Player Matchup

Charon
Charon
D-MiniKinney
Charon
Level 83
God Stats
3W - 5L
1,257 SR
Queue Stats
22W - 42L
1,306 Elo+
Party 1
Surtr
Surtr
KOk03007Rojas
Surtr
Level 84
God Stats
13W - 17L
1,380 SR
Queue Stats
234W - 239L
1,430 Elo+
Solo
Mulan
Mulan
NightCrawler608
Mulan
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 87L
1,426 Elo+
Party 2
Anhur
Anhur
OptimusOrange94
Anhur
Level 46
God Stats
4W - 13L
1,310 SR
Queue Stats
19W - 35L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
Riven7284
Kukulkan
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 36L
1,444 Elo+
Party 2
Team Averages
Level 83
1,389 SR
1,381 Elo+

VS

Team Averages
Level 74
1,645 SR
1,441 Elo+
Jormungandr
Jormungandr
I_amGROOT-_-009
Jormungandr
Level 67
God Stats
1W - 2L
1,509 SR
Queue Stats
31W - 15L
1,519 Elo+
Solo
Anubis
Anubis
Kamuzakuario
Anubis
Level 62
God Stats
179W - 181L
1,468 SR
Queue Stats
294W - 278L
1,381 Elo+
Solo
Vulcan
Vulcan
MIkePancho69
Vulcan
Level 48
God Stats
24W - 34L
1,484 SR
Queue Stats
85W - 100L
1,418 Elo+
Solo
Charon
Charon
MasterFlipe
Charon
Level 89
God Stats
3W - 7L
1,904 SR
Queue Stats
7W - 11L
1,494 Elo+
Solo
Achilles
Achilles
TheLostAhamkara
Achilles
Level 102
God Stats
1W - 1L
1,858 SR
Queue Stats
169W - 172L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
0 / 1 / 7
7,971
531
3,907
11,756
8,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
10 / 1 / 3
9,121
608
9,209
11,896
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
8 / 0 / 1
9,833
656
8,994
13,478
6,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 0
8,435
562
1,047
8,709
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Riven7284
Kukulkan
12
1 / 4 / 2
7,508
501
3,832
7,830
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I_amGROOT-_-009
Jormungandr
11
1 / 6 / 4
6,694
446
6,886
12,802
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
13
3 / 3 / 0
7,319
488
6,786
6,756
3,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vulcan
11
2 / 5 / 0
6,768
451
8,423
7,745
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
14
2 / 3 / 0
8,113
541
5,762
9,747
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
6
0 / 3 / 0
5,565
371
2,136
5,741
3,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
20
Kills
8
8
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
0
1
7
3.5
L
Jormungandr
I_amGROOT-_-009
Jormungandr
1
6
4
0.5
W
10
1
3
11.5
L
Anubis
3
3
0
1
L
Vulcan
2
5
0
0.4
L
Charon
2
3
0
0.67
W
8
0
1
8.5
W
1
2
0
0.5
W
Kukulkan
Riven7284
Kukulkan
1
4
2
0.5
L
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
29,993
53,669
Taken
42,791
25,147
Mitigated
17,659
12,281
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
3,907
592
0
2,338
11,756
8,204
207
7,830
3,718
27,640
1,100
L
Jormungandr
I_amGROOT-_-009
Jormungandr
6,886
1,254
0
832
12,802
5,399
0
4,729
8,073
29,104
2,663
W
9,209
4,603
0
1,840
11,896
5,230
532
4,716
7,149
327
61,087
L
Anubis
6,786
144
0
2,775
6,756
3,072
0
574
6,182
46,151
0
L
Vulcan
8,423
39
0
500
7,745
2,250
0
1,874
5,871
36,458
0
L
Charon
5,762
399
0
2,245
9,747
3,787
90
560
9,187
58,493
0
W
8,994
858
0
5,987
13,478
6,964
638
3,926
9,190
0
79,109
W
1,047
689
0
1,306
8,709
2,229
3,281
4,924
3,785
0
56,320
W
Kukulkan
Riven7284
Kukulkan
3,832
916
0
810
7,830
2,520
0
5,866
1,934
33,251
0
L
Achilles
2,136
545
0
2,100
5,741
3,151
0
68
5,673
0
14,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
34,459
428
Minions Killed
303
0
Camps Cleared
0
1,549,847
Distance Traveled
1,279,494
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,971
531
29
2
0
334,977
0
L
Jormungandr
6,694
446
55
4
0
290,019
0
W
Surtr
9,121
608
82
5
0
334,032
0
L
Anubis
7,319
488
64
4
0
253,860
0
L
Vulcan
6,768
451
62
4
0
314,437
3
L
Charon
8,113
541
100
7
0
305,932
0
W
Mulan
9,833
656
137
9
0
285,509
0
W
Anhur
8,435
562
111
7
0
299,507
0
W
Kukulkan
7,508
501
69
5
0
295,822
0
L
Achilles
5,565
371
22
1
0
115,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role