Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
AltairGames
Cu Chulainn
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,744 MMR
Solo
Anhur
Anhur
Diamond V
Benai
Anhur
Diamond V
Level 185
God Stats
24W - 26L
1,439 SR
Queue Stats
217W - 201L
2,004 MMR
Solo
Geb
Geb
Gold III
BigNolo
Geb
Gold III
Level 92
God Stats
5W - 13L
1,387 SR
Queue Stats
84W - 91L
1,654 MMR
Solo
Merlin
Merlin
Platinum IV
Makenseix
Merlin
Platinum IV
Level 166
God Stats
0W - 1L
1,285 SR
Queue Stats
150W - 145L
1,814 MMR
Solo
Loki
Loki
Gold IV
Xalabaia-BR
Loki
Gold IV
Level 159
God Stats
7W - 6L
1,545 SR
Queue Stats
53W - 52L
1,670 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,431 SR
1,777 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 175
1,510 SR
1,783 MMR
Cthulhu
Cthulhu
Platinum IV
Cafffa
Cthulhu
Platinum IV
Level 222
God Stats
10W - 6L
1,610 SR
Queue Stats
199W - 213L
1,765 MMR
Party 1
Charon
Charon
Bronze IV
Goldbee0645
Charon
Bronze IV
Level 69
God Stats
1W - 0L
1,340 SR
Queue Stats
5W - 2L
1,600 MMR
Solo
Danzaburou
Danzaburou
Platinum V
KilluaHashire
Danzaburou
Platinum V
Level 208
God Stats
1W - 1L
1,290 SR
Queue Stats
190W - 188L
1,637 MMR
Party 1
Nemesis
Nemesis
Platinum V
Sŋσw
Nemesis
Platinum V
Level 178
God Stats
6W - 4L
1,788 SR
Queue Stats
213W - 213L
1,717 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
xTutupom
Yu Huang
Diamond IV
Level 197
God Stats
5W - 6L
1,521 SR
Queue Stats
102W - 84L
2,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AltairGames
Cu Chulainn
7
1 / 0 / 0
3,612
722
1,698
3,827
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Benai
Anhur
5
1 / 2 / 1
3,402
680
1,808
3,230
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Geb
5
0 / 3 / 2
3,254
651
849
4,219
2,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Makenseix
Merlin
7
0 / 1 / 0
3,484
697
491
1,665
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
1 / 0 / 0
3,157
631
676
1,665
335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
MedusaThothAthenaAwilix

VS

Bans
Chang'eBellonaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cafffa
Cthulhu
6
0 / 1 / 0
3,633
727
1,664
2,736
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
6
1 / 1 / 4
3,842
768
2,042
2,783
1,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
KilluaHashire
Danzaburou
6
2 / 1 / 3
3,883
777
3,592
2,635
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sŋσw
Nemesis
6
2 / 0 / 0
3,601
720
709
2,925
821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
xTutupom
Yu Huang
8
1 / 0 / 0
3,816
763
1,262
1,066
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AltairGames
Cu Chulainn
1
0
0
1
L
Anhur
Benai
Anhur
1
2
1
0.75
L
Geb
0
3
2
0.33
W
Cthulhu
Cafffa
Cthulhu
0
1
0
0
W
Charon
1
1
4
3
W
Danzaburou
KilluaHashire
Danzaburou
2
1
3
3.5
L
Merlin
Makenseix
Merlin
0
1
0
0
W
Nemesis
Sŋσw
Nemesis
2
0
0
2
L
1
0
0
1
W
Yu Huang
xTutupom
Yu Huang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,522
Damage
9,269
14,606
Taken
12,145
5,097
Mitigated
4,497
4,625
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AltairGames
Cu Chulainn
1,698
216
0
1,107
3,827
1,334
0
1,311
2,183
0
15,617
L
Anhur
Benai
Anhur
1,808
1,107
0
906
3,230
754
0
755
2,475
0
12,640
L
Geb
849
258
0
899
4,219
2,239
0
1,124
3,095
6,405
0
W
Cthulhu
Cafffa
Cthulhu
1,664
231
0
1,126
2,736
1,496
0
0
2,736
13,469
1,769
W
Charon
2,042
873
0
1,180
2,783
1,229
0
320
2,463
8,621
0
W
Danzaburou
KilluaHashire
Danzaburou
3,592
1,612
0
1,148
2,635
639
0
336
2,299
0
22,290
L
Merlin
Makenseix
Merlin
491
137
0
447
1,665
435
0
1,262
403
17,414
0
W
Nemesis
Sŋσw
Nemesis
709
349
0
653
2,925
821
0
329
2,596
0
16,217
L
676
149
0
1,266
1,665
335
0
163
1,502
0
10,325
W
Yu Huang
xTutupom
Yu Huang
1,262
489
0
500
1,066
312
0
355
711
23,052
132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,909
Gold Earned
18,775
134
Minions Killed
156
0
Camps Cleared
0
508,195
Distance Traveled
517,785
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,612
722
35
7
0
98,437
0
L
Anhur
3,402
680
28
6
0
107,138
1
L
Geb
3,254
651
8
2
0
109,157
1
W
Cthulhu
3,633
727
31
6
0
97,041
0
W
Charon
3,842
768
7
1
0
94,834
2
W
Danzaburou
3,883
777
34
7
0
103,157
0
L
Merlin
3,484
697
37
7
0
95,779
0
W
Nemesis
3,601
720
36
7
0
118,477
0
L
Loki
3,157
631
26
5
0
97,684
0
W
Yu Huang
3,816
763
48
10
0
104,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role