Player Matchup

Thoth
Thoth
Platinum IV
AwetismPatrol
Thoth
Platinum IV
Level 129
God Stats
1W - 5L
1,388 SR
Queue Stats
281W - 277L
1,655 MMR
Party 2
Nox
Nox
Gold III
GMdadsmoocher
Nox
Gold III
Level 69
God Stats
3W - 3L
1,513 SR
Queue Stats
40W - 36L
1,478 MMR
Party 2
Odin
Odin
Gold I
LightningZsniper
Odin
Gold I
Level 144
God Stats
1W - 1L
1,864 SR
Queue Stats
58W - 56L
1,645 MMR
Party 1
Awilix
Awilix
Silver I
The-_-Kirb
Awilix
Silver I
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 88L
1,593 MMR
Solo
Danzaburou
Danzaburou
Gold IV
XSoBxsic
Danzaburou
Gold IV
Level 145
God Stats
13W - 22L
1,453 SR
Queue Stats
157W - 168L
1,453 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,544 SR
1,565 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 162
1,574 SR
1,555 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold IV
D1egoCh1cago
Lancelot
Gold IV
Level 106
God Stats
24W - 16L
1,647 SR
Queue Stats
99W - 106L
1,542 MMR
Solo
Medusa
Medusa
Platinum IV
HawkTuá
Medusa
Platinum IV
Level 222
God Stats
6W - 3L
1,606 SR
Queue Stats
183W - 172L
1,576 MMR
Solo
Raijin
Raijin
Platinum IV
LeantFros
Raijin
Platinum IV
Level 224
God Stats
18W - 19L
1,620 SR
Queue Stats
585W - 573L
1,589 MMR
Solo
Tyr
Tyr
Gold III
Scixyy
Tyr
Gold III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 165L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,048
503
8,834
6,370
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

11
3 / 4 / 1
6,938
496
3,319
11,735
7,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 2 / 2
8,511
608
7,741
8,433
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
The-_-Kirb
Awilix
12
1 / 4 / 3
6,702
479
3,021
8,766
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
XSoBxsic
Danzaburou
13
1 / 4 / 0
7,327
523
2,969
8,373
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AthenaNe ZhaBellona

VS

Bans
ThanatosJanusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 1 / 6
7,997
571
3,528
8,302
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Lancelot
D1egoCh1cago
Lancelot
13
2 / 2 / 4
7,602
543
5,278
9,262
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
HawkTuá
Medusa
15
7 / 1 / 1
10,012
715
10,896
8,874
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
LeantFros
Raijin
14
3 / 2 / 2
8,525
609
7,586
7,346
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Scixyy
Tyr
14
1 / 3 / 3
8,452
604
3,742
12,090
8,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
16
16
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
6
6
L
1
2
2
1
W
Lancelot
D1egoCh1cago
Lancelot
2
2
4
2
L
3
4
1
0.88
W
Medusa
HawkTuá
Medusa
7
1
1
7.5
W
Raijin
LeantFros
Raijin
3
2
2
2
L
3
2
2
2
W
Tyr
Scixyy
Tyr
1
3
3
0.83
L
Awilix
The-_-Kirb
Awilix
1
4
3
0.63
L
Danzaburou
XSoBxsic
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,884
Damage
31,030
43,677
Taken
45,874
23,988
Mitigated
23,105
8,298
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,528
893
0
1,295
8,302
6,421
387
2,828
5,474
14,445
0
L
8,834
319
0
625
6,370
2,217
0
3,781
2,589
59,890
0
W
Lancelot
D1egoCh1cago
Lancelot
5,278
819
0
4,395
9,262
3,252
0
2,946
6,240
0
55,466
L
3,319
378
0
1,988
11,735
7,831
0
5,033
6,702
14,727
0
W
Medusa
HawkTuá
Medusa
10,896
4,608
0
892
8,874
3,041
3,081
1,427
7,447
0
81,828
W
Raijin
LeantFros
Raijin
7,586
1,050
0
838
7,346
1,925
450
5,815
1,531
64,064
364
L
7,741
941
0
1,518
8,433
8,072
0
459
7,974
8,376
46,389
W
Tyr
Scixyy
Tyr
3,742
381
0
3,428
12,090
8,466
90
1,637
9,746
0
52,246
L
Awilix
The-_-Kirb
Awilix
3,021
1,190
0
1,263
8,766
3,250
0
990
7,776
0
50,527
L
Danzaburou
XSoBxsic
Danzaburou
2,969
1,049
0
2,904
8,373
2,618
0
807
7,566
0
54,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,526
Gold Earned
42,588
396
Minions Killed
471
0
Camps Cleared
0
1,425,870
Distance Traveled
1,456,462
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,997
571
23
2
0
297,962
6
L
Thoth
7,048
503
105
8
0
300,065
2
W
Lancelot
7,602
543
85
6
0
327,404
4
L
Nox
6,938
496
19
1
0
294,055
3
W
Medusa
10,012
715
144
10
0
290,309
8
W
Raijin
8,525
609
106
8
0
264,847
9
L
Odin
8,511
608
97
7
0
272,949
2
W
Tyr
8,452
604
113
8
0
275,940
1
L
Awilix
6,702
479
77
6
0
311,723
0
L
Danzaburou
7,327
523
98
7
0
247,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role