Player Matchup

Vulcan
Vulcan
Preds32
Vulcan
Level 61
God Stats
6W - 2L
1,715 SR
Queue Stats
86W - 75L
1,549 Elo+
Party 1
Ymir
Ymir
Some_Rojin
Ymir
Level 199
God Stats
51W - 39L
1,653 SR
Queue Stats
507W - 492L
1,471 Elo+
Solo
Hou Yi
Hou Yi
YurShade
Hou Yi
Level 129
God Stats
1W - 2L
1,551 SR
Queue Stats
57W - 56L
1,514 Elo+
Solo
Maman Brigitte
Maman Brigitte
ochoazxt231
Maman Brigitte
Level 129
God Stats
5W - 5L
1,599 SR
Queue Stats
224W - 198L
1,465 Elo+
Solo
King Arthur
King Arthur
spideyplg
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,547 Elo+
Party 1
Team Averages
Level 121
1,604 SR
1,509 Elo+

VS

Team Averages
Level 106
1,465 SR
1,496 Elo+
Janus
Janus
Ailnok
Janus
Level 170
God Stats
5W - 4L
1,639 SR
Queue Stats
193W - 177L
1,504 Elo+
Solo
Mercury
Mercury
Diapered
Mercury
Level 62
God Stats
1W - 1L
1,250 SR
Queue Stats
84W - 71L
1,532 Elo+
Solo
Cerberus
Cerberus
GhostPantScreams
Cerberus
Level 67
God Stats
11W - 4L
1,681 SR
Queue Stats
54W - 49L
1,495 Elo+
Party 2
Medusa
Medusa
LinusSegsTips
Medusa
Level 147
God Stats
2W - 3L
1,256 SR
Queue Stats
54W - 49L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
lalotaku21
Erlang Shen
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 51L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Preds32
Vulcan
16
3 / 8 / 2
9,597
533
8,462
11,500
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
1 / 2 / 6
9,125
507
5,058
12,857
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
YurShade
Hou Yi
14
4 / 6 / 3
8,890
494
12,519
13,346
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
ochoazxt231
Maman Brigitte
4
1 / 1 / 1
5,845
325
1,469
2,650
495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
spideyplg
King Arthur
15
3 / 1 / 0
9,481
527
11,777
18,056
17,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ailnok
Janus
17
4 / 3 / 3
10,543
586
8,896
8,537
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Diapered
Mercury
19
6 / 2 / 3
10,773
599
9,492
11,016
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 2 / 5
9,196
511
3,595
16,514
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 3 / 2
10,089
561
9,035
11,874
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
lalotaku21
Erlang Shen
15
1 / 2 / 3
10,125
563
9,292
18,638
20,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
17
18
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Ailnok
Janus
4
3
3
1.83
W
Mercury
Diapered
Mercury
6
2
3
3.75
W
2
2
5
2.25
W
4
3
2
1.67
L
Vulcan
Preds32
Vulcan
3
8
2
0.5
L
1
2
6
2
L
Hou Yi
YurShade
Hou Yi
4
6
3
0.92
W
Erlang Shen
lalotaku21
Erlang Shen
1
2
3
1.25
L
Maman Brigitte
ochoazxt231
Maman Brigitte
1
1
1
1.5
L
King Arthur
spideyplg
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
40,310
58,409
Taken
66,579
40,990
Mitigated
43,077
8,725
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ailnok
Janus
8,896
511
0
500
8,537
2,592
1,233
5,219
3,089
83,261
0
W
Mercury
Diapered
Mercury
9,492
2,165
0
492
11,016
4,279
0
3,247
7,575
0
100,927
W
3,595
779
0
5,620
16,514
11,386
366
4,665
11,713
24,804
672
W
9,035
3,090
0
3,810
11,874
4,329
1,578
1,164
10,710
0
85,645
L
Vulcan
Preds32
Vulcan
8,462
38
0
573
11,500
4,638
756
4,837
6,423
75,379
0
L
5,058
1,454
0
1,712
12,857
12,944
232
3,810
8,865
39,107
2,068
L
Hou Yi
YurShade
Hou Yi
12,519
6,997
0
3,137
13,346
4,929
0
1,498
11,846
0
66,432
W
Erlang Shen
lalotaku21
Erlang Shen
9,292
5,409
0
7,860
18,638
20,491
206
714
17,924
0
66,033
L
Maman Brigitte
ochoazxt231
Maman Brigitte
1,469
199
0
1,213
2,650
495
0
179
2,471
6,535
220
L
King Arthur
spideyplg
King Arthur
11,777
3,010
0
2,090
18,056
17,984
0
1,615
16,351
1,220
52,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
50,726
378
Minions Killed
575
0
Camps Cleared
0
1,394,648
Distance Traveled
1,874,597
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,543
586
171
10
0
364,084
1
W
Mercury
10,773
599
136
8
0
473,020
0
W
Cerberus
9,196
511
44
2
0
352,813
7
W
Medusa
10,089
561
120
7
0
389,473
5
L
Vulcan
9,597
533
118
7
0
319,809
0
L
Ymir
9,125
507
61
3
0
326,570
4
L
Hou Yi
8,890
494
105
6
0
336,956
2
W
Erlang Shen
10,125
563
104
6
0
295,207
1
L
Maman Brigitte
5,845
325
13
1
0
92,787
0
L
King Arthur
9,481
527
81
5
0
318,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role