Player Matchup

Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Depomed
Medusa
Level 99
God Stats
31W - 20L
1,626 SR
Queue Stats
98W - 118L
1,513 Elo+
Party 2
Awilix
Awilix
GaymerGuy694890
Awilix
Level 39
God Stats
3W - 0L
1,848 SR
Queue Stats
60W - 76L
1,503 Elo+
Party 2
Amaterasu
Amaterasu
VoidGMm
Amaterasu
Level 79
God Stats
27W - 12L
1,722 SR
Queue Stats
109W - 80L
1,526 Elo+
Solo
Zeus
Zeus
douglasalmeida8
Zeus
Level 150
God Stats
7W - 2L
1,606 SR
Queue Stats
310W - 293L
1,512 Elo+
Solo
Team Averages
Level 98
1,661 SR
1,511 Elo+

VS

Team Averages
Level 119
1,509 SR
1,526 Elo+
Charybdis
Charybdis
EddOnSwitch
Charybdis
Level 103
God Stats
29W - 25L
1,547 SR
Queue Stats
312W - 300L
1,499 Elo+
Solo
Set
Set
QU4NTUMAspectz
Set
Level 89
God Stats
43W - 37L
1,638 SR
Queue Stats
142W - 120L
1,555 Elo+
Party 1
Janus
Janus
TacoTony
Janus
Level 147
God Stats
38W - 38L
1,511 SR
Queue Stats
356W - 327L
1,481 Elo+
Solo
Hel
Hel
battlepantz7
Hel
Level 109
God Stats
0W - 2L
1,349 SR
Queue Stats
110W - 100L
1,567 Elo+
Party 1
Horus
Horus
x850x Flyer
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 204L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 5
5,905
591
3,564
8,183
4,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Depomed
Medusa
12
3 / 0 / 1
6,596
660
5,401
4,625
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
6 / 0 / 2
6,761
676
5,900
6,922
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
VoidGMm
Amaterasu
11
2 / 0 / 1
6,319
632
6,768
12,326
8,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 2 / 0
5,356
536
1,125
4,392
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EddOnSwitch
Charybdis
7
0 / 3 / 0
4,461
446
3,697
6,054
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
4,840
484
3,811
7,511
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
TacoTony
Janus
9
2 / 1 / 0
5,340
534
4,632
3,464
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 0
4,752
475
2,857
7,772
1,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
5,809
581
6,897
9,961
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
2
2
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
5
3.5
W
Medusa
Depomed
Medusa
3
0
1
3.5
L
Charybdis
EddOnSwitch
Charybdis
0
3
0
0
W
6
0
2
7
L
0
4
0
0
L
Janus
TacoTony
Janus
2
1
0
2
W
Amaterasu
VoidGMm
Amaterasu
2
0
1
2.5
L
0
2
0
0
W
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,758
Damage
21,894
36,448
Taken
34,762
17,231
Mitigated
12,617
13,471
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,564
629
283
2,595
8,183
4,211
0
2,435
5,642
20,000
832
W
Medusa
Depomed
Medusa
5,401
2,124
0
2,616
4,625
1,328
773
471
4,154
0
60,843
L
Charybdis
EddOnSwitch
Charybdis
3,697
1,921
0
1,589
6,054
1,412
0
1,007
5,047
0
28,577
W
5,900
2,388
0
985
6,922
2,517
0
682
6,160
0
49,248
L
3,811
1,599
0
2,391
7,511
2,718
0
432
7,079
0
33,001
L
Janus
TacoTony
Janus
4,632
0
0
865
3,464
740
0
1,089
2,375
23,050
507
W
Amaterasu
VoidGMm
Amaterasu
6,768
3,611
0
6,480
12,326
8,216
0
984
10,609
0
42,817
L
2,857
168
1,915
3,533
7,772
1,717
0
2,017
5,755
16,655
0
W
1,125
138
0
512
4,392
959
301
2,238
1,902
27,355
748
L
6,897
3,733
70
4,049
9,961
6,030
16
0
9,961
0
41,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
25,202
352
Minions Killed
256
0
Camps Cleared
0
1,062,593
Distance Traveled
955,856
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,905
591
32
3
0
238,471
2
W
Medusa
6,596
660
98
10
0
206,177
0
L
Charybdis
4,461
446
46
5
0
151,996
0
W
Awilix
6,761
676
84
8
0
259,106
3
L
Set
4,840
484
64
6
0
212,735
0
L
Janus
5,340
534
50
5
0
210,225
4
W
Amaterasu
6,319
632
78
8
0
185,398
0
L
Hel
4,752
475
23
2
0
206,468
4
W
Zeus
5,356
536
60
6
0
173,441
0
L
Horus
5,809
581
73
7
0
174,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role