Player Matchup

Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Jen156
Discordia
Level 106
God Stats
6W - 14L
1,181 SR
Queue Stats
61W - 78L
1,476 Elo+
Party 1
Yemoja
Yemoja
P4nchy
Yemoja
Level 172
God Stats
3W - 3L
1,435 SR
Queue Stats
284W - 309L
1,510 Elo+
Party 1
Ullr
Ullr
SoupOrFish
Ullr
Level 127
God Stats
0W - 2L
1,312 SR
Queue Stats
101W - 100L
1,562 Elo+
Party 1
Thanatos
Thanatos
SuckAToadHarrold
Thanatos
Level 16
God Stats
1W - 1L
1,744 SR
Queue Stats
45W - 46L
1,566 Elo+
Party 1
Team Averages
Level 114
1,434 SR
1,523 Elo+

VS

Team Averages
Level 69
1,547 SR
1,544 Elo+
Ullr
Ullr
 
Ullr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
JAYP42oz
Charon
Level 153
God Stats
1W - 0L
1,546 SR
Queue Stats
5W - 9L
1,592 Elo+
Party 2
Cabrakan
Cabrakan
WarlordCleon939
Cabrakan
Level 24
God Stats
2W - 3L
1,527 SR
Queue Stats
6W - 9L
1,592 Elo+
Party 2
Serqet
Serqet
csgUNC
Serqet
Level 86
God Stats
7W - 6L
1,663 SR
Queue Stats
24W - 41L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 3 / 0
5,595
509
2,983
8,528
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Jen156
Discordia
11
0 / 1 / 1
5,625
511
3,902
4,291
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
P4nchy
Yemoja
9
0 / 0 / 2
5,683
517
2,817
7,407
3,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 1
6,044
549
4,527
8,395
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
5,403
491
4,779
8,754
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 1 / 2
6,066
551
3,145
6,266
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 2 / 1
5,676
516
6,333
7,344
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charon
JAYP42oz
Charon
8
0 / 1 / 2
5,168
470
3,357
7,038
4,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
12
3 / 1 / 1
7,085
644
5,281
7,316
4,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
csgUNC
Serqet
11
3 / 0 / 1
6,221
566
3,831
6,008
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
0
0.33
W
Ullr
 
Ullr
2
1
2
3
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
1
0.75
W
Charon
JAYP42oz
Charon
0
1
2
1
L
Discordia
Jen156
Discordia
0
1
1
0.5
L
Yemoja
P4nchy
Yemoja
0
0
2
1
L
2
2
1
1.25
L
2
3
0
0.67
W
Cabrakan
3
1
1
3.5
W
Serqet
csgUNC
Serqet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,008
Damage
21,947
37,375
Taken
33,972
13,820
Mitigated
15,231
14,100
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,983
513
110
2,809
8,528
3,596
0
4,057
4,471
0
34,121
W
Ullr
 
Ullr
3,145
1,243
0
1,270
6,266
1,774
0
3,134
3,132
0
35,282
W
Ah Muzen Cab
 
Ah Muzen Cab
6,333
2,006
0
1,397
7,344
2,505
0
1,880
5,464
0
44,359
W
Charon
JAYP42oz
Charon
3,357
611
0
1,187
7,038
4,571
0
1,070
5,968
19,744
0
L
Discordia
Jen156
Discordia
3,902
60
0
1,370
4,291
1,046
0
273
4,018
36,809
0
L
Yemoja
P4nchy
Yemoja
2,817
383
2,110
2,556
7,407
3,807
0
1,226
6,181
21,011
0
L
4,527
1,943
0
840
8,395
2,358
0
1,522
6,699
0
43,245
L
4,779
1,803
0
4,305
8,754
3,013
0
1,513
7,013
0
39,294
W
Cabrakan
5,281
927
0
3,104
7,316
4,053
0
0
6,874
45,516
1,785
W
Serqet
csgUNC
Serqet
3,831
833
0
1,127
6,008
2,328
0
635
5,373
0
48,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
30,216
308
Minions Killed
353
0
Camps Cleared
0
1,097,744
Distance Traveled
1,095,649
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,595
509
61
6
0
197,615
4
W
Ullr
6,066
551
77
7
0
207,669
2
W
Ah Muzen Cab
5,676
516
87
8
0
223,994
3
W
Charon
5,168
470
22
2
0
223,256
0
L
Discordia
5,625
511
64
6
0
235,641
2
L
Yemoja
5,683
517
35
3
0
200,368
0
L
Ullr
6,044
549
93
8
0
197,863
2
L
Thanatos
5,403
491
55
5
0
266,257
0
W
Cabrakan
7,085
644
87
8
0
176,650
0
W
Serqet
6,221
566
80
7
0
264,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role