Player Matchup

Ravana
Ravana
FifteenKilo
Ravana
Level 65
God Stats
11W - 3L
1,652 SR
Queue Stats
143W - 34L
1,643 Elo+
Party 3
Bacchus
Bacchus
GrizzlysRealm
Bacchus
Level 42
God Stats
34W - 6L
1,779 SR
Queue Stats
87W - 18L
1,677 Elo+
Party 3
Surtr
Surtr
OlympianG0409
Surtr
Level 48
God Stats
32W - 5L
1,584 SR
Queue Stats
176W - 51L
1,672 Elo+
Party 3
Agni
Agni
Rip Guido
Agni
Level 34
God Stats
9W - 8L
1,153 SR
Queue Stats
81W - 97L
1,228 Elo+
Party 2
Medusa
Medusa
bigbinks07
Medusa
Level 22
God Stats
12W - 18L
1,396 SR
Queue Stats
65W - 90L
1,216 Elo+
Party 2
Team Averages
Level 42
1,513 SR
1,487 Elo+

VS

Team Averages
Level 91
1,601 SR
1,463 Elo+
Janus
Janus
Angel9040s
Janus
Level 49
God Stats
45W - 47L
1,535 SR
Queue Stats
319W - 331L
1,466 Elo+
Solo
Artemis
Artemis
Kevitoo08
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,261 Elo+
Party 1
Discordia
Discordia
Manolodiaz1
Discordia
Level 191
God Stats
12W - 7L
1,641 SR
Queue Stats
369W - 369L
1,484 Elo+
Solo
The Morrigan
The Morrigan
Mistiyc
The Morrigan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,490 Elo+
Party 1
Anhur
Anhur
jottap21
Anhur
Level 133
God Stats
1W - 1L
1,829 SR
Queue Stats
72W - 31L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
6 / 2 / 3
9,722
1,215
7,424
5,699
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
13
1 / 0 / 7
8,624
1,078
4,950
7,935
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 3
8,713
1,089
5,588
9,152
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
14
1 / 2 / 9
8,592
1,074
4,533
4,478
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
bigbinks07
Medusa
13
0 / 2 / 6
7,705
963
3,203
6,399
1,857
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

328

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 3 / 5
8,466
1,058
6,051
9,137
2,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Artemis
Kevitoo08
Artemis
13
1 / 3 / 3
7,881
985
5,926
6,920
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Manolodiaz1
Discordia
14
5 / 1 / 3
9,506
1,188
11,667
5,647
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Mistiyc
The Morrigan
13
1 / 5 / 6
8,272
1,034
4,282
7,909
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
jottap21
Anhur
12
0 / 0 / 0
6,824
853
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
12
Kills
8
8
Deaths
12
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
1
3
5
1.17
W
Ravana
6
2
3
3.75
W
Bacchus
1
0
7
4.5
L
Artemis
Kevitoo08
Artemis
1
3
3
0.83
L
Discordia
Manolodiaz1
Discordia
5
1
3
6.5
L
The Morrigan
Mistiyc
The Morrigan
1
5
6
0.8
W
4
2
3
2.75
W
Agni
1
2
9
2.75
W
Medusa
bigbinks07
Medusa
0
2
6
1.5
L
Anhur
jottap21
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
27,926
33,663
Taken
29,613
20,104
Mitigated
9,557
3,353
Healing
690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,051
1,231
0
153
9,137
2,982
0
3,448
5,689
26,841
0
W
Ravana
7,424
2,556
0
1,237
5,699
2,138
0
3,015
2,684
0
35,840
W
Bacchus
4,950
597
0
1,088
7,935
9,767
0
5,272
2,663
10,101
1,038
L
Artemis
Kevitoo08
Artemis
5,926
1,848
0
437
6,920
2,224
0
2,166
4,754
0
12,628
L
Discordia
Manolodiaz1
Discordia
11,667
189
0
0
5,647
1,709
0
2,527
3,120
26,927
0
L
The Morrigan
Mistiyc
The Morrigan
4,282
630
0
100
7,909
2,642
0
1,015
6,894
10,309
0
W
5,588
1,371
0
960
9,152
4,925
0
5,687
3,465
258
14,487
W
Agni
4,533
500
0
0
4,478
1,417
0
3,123
1,355
19,053
0
W
Medusa
bigbinks07
Medusa
3,203
2,044
0
68
6,399
1,857
0
4,903
1,496
0
10,549
L
Anhur
jottap21
Anhur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,356
Gold Earned
40,949
156
Minions Killed
125
4
Camps Cleared
2
736,438
Distance Traveled
521,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,466
1,058
62
8
0
150,172
0
W
Ravana
9,722
1,215
73
9
1
154,626
0
W
Bacchus
8,624
1,078
13
2
1
158,472
0
L
Artemis
7,881
985
19
2
0
97,106
0
L
Discordia
9,506
1,188
34
4
0
140,784
0
L
The Morrigan
8,272
1,034
10
1
2
133,781
0
W
Surtr
8,713
1,089
21
3
0
139,954
0
W
Agni
8,592
1,074
25
3
1
143,652
0
W
Medusa
7,705
963
24
3
1
139,734
0
L
Anhur
6,824
853
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role