Player Matchup

Cu Chulainn
Cu Chulainn
Bronze V
Chillum94
Cu Chulainn
Bronze V
Level 129
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 5L
1,448 MMR
Party 1
Shiva
Shiva
Bronze V
Sqinner
Shiva
Bronze V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,448 MMR
Party 1
Chang'e
Chang'e
Bronze V
WhiteTigerSinon
Chang'e
Bronze V
Level 62
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 5L
1,389 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 113
1,478 SR
1,428 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,641 SR
1,394 MMR
Cthulhu
Cthulhu
Gold V
Mr Upstart77
Cthulhu
Gold V
Level 147
God Stats
35W - 33L
1,531 SR
Queue Stats
180W - 291L
1,276 MMR
Solo
Vulcan
Vulcan
Silver II
RBJR
Vulcan
Silver II
Level 119
God Stats
2W - 1L
1,796 SR
Queue Stats
38W - 36L
1,483 MMR
Solo
Bastet
Bastet
Silver I
Yaboi918434
Bastet
Silver I
Level 137
God Stats
54W - 52L
1,595 SR
Queue Stats
119W - 129L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chillum94
Cu Chulainn
16
2 / 0 / 6
10,910
779
11,625
20,365
20,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Shiva
Sqinner
Shiva
15
6 / 7 / 1
10,986
785
15,075
20,105
11,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 6
9,855
704
6,493
16,763
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
AchillesOdinHerculesMedusaJanus

VS

Bans
Ao KuangNikeThothAtlasPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mr Upstart77
Cthulhu
16
3 / 3 / 9
10,463
747
10,614
17,145
16,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
RBJR
Vulcan
16
5 / 2 / 6
11,123
795
17,766
7,668
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
5 / 3 / 8
10,854
775
16,491
14,451
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
13
13
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Chillum94
Cu Chulainn
2
0
6
5
W
Cthulhu
Mr Upstart77
Cthulhu
3
3
9
2.5
W
Vulcan
RBJR
Vulcan
5
2
6
4
L
Shiva
Sqinner
Shiva
6
7
1
0.93
L
0
6
6
0.5
W
Bastet
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
44,871
57,233
Taken
39,264
37,264
Mitigated
25,635
14,970
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Chillum94
Cu Chulainn
11,625
645
370
3,580
20,365
20,605
414
9,527
9,595
0
50,289
W
Cthulhu
Mr Upstart77
Cthulhu
10,614
587
340
3,857
17,145
16,734
186
3,310
13,755
30,867
1,496
W
Vulcan
RBJR
Vulcan
17,766
752
0
2,682
7,668
3,432
958
1,226
6,434
57,657
946
L
Shiva
Sqinner
Shiva
15,075
2,208
653
2,795
20,105
11,613
0
8,280
10,888
0
41,477
L
6,493
315
3,229
4,343
16,763
5,046
406
7,396
8,941
36,132
466
W
Bastet
16,491
2,425
0
6,013
14,451
5,469
1,360
1,872
12,536
0
37,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
32,440
198
Minions Killed
179
0
Camps Cleared
0
853,839
Distance Traveled
902,867
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,910
779
76
5
0
325,661
0
W
Cthulhu
10,463
747
48
3
0
281,002
5
W
Vulcan
11,123
795
98
7
0
321,495
2
L
Shiva
10,986
785
59
4
0
268,078
0
L
Chang'e
9,855
704
63
5
0
260,100
0
W
Bastet
10,854
775
33
2
0
300,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role