Player Matchup

Hercules
Hercules
CalculusCrusader
Hercules
Level 48
God Stats
3W - 4L
1,429 SR
Queue Stats
122W - 110L
1,482 Elo+
Solo
Ares
Ares
GrizloOnDaBeat
Ares
Level 27
God Stats
19W - 17L
1,474 SR
Queue Stats
263W - 285L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
ShoiGoi
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 142L
1,345 Elo+
Party 2
Cernunnos
Cernunnos
StillMandoh
Cernunnos
Level 29
God Stats
2W - 3L
1,709 SR
Queue Stats
135W - 151L
1,399 Elo+
Party 2
Loki
Loki
ZaZaSherb
Loki
Level 41
God Stats
10W - 3L
1,719 SR
Queue Stats
73W - 84L
1,418 Elo+
Solo
Team Averages
Level 37
1,566 SR
1,403 Elo+

VS

Team Averages
Level 46
1,387 SR
1,369 Elo+
Sylvanus
Sylvanus
Alank1212
Sylvanus
Level 41
God Stats
1W - 1L
1,288 SR
Queue Stats
70W - 80L
1,323 Elo+
Party 3
Lancelot
Lancelot
CrispyFriedRice
Lancelot
Level 32
God Stats
2W - 1L
1,712 SR
Queue Stats
15W - 28L
1,364 Elo+
Solo
Cthulhu
Cthulhu
FreefireInsano
Cthulhu
Level 16
God Stats
2W - 6L
1,208 SR
Queue Stats
13W - 28L
1,129 Elo+
Party 3
Chiron
Chiron
Ghost_Crusher_21
Chiron
Level 120
God Stats
1W - 2L
1,318 SR
Queue Stats
87W - 87L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
cruixsoyl1
Nu Wa
Level 23
God Stats
4W - 6L
1,411 SR
Queue Stats
60W - 54L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
8,188
546
5,585
17,791
10,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 7 / 1
6,922
461
6,312
16,941
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
ShoiGoi
Nu Wa
14
1 / 3 / 2
7,597
506
3,227
8,772
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
StillMandoh
Cernunnos
11
2 / 6 / 2
6,900
460
6,536
12,727
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
14
5 / 5 / 2
7,683
512
7,619
13,441
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alank1212
Sylvanus
15
0 / 3 / 1
8,773
585
13,202
12,828
8,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
16
9 / 0 / 6
9,629
642
9,988
10,466
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
3 / 4 / 6
7,974
532
4,920
11,777
7,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 1 / 6
8,903
594
13,426
11,400
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
15
1 / 3 / 6
8,934
596
10,278
6,215
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
11
Kills
21
21
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alank1212
Sylvanus
0
3
1
0.17
L
2
0
1
2.5
W
Lancelot
9
0
6
12
W
3
4
6
1.5
W
8
1
6
11
L
1
7
1
0.21
L
Nu Wa
ShoiGoi
Nu Wa
1
3
2
0.67
L
Cernunnos
StillMandoh
Cernunnos
2
6
2
0.5
L
Loki
5
5
2
1.2
W
Nu Wa
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
51,814
69,672
Taken
52,686
32,492
Mitigated
25,733
22,803
Healing
20,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alank1212
Sylvanus
13,202
5,143
156
6,077
12,828
8,188
43
573
12,203
54,437
13,324
L
5,585
1,906
0
8,763
17,791
10,547
0
10,979
6,812
789
55,058
W
Lancelot
9,988
1,704
0
6,271
10,466
4,666
0
587
9,817
0
69,853
W
4,920
905
2,170
1,361
11,777
7,393
507
2,903
8,844
27,727
0
W
13,426
5,549
504
3,207
11,400
3,676
9
3,294
8,054
0
59,481
L
6,312
978
0
3,671
16,941
11,826
0
5,192
11,749
22,557
441
L
Nu Wa
ShoiGoi
Nu Wa
3,227
601
0
1,750
8,772
1,884
0
5,058
3,714
46,807
0
L
Cernunnos
StillMandoh
Cernunnos
6,536
3,637
0
4,068
12,727
4,016
62
2,116
10,611
0
48,204
L
Loki
7,619
3,183
0
4,551
13,441
4,219
0
4,026
9,415
0
47,636
W
Nu Wa
10,278
2,213
0
625
6,215
1,810
0
2,561
3,397
70,826
2,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,290
Gold Earned
44,213
412
Minions Killed
424
0
Camps Cleared
0
1,417,647
Distance Traveled
1,471,047
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,773
585
114
8
0
224,903
0
L
Hercules
8,188
546
122
8
0
290,541
7
W
Lancelot
9,629
642
102
7
0
400,987
0
W
Cthulhu
7,974
532
17
1
0
264,084
0
W
Chiron
8,903
594
85
6
0
287,791
4
L
Ares
6,922
461
31
2
0
278,569
0
L
Nu Wa
7,597
506
102
7
0
281,160
0
L
Cernunnos
6,900
460
69
5
0
255,953
0
L
Loki
7,683
512
88
6
0
311,424
0
W
Nu Wa
8,934
596
106
7
0
293,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role