,049
0
L
Lancelot
8,916
469
81
4
0
436,885
0
L
Erlang Shen
9,240
486
79
4
0
351,960
0
W
Nike
12,233
644
125
7
0
377,699
0
W
Zeus
12,172
641
125
7
0
327,760
0
L
Achilles
8,761
461
46
2
0
357,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role