Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JAYP42oz
Ravana
Level 153
God Stats
2W - 4L
1,738 SR
Queue Stats
5W - 9L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
OGKausch
Danzaburou
Level 107
God Stats
17W - 13L
1,180 SR
Queue Stats
297W - 275L
1,566 Elo+
Solo
Tyr
Tyr
WarlordCleon939
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,664 Elo+
Party 1
Ix Chel
Ix Chel
csgUNC
Ix Chel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,551 Elo+
Party 1
Team Averages
Level 106
1,484 SR
1,589 Elo+

VS

Team Averages
Level 67
1,489 SR
1,580 Elo+
Artio
Artio
Firelørd
Artio
Level 146
God Stats
1W - 0L
1,339 SR
Queue Stats
16W - 12L
1,783 Elo+
Party 3
Medusa
Medusa
IGotBones
Medusa
Level 14
God Stats
8W - 4L
1,540 SR
Queue Stats
17W - 21L
1,343 Elo+
Party 2
Chang'e
Chang'e
Lilhotboyz
Chang'e
Level 73
God Stats
20W - 14L
1,653 SR
Queue Stats
380W - 367L
1,517 Elo+
Solo
Horus
Horus
Phlegming
Horus
Level 84
God Stats
9W - 9L
1,411 SR
Queue Stats
17W - 21L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
TonParePixaTort
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,915 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
3
0 / 3 / 0
4,613
330
659
2,954
1,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
JAYP42oz
Ravana
11
2 / 4 / 4
7,210
515
6,653
9,949
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
OGKausch
Danzaburou
12
1 / 5 / 3
7,423
530
3,465
11,482
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 0
8,331
595
10,393
13,804
8,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
csgUNC
Ix Chel
13
3 / 3 / 2
7,766
555
8,181
8,090
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Firelørd
Artio
14
0 / 3 / 2
7,273
520
5,549
13,991
7,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
IGotBones
Medusa
15
12 / 1 / 1
9,639
689
12,281
6,952
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Lilhotboyz
Chang'e
14
4 / 4 / 0
8,718
623
6,800
10,953
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Phlegming
Horus
12
0 / 0 / 12
8,136
581
5,792
12,275
12,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
11
0 / 5 / 0
7,023
502
2,353
6,144
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
16
16
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
0
0
W
Artio
Firelørd
Artio
0
3
2
0.33
W
Medusa
IGotBones
Medusa
12
1
1
12.5
L
Ravana
JAYP42oz
Ravana
2
4
4
1
W
Chang'e
Lilhotboyz
Chang'e
4
4
0
1
L
Danzaburou
OGKausch
Danzaburou
1
5
3
0.5
W
Horus
Phlegming
Horus
0
0
12
6
W
Kukulkan
0
5
0
0
L
6
1
0
6
L
Ix Chel
csgUNC
Ix Chel
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
32,775
46,279
Taken
50,315
18,683
Mitigated
27,336
12,542
Healing
17,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
659
163
0
430
2,954
1,439
0
0
2,954
3,097
0
W
Artio
Firelørd
Artio
5,549
774
354
3,842
13,991
7,796
0
357
13,634
60,553
1,337
W
Medusa
IGotBones
Medusa
12,281
6,634
0
2,077
6,952
2,617
833
1,664
5,288
0
69,141
L
Ravana
JAYP42oz
Ravana
6,653
1,986
0
1,174
9,949
3,462
437
1,028
8,796
0
40,544
W
Chang'e
Lilhotboyz
Chang'e
6,800
579
1,093
3,843
10,953
3,329
354
4,785
6,168
59,827
2,899
L
Danzaburou
OGKausch
Danzaburou
3,465
1,082
0
2,794
11,482
2,868
0
1,721
9,723
0
43,497
W
Horus
Phlegming
Horus
5,792
2,136
895
5,442
12,275
12,088
144
2,034
10,241
0
18,955
W
Kukulkan
2,353
999
0
105
6,144
1,506
300
0
6,144
39,971
0
L
10,393
1,690
0
5,428
13,804
8,501
179
6,794
6,727
0
61,019
L
Ix Chel
csgUNC
Ix Chel
8,181
823
712
2,004
8,090
2,413
190
4,338
3,458
50,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
40,789
332
Minions Killed
455
0
Camps Cleared
0
1,138,792
Distance Traveled
1,426,833
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,613
330
7
1
0
57,390
1
W
Artio
7,273
520
98
7
0
338,247
3
W
Medusa
9,639
689
115
8
0
294,030
0
L
Ravana
7,210
515
67
5
0
275,106
1
W
Chang'e
8,718
623
130
9
0
234,258
0
L
Danzaburou
7,423
530
79
6
0
260,180
0
W
Horus
8,136
581
26
2
0
303,689
0
W
Kukulkan
7,023
502
86
6
0
256,609
0
L
Tyr
8,331
595
89
6
0
296,305
5
L
Ix Chel
7,766
555
90
6
0
249,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role