Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
EddOnSwitch
Xing Tian
Level 103
God Stats
2W - 2L
1,660 SR
Queue Stats
312W - 300L
1,510 Elo+
Solo
Anhur
Anhur
IICRAKII1
Anhur
Level 146
God Stats
22W - 24L
1,511 SR
Queue Stats
442W - 455L
1,475 Elo+
Solo
Janus
Janus
TacoTony
Janus
Level 147
God Stats
38W - 38L
1,523 SR
Queue Stats
356W - 327L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
VoidGMm
Ao Kuang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 80L
1,538 Elo+
Solo
Team Averages
Level 129
1,539 SR
1,503 Elo+

VS

Team Averages
Level 128
1,581 SR
1,484 Elo+
Nu Wa
Nu Wa
Bwolf4556
Nu Wa
Level 147
God Stats
16W - 15L
1,490 SR
Queue Stats
419W - 416L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
Sgt_Gunreaper13
Erlang Shen
Level 102
God Stats
38W - 28L
1,605 SR
Queue Stats
248W - 243L
1,486 Elo+
Solo
Vulcan
Vulcan
painki11er30
Vulcan
Level 126
God Stats
189W - 114L
1,657 SR
Queue Stats
597W - 579L
1,485 Elo+
Solo
Chang'e
Chang'e
sine2
Chang'e
Level 152
God Stats
9W - 8L
1,593 SR
Queue Stats
55W - 57L
1,525 Elo+
Solo
Bacchus
Bacchus
thtblueguyTV
Bacchus
Level 113
God Stats
14W - 9L
1,560 SR
Queue Stats
160W - 157L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 1 / 0
7,530
579
7,028
10,006
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
EddOnSwitch
Xing Tian
8
0 / 3 / 0
5,418
417
2,546
11,828
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
IICRAKII1
Anhur
12
0 / 4 / 0
6,204
477
2,044
8,154
2,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
TacoTony
Janus
11
5 / 1 / 0
7,111
547
4,572
5,294
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
VoidGMm
Ao Kuang
10
0 / 4 / 3
6,023
463
4,048
11,401
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bwolf4556
Nu Wa
12
0 / 4 / 4
7,577
583
6,620
6,369
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Sgt_Gunreaper13
Erlang Shen
14
2 / 0 / 1
8,124
625
7,244
14,090
10,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
13
4 / 0 / 3
8,006
616
6,439
2,766
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
sine2
Chang'e
12
3 / 1 / 1
7,334
564
4,844
5,269
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
thtblueguyTV
Bacchus
10
4 / 0 / 6
7,614
586
5,449
10,585
10,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
13
13
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
Nu Wa
Bwolf4556
Nu Wa
0
4
4
0.5
L
Xing Tian
EddOnSwitch
Xing Tian
0
3
0
0
L
Anhur
IICRAKII1
Anhur
0
4
0
0
W
Erlang Shen
Sgt_Gunreaper13
Erlang Shen
2
0
1
2.5
L
Janus
TacoTony
Janus
5
1
0
5
L
Ao Kuang
VoidGMm
Ao Kuang
0
4
3
0.38
W
Vulcan
4
0
3
5.5
W
Chang'e
sine2
Chang'e
3
1
1
3.5
W
Bacchus
thtblueguyTV
Bacchus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
30,596
46,683
Taken
39,079
18,156
Mitigated
24,448
12,834
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,028
3,174
0
5,351
10,006
3,443
427
1,359
8,505
0
66,155
W
Nu Wa
Bwolf4556
Nu Wa
6,620
1,245
0
440
6,369
1,548
754
4,597
1,402
46,772
0
L
Xing Tian
EddOnSwitch
Xing Tian
2,546
284
0
1,933
11,828
7,399
0
6,704
4,949
16,847
0
L
Anhur
IICRAKII1
Anhur
2,044
906
0
3,340
8,154
2,478
0
5,169
2,843
0
44,237
W
Erlang Shen
Sgt_Gunreaper13
Erlang Shen
7,244
3,741
0
6,305
14,090
10,734
76
2,297
11,793
0
55,695
L
Janus
TacoTony
Janus
4,572
112
0
1,342
5,294
1,293
0
3,971
1,018
41,862
948
L
Ao Kuang
VoidGMm
Ao Kuang
4,048
1,148
0
868
11,401
3,543
93
4,501
6,727
45,307
0
W
Vulcan
6,439
41
0
437
2,766
741
535
985
1,781
55,040
2,015
W
Chang'e
sine2
Chang'e
4,844
494
1,160
3,802
5,269
1,400
0
1,243
3,960
46,255
1,230
W
Bacchus
thtblueguyTV
Bacchus
5,449
1,114
0
3,408
10,585
10,025
80
2,443
8,106
18,311
1,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
38,655
374
Minions Killed
380
0
Camps Cleared
0
1,187,247
Distance Traveled
1,364,300
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,530
579
127
10
0
206,308
1
W
Nu Wa
7,577
583
96
7
0
244,593
3
L
Xing Tian
5,418
417
19
1
0
264,514
0
L
Anhur
6,204
477
75
6
0
217,346
0
W
Erlang Shen
8,124
625
83
6
0
257,247
1
L
Janus
7,111
547
89
7
0
212,827
2
L
Ao Kuang
6,023
463
64
5
0
286,252
0
W
Vulcan
8,006
616
96
7
0
288,693
0
W
Chang'e
7,334
564
84
6
0
300,466
0
W
Bacchus
7,614
586
21
2
0
273,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role