Player Matchup

Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
KitaˆKita
Tsukuyomi
Masters
Level 121
God Stats
10W - 3L
1,860 SR
Queue Stats
275W - 237L
2,733 MMR
Solo
Sol
Sol
Masters
RafaelFutbol5598
Sol
Masters
Level 69
God Stats
3W - 8L
1,536 SR
Queue Stats
263W - 219L
2,532 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
lzCrushmanlz
Cu Chulainn
Masters
Level 143
God Stats
8W - 6L
1,713 SR
Queue Stats
173W - 161L
2,478 MMR
Party 1
Agni
Agni
Masters
Ópalo
Agni
Masters
Level 190
God Stats
9W - 12L
1,530 SR
Queue Stats
339W - 253L
3,020 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,628 SR
2,453 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 186
1,474 SR
1,959 MMR
Olorun
Olorun
Diamond I
 
Olorun
Diamond I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
 
Neith
Masters
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond II
 
Mulan
Diamond II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
Boults
Lancelot
Masters
Level 179
God Stats
26W - 25L
1,562 SR
Queue Stats
367W - 330L
2,772 MMR
Solo
Hercules
Hercules
Masters
Xhitoman
Hercules
Masters
Level 287
God Stats
2W - 3L
1,309 SR
Queue Stats
373W - 317L
2,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 4 / 2
4,612
512
1,737
8,646
4,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
KitaˆKita
Tsukuyomi
7
1 / 5 / 2
4,550
506
3,594
7,150
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 1
5,129
570
4,438
6,000
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
lzCrushmanlz
Cu Chulainn
10
0 / 3 / 0
5,652
628
4,811
9,419
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Ópalo
Agni
11
0 / 3 / 0
5,311
590
1,881
4,389
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
SusanoSun WukongPeleCthulhuMedusa

VS

Bans
Maman BrigitteChang'eThothAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 2 / 4
6,784
754
5,989
5,189
1,809
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Neith
 
Neith
12
4 / 0 / 4
6,572
730
5,816
4,105
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
 
Mulan
10
3 / 1 / 6
5,709
634
5,194
8,642
6,018
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
Boults
Lancelot
10
6 / 0 / 3
5,878
653
4,231
4,948
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Xhitoman
Hercules
11
1 / 0 / 2
6,276
697
5,696
7,591
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
19
19
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
2
0.5
W
Olorun
 
Olorun
5
2
4
3.5
W
Neith
 
Neith
4
0
4
6
W
Mulan
 
Mulan
3
1
6
6
W
Lancelot
Boults
Lancelot
6
0
3
7.5
L
Tsukuyomi
KitaˆKita
Tsukuyomi
1
5
2
0.4
L
1
4
1
0.38
W
Hercules
Xhitoman
Hercules
1
0
2
2
L
Cu Chulainn
lzCrushmanlz
Cu Chulainn
0
3
0
0
L
Agni
Ópalo
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,461
Damage
26,926
35,604
Taken
30,475
12,551
Mitigated
17,571
8,006
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,737
593
0
1,515
8,646
4,213
0
2,373
6,273
7,201
0
W
Olorun
 
Olorun
5,989
3,429
216
2,138
5,189
1,809
45
2,358
2,579
42,791
3,627
W
Neith
 
Neith
5,816
1,782
0
1,736
4,105
1,273
24
2,421
1,637
0
49,847
W
Mulan
 
Mulan
5,194
1,194
0
3,411
8,642
6,018
0
2,448
5,862
117
21,989
W
Lancelot
Boults
Lancelot
4,231
1,344
0
2,835
4,948
1,549
0
198
4,750
0
29,547
L
Tsukuyomi
KitaˆKita
Tsukuyomi
3,594
1,207
0
1,789
7,150
1,931
0
1,046
6,104
0
22,428
L
4,438
1,040
0
1,970
6,000
1,597
0
2,591
3,409
25,548
1,638
W
Hercules
Xhitoman
Hercules
5,696
1,957
0
4,692
7,591
6,922
0
0
7,591
6,434
40,639
L
Cu Chulainn
lzCrushmanlz
Cu Chulainn
4,811
825
0
2,672
9,419
3,794
0
903
8,071
0
40,898
L
Agni
Ópalo
Agni
1,881
102
0
60
4,389
1,016
0
0
4,389
38,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
31,219
277
Minions Killed
379
0
Camps Cleared
0
894,627
Distance Traveled
1,012,692
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,612
512
17
2
0
190,779
0
W
Olorun
6,784
754
91
10
0
180,791
2
W
Neith
6,572
730
102
11
0
200,120
3
W
Mulan
5,709
634
22
2
0
214,676
4
W
Lancelot
5,878
653
61
7
0
236,088
0
L
Tsukuyomi
4,550
506
46
5
0
159,011
0
L
Sol
5,129
570
57
6
0
171,039
0
W
Hercules
6,276
697
103
11
0
181,017
0
L
Cu Chulainn
5,652
628
76
8
0
188,307
3
L
Agni
5,311
590
81
9
0
185,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role