Player Matchup

Awilix
Awilix
 
Awilix
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DiscordKitty
Bacchus
Level 155
God Stats
3W - 2L
1,550 SR
Queue Stats
14W - 15L
1,467 Elo+
Party 2
Merlin
Merlin
Yaxael
Merlin
Level 147
God Stats
6W - 5L
1,505 SR
Queue Stats
68W - 61L
1,618 Elo+
Party 2
Chiron
Chiron
Yhwach4911
Chiron
Level 64
God Stats
1W - 4L
1,464 SR
Queue Stats
65W - 48L
1,563 Elo+
Solo
Team Averages
Level 127
1,504 SR
1,530 Elo+

VS

Team Averages
Level 105
1,569 SR
1,589 Elo+
Khepri
Khepri
Strombolex
Khepri
Level 114
God Stats
28W - 21L
1,587 SR
Queue Stats
296W - 272L
1,593 Elo+
Party 1
Rama
Rama
Thieving_Otter
Rama
Level 148
God Stats
1W - 3L
1,695 SR
Queue Stats
369W - 332L
1,546 Elo+
Party 1
Ra
Ra
WorldsOkayistADC
Ra
Level 127
God Stats
3W - 7L
1,327 SR
Queue Stats
403W - 356L
1,575 Elo+
Party 1
Olorun
Olorun
pavonplumer
Olorun
Level 69
God Stats
33W - 24L
1,591 SR
Queue Stats
401W - 344L
1,611 Elo+
Solo
Bastet
Bastet
zerocheese14
Bastet
Level 69
God Stats
44W - 30L
1,647 SR
Queue Stats
544W - 521L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
9 / 0 / 4
6,864
686
9,050
5,499
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
 
Mulan
10
2 / 3 / 3
5,850
585
5,086
8,306
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
DiscordKitty
Bacchus
9
1 / 2 / 6
5,520
552
3,143
5,554
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Yaxael
Merlin
11
1 / 1 / 4
6,094
609
2,324
3,034
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Yhwach4911
Chiron
11
3 / 0 / 2
6,496
650
5,423
4,138
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Strombolex
Khepri
8
0 / 5 / 2
4,943
494
1,886
7,703
5,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 0
5,151
515
2,845
7,121
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
5,940
594
2,665
4,655
1,427
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
11
3 / 3 / 0
6,465
647
5,821
7,946
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
10
1 / 2 / 1
5,176
518
1,689
6,192
1,547
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
6
6
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
0
4
11
W
Mulan
 
Mulan
2
3
3
1.17
W
Bacchus
DiscordKitty
Bacchus
1
2
6
2
L
Khepri
Strombolex
Khepri
0
5
2
0.2
L
1
4
0
0.25
L
1
2
1
0.75
W
Merlin
Yaxael
Merlin
1
1
4
3
W
Chiron
Yhwach4911
Chiron
3
0
2
4
L
Olorun
3
3
0
1
L
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
14,906
26,531
Taken
33,617
12,325
Mitigated
12,882
8,085
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,050
3,997
0
928
5,499
1,978
0
2,052
3,385
0
45,219
W
Mulan
 
Mulan
5,086
544
0
3,041
8,306
4,114
0
4,240
4,066
0
27,969
W
Bacchus
DiscordKitty
Bacchus
3,143
680
0
1,659
5,554
4,284
120
1,895
3,659
9,309
1,676
L
Khepri
Strombolex
Khepri
1,886
374
0
1,056
7,703
5,047
0
1,669
6,034
12,250
0
L
2,845
2,379
0
2,558
7,121
2,270
0
940
6,181
0
32,003
L
2,665
84
206
1,786
4,655
1,427
0
1,855
2,800
40,223
211
W
Merlin
Yaxael
Merlin
2,324
175
0
684
3,034
833
63
1,150
1,772
45,778
0
W
Chiron
Yhwach4911
Chiron
5,423
1,692
222
1,551
4,138
1,116
550
336
3,802
0
48,664
L
Olorun
5,821
3,351
120
3,887
7,946
2,591
0
0
7,946
40,150
5,079
L
Bastet
1,689
700
0
2,792
6,192
1,547
0
847
5,345
0
29,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
27,675
327
Minions Killed
306
0
Camps Cleared
0
1,062,453
Distance Traveled
946,269
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,864
686
73
7
0
252,649
0
W
Mulan
5,850
585
49
5
0
205,775
0
W
Bacchus
5,520
552
15
2
0
200,284
4
L
Khepri
4,943
494
14
1
0
194,722
2
L
Rama
5,151
515
68
7
0
187,827
4
L
Ra
5,940
594
96
10
0
205,065
0
W
Merlin
6,094
609
103
10
0
216,577
0
W
Chiron
6,496
650
87
9
0
187,168
0
L
Olorun
6,465
647
72
7
0
149,727
0
L
Bastet
5,176
518
56
6
0
208,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role