Player Matchup

Terra
Terra
 
Terra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
D2LORDS
Anubis
Level 105
God Stats
165W - 156L
1,547 SR
Queue Stats
211W - 212L
1,527 Elo+
Solo
Chaac
Chaac
wGTS Gladiator
Chaac
Level 109
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
wGTS JUGGERNAUT
Xbalanque
Level 106
God Stats
2W - 2L
1,580 SR
Queue Stats
3W - 2L
1,799 Elo+
Party 1
Baba Yaga
Baba Yaga
wGTS Nemesis
Baba Yaga
Level 127
God Stats
0W - 1L
1,364 SR
Queue Stats
3W - 3L
1,609 Elo+
Party 1
Team Averages
Level 116
1,498 SR
1,587 Elo+

VS

Team Averages
Level 114
1,549 SR
1,478 Elo+
Fenrir
Fenrir
Coltzk95
Fenrir
Level 129
God Stats
2W - 0L
1,730 SR
Queue Stats
189W - 182L
1,416 Elo+
Solo
Cabrakan
Cabrakan
Hideyoshi14All
Cabrakan
Level 156
God Stats
3W - 1L
1,593 SR
Queue Stats
183W - 174L
1,520 Elo+
Party 2
Vulcan
Vulcan
SirTrippi
Vulcan
Level 55
God Stats
3W - 7L
1,288 SR
Queue Stats
114W - 115L
1,433 Elo+
Party 2
Ymir
Ymir
WardFireGiantt
Ymir
Level 149
God Stats
2W - 2L
1,524 SR
Queue Stats
92W - 81L
1,533 Elo+
Party 2
Mulan
Mulan
ilovekids101
Mulan
Level 79
God Stats
8W - 2L
1,611 SR
Queue Stats
204W - 200L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 5 / 2
7,337
524
4,496
10,498
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
D2LORDS
Anubis
14
10 / 7 / 1
8,265
590
12,839
11,058
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 5 / 1
6,650
475
5,525
13,787
13,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
wGTS JUGGERNAUT
Xbalanque
11
2 / 7 / 3
6,695
478
5,395
9,290
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baba Yaga
wGTS Nemesis
Baba Yaga
12
1 / 3 / 5
6,899
493
6,691
7,750
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coltzk95
Fenrir
14
6 / 1 / 4
8,205
586
7,650
13,228
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cabrakan
13
4 / 4 / 14
8,367
598
10,972
10,794
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
SirTrippi
Vulcan
13
0 / 5 / 1
7,502
536
2,511
6,738
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
13 / 3 / 4
9,063
647
10,360
10,312
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 1 / 2
8,578
613
10,368
12,489
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
14
Kills
27
27
Deaths
14
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
2
0.4
W
Fenrir
Coltzk95
Fenrir
6
1
4
8
L
Anubis
D2LORDS
Anubis
10
7
1
1.5
W
Cabrakan
4
4
14
2.75
W
Vulcan
SirTrippi
Vulcan
0
5
1
0.1
W
13
3
4
5
W
4
1
2
5
L
0
5
1
0.1
L
Xbalanque
wGTS JUGGERNAUT
Xbalanque
2
7
3
0.5
L
Baba Yaga
wGTS Nemesis
Baba Yaga
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,946
Damage
41,861
52,383
Taken
53,561
32,406
Mitigated
26,885
8,607
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,496
461
620
2,004
10,498
7,814
29
8,091
1,790
15,768
2,138
W
Fenrir
Coltzk95
Fenrir
7,650
2,054
0
7,701
13,228
5,123
0
2,812
10,416
0
68,555
L
Anubis
D2LORDS
Anubis
12,839
991
0
2,184
11,058
5,234
0
3,986
6,589
52,145
1,117
W
Cabrakan
10,972
1,076
0
2,898
10,794
5,511
0
5,712
5,082
35,047
0
W
Vulcan
SirTrippi
Vulcan
2,511
174
0
798
6,738
1,286
156
5,835
903
44,910
1,655
W
10,360
2,891
0
1,014
10,312
4,877
0
5,994
4,318
34,104
0
W
10,368
2,645
0
5,341
12,489
10,088
93
3,003
9,486
0
50,757
L
5,525
754
0
1,372
13,787
13,111
111
0
13,002
0
35,725
L
Xbalanque
wGTS JUGGERNAUT
Xbalanque
5,395
2,366
86
1,094
9,290
3,361
216
5,832
2,858
0
35,180
L
Baba Yaga
wGTS Nemesis
Baba Yaga
6,691
194
0
1,247
7,750
2,886
165
4,184
3,396
41,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
41,715
281
Minions Killed
390
0
Camps Cleared
0
1,311,116
Distance Traveled
1,352,511
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,337
524
25
2
0
285,872
2
W
Fenrir
8,205
586
108
8
0
324,987
0
L
Anubis
8,265
590
79
6
0
221,964
0
W
Cabrakan
8,367
598
53
4
0
270,539
4
W
Vulcan
7,502
536
80
6
0
240,837
0
W
Ymir
9,063
647
60
4
0
270,088
2
W
Mulan
8,578
613
89
6
0
246,060
0
L
Chaac
6,650
475
56
4
0
277,066
0
L
Xbalanque
6,695
478
56
4
0
254,672
0
L
Baba Yaga
6,899
493
65
5
0
271,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role