Player Matchup

Odin
Odin
ChiknNuggies216
Odin
Level 127
God Stats
1W - 2L
1,539 SR
Queue Stats
71W - 74L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Esta lucio
Sylvanus
Level 124
God Stats
2W - 4L
1,481 SR
Queue Stats
124W - 133L
1,486 Elo+
Party 1
The Morrigan
The Morrigan
NauticalSun60
The Morrigan
Level 92
God Stats
0W - 2L
1,237 SR
Queue Stats
7W - 10L
1,422 Elo+
Solo
Medusa
Medusa
math913city
Medusa
Level 108
God Stats
5W - 16L
1,411 SR
Queue Stats
192W - 174L
1,510 Elo+
Party 1
Arachne
Arachne
pittsteeler123
Arachne
Level 88
God Stats
3W - 6L
1,734 SR
Queue Stats
305W - 293L
1,435 Elo+
Solo
Team Averages
Level 108
1,480 SR
1,475 Elo+

VS

Team Averages
Level 72
1,546 SR
1,467 Elo+
Scylla
Scylla
GucciHammer
Scylla
Level 56
God Stats
4W - 5L
1,514 SR
Queue Stats
121W - 124L
1,484 Elo+
Party 2
Sobek
Sobek
IceC9ld
Sobek
Level 82
God Stats
7W - 6L
1,591 SR
Queue Stats
249W - 236L
1,487 Elo+
Solo
Arachne
Arachne
KyCairo
Arachne
Level 52
God Stats
18W - 18L
1,523 SR
Queue Stats
97W - 92L
1,526 Elo+
Solo
Cupid
Cupid
deerkiller420
Cupid
Level 108
God Stats
2W - 0L
1,604 SR
Queue Stats
5W - 4L
1,361 Elo+
Solo
Raijin
Raijin
zham11
Raijin
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 134L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,767
483
6,850
10,606
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
Esta lucio
Sylvanus
12
4 / 3 / 2
7,585
542
7,019
11,699
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
NauticalSun60
The Morrigan
8
0 / 5 / 0
5,432
388
692
5,800
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
2 / 2 / 3
7,712
551
7,302
8,127
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 3
6,758
483
3,434
13,039
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 2 / 7
8,881
634
8,936
6,507
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
IceC9ld
Sobek
13
1 / 2 / 8
8,045
575
3,915
11,045
7,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
KyCairo
Arachne
14
10 / 3 / 3
9,107
651
10,652
13,026
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 1 / 3
7,623
545
6,484
8,001
2,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
zham11
Raijin
12
1 / 3 / 0
7,502
536
5,528
9,281
3,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
17
17
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Sylvanus
Esta lucio
Sylvanus
4
3
2
1.67
W
Scylla
3
2
7
3.25
W
Sobek
IceC9ld
Sobek
1
2
8
2.5
W
Arachne
KyCairo
Arachne
10
3
3
3.83
L
The Morrigan
NauticalSun60
The Morrigan
0
5
0
0
W
2
1
3
3.5
L
Medusa
2
2
3
1.75
L
2
4
3
0.88
W
Raijin
zham11
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
35,515
49,271
Taken
47,860
23,439
Mitigated
19,422
9,800
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,850
1,213
0
1,767
10,606
9,311
0
4,979
5,627
0
33,959
L
Sylvanus
Esta lucio
Sylvanus
7,019
1,591
558
2,225
11,699
5,714
0
5,373
6,326
25,695
11,873
W
Scylla
8,936
1,030
0
1,176
6,507
1,937
1,336
2,203
4,304
73,391
631
W
Sobek
IceC9ld
Sobek
3,915
426
0
3,927
11,045
7,380
0
1,434
9,483
18,538
0
W
Arachne
KyCairo
Arachne
10,652
6,628
0
5,518
13,026
4,057
0
1,750
11,172
0
45,578
L
The Morrigan
NauticalSun60
The Morrigan
692
106
0
240
5,800
1,390
0
1,834
3,571
20,325
0
W
6,484
3,419
671
4,738
8,001
2,448
854
1,261
6,697
0
62,494
L
Medusa
7,302
1,898
0
2,271
8,127
2,999
1,936
927
7,200
0
66,629
L
3,434
2,391
0
2,739
13,039
4,025
0
4,871
8,168
0
34,626
W
Raijin
zham11
Raijin
5,528
599
0
3,029
9,281
3,600
570
545
8,243
43,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
41,158
323
Minions Killed
406
0
Camps Cleared
0
1,237,668
Distance Traveled
1,424,025
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,767
483
58
4
0
270,919
3
L
Sylvanus
7,585
542
72
5
0
248,017
2
W
Scylla
8,881
634
123
9
0
277,206
2
W
Sobek
8,045
575
23
2
0
303,874
1
W
Arachne
9,107
651
59
4
0
334,145
0
L
The Morrigan
5,432
388
35
3
0
149,200
0
W
Cupid
7,623
545
123
9
0
281,518
0
L
Medusa
7,712
551
99
7
0
290,474
4
L
Arachne
6,758
483
59
4
0
279,058
2
W
Raijin
7,502
536
78
6
0
227,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role