Player Matchup

Rama
Rama
Gold V
ICanExcel
Rama
Gold V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,503 MMR
Solo
Ravana
Ravana
Gold I
Lend Me A BIC
Ravana
Gold I
Level 197
God Stats
17W - 14L
1,523 SR
Queue Stats
503W - 512L
1,518 MMR
Solo
Vulcan
Vulcan
Bronze III
Stud94
Vulcan
Bronze III
Level 209
God Stats
4W - 3L
1,634 SR
Queue Stats
67W - 56L
1,452 MMR
Party 2
Lancelot
Lancelot
Silver I
Zavion
Lancelot
Silver I
Level 216
God Stats
5W - 1L
1,726 SR
Queue Stats
36W - 33L
1,547 MMR
Party 2
Geb
Geb
Silver II
mackattack53
Geb
Silver II
Level 141
God Stats
1W - 0L
1,776 SR
Queue Stats
16W - 17L
1,517 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 181
1,632 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,561 SR
1,502 MMR
Chang'e
Chang'e
Gold IV
Duck Daddy69973
Chang'e
Gold IV
Level 133
God Stats
3W - 2L
1,722 SR
Queue Stats
263W - 275L
1,458 MMR
Party 3
Ratatoskr
Ratatoskr
Gold V
SouIiosis
Ratatoskr
Gold V
Level 128
God Stats
11W - 12L
1,477 SR
Queue Stats
33W - 38L
1,445 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
XrAyPrO35
Cu Chulainn
Gold II
Level 139
God Stats
36W - 32L
1,611 SR
Queue Stats
255W - 262L
1,645 MMR
Party 3
Danzaburou
Danzaburou
Gold V
YoureTooEZ_
Danzaburou
Gold V
Level 153
God Stats
4W - 4L
1,591 SR
Queue Stats
55W - 53L
1,465 MMR
Solo
Ymir
Ymir
Gold IV
killa123ftw
Ymir
Gold IV
Level 129
God Stats
7W - 13L
1,402 SR
Queue Stats
38W - 42L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 1 / 2
7,821
559
5,371
8,536
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
1 / 0 / 0
8,408
601
10,041
9,098
8,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Stud94
Vulcan
14
4 / 3 / 1
8,413
601
10,582
5,510
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
Zavion
Lancelot
13
0 / 1 / 3
6,945
496
5,740
9,142
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 2 / 3
7,365
526
4,590
8,523
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bans
OsirisAgniAthenaThanatos

VS

Bans
AwilixMulanCthulhuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
5,734
410
4,224
10,760
2,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SouIiosis
Ratatoskr
13
3 / 0 / 0
6,971
498
4,609
8,696
3,163
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cu Chulainn
XrAyPrO35
Cu Chulainn
13
0 / 1 / 0
7,405
529
6,404
14,027
10,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
YoureTooEZ_
Danzaburou
12
2 / 2 / 2
7,315
523
6,120
8,469
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 4
7,055
504
5,523
10,562
6,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
8
Kills
7
7
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Rama
1
1
2
2
W
1
0
0
1
L
Ratatoskr
SouIiosis
Ratatoskr
3
0
0
3
W
Vulcan
Stud94
Vulcan
4
3
1
1.5
L
Cu Chulainn
XrAyPrO35
Cu Chulainn
0
1
0
0
L
Danzaburou
YoureTooEZ_
Danzaburou
2
2
2
1.5
W
Lancelot
Zavion
Lancelot
0
1
3
1.5
L
2
1
4
4
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,324
Damage
26,880
40,809
Taken
52,514
23,223
Mitigated
25,872
11,658
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,224
465
449
4,123
10,760
2,721
0
5,690
5,070
34,864
0
W
Rama
5,371
4,197
0
4,344
8,536
2,790
960
772
7,764
0
60,737
W
10,041
2,385
0
4,376
9,098
8,112
0
1,049
8,049
0
71,393
L
Ratatoskr
SouIiosis
Ratatoskr
4,609
577
0
1,382
8,696
3,163
0
1,031
7,665
0
59,798
W
Vulcan
Stud94
Vulcan
10,582
206
0
845
5,510
1,981
440
3,118
2,392
67,180
503
L
Cu Chulainn
XrAyPrO35
Cu Chulainn
6,404
1,401
0
3,880
14,027
10,823
0
0
13,073
7,743
52,307
L
Danzaburou
YoureTooEZ_
Danzaburou
6,120
2,907
0
2,651
8,469
2,333
0
2,371
6,098
0
48,243
W
Lancelot
Zavion
Lancelot
5,740
318
0
345
9,142
4,033
0
2,328
6,814
0
56,746
L
5,523
1,548
0
1,779
10,562
6,832
0
5,823
4,739
18,083
1,040
W
4,590
489
0
1,748
8,523
6,307
0
3,198
5,325
19,663
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
34,480
478
Minions Killed
357
0
Camps Cleared
0
1,439,103
Distance Traveled
1,406,728
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,734
410
59
4
0
256,242
0
W
Rama
7,821
559
134
10
0
259,922
4
W
Ravana
8,408
601
117
8
0
276,073
3
L
Ratatoskr
6,971
498
88
6
0
348,638
2
W
Vulcan
8,413
601
117
8
0
283,361
6
L
Cu Chulainn
7,405
529
105
8
0
260,533
1
L
Danzaburou
7,315
523
84
6
0
255,685
2
W
Lancelot
6,945
496
96
7
0
333,271
0
L
Ymir
7,055
504
21
2
0
285,630
2
W
Geb
7,365
526
14
1
0
286,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role